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Rodan
Spellbinder of Blacklight


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Registration Date: 02.03.2003
Posts: 1,090
Location: City of Blacklight

Blacklight Silgrad Tower Combined v1 Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Yes, I've finally gotten around to releasing a combined version of the two. The link is:

http://users.sisna.com/cquinn/mods/blacklightsilgradr1.rar

I've used the last release of Silgrad and combined it with the most recent work I've done on Blacklight. Only problem is for the next two days I'm not able to test it so I'll need your opinions on it. It's only the combined mod, no extra models or anything else besides the .esp file. The only thing I've done to the Silgrad part was remove rocks and fix the borders for the road between the two.

Let me know what you think! Rocking Banana
13.12.2005 17:57 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
Razorwing
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Registration Date: 24.03.2004
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Good job!
14.12.2005 01:52 Razorwing is offline Send an Email to Razorwing Homepage of Razorwing Search for Posts by Razorwing Add Razorwing to your Buddy List View the MSN Profile for Razorwing
Rodan
Spellbinder of Blacklight


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Registration Date: 02.03.2003
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I also forgot that I removed the invisible barrier and added some extra road signs up to the crossing of Reich Parkeep and Silgrad Crossroads. When I get finished with work today I'm going to try a test myself for the road between Cormaris View to Reich Parkeep to see if it works properly. I had to do a lot of changes with the pathway there.

With everyone who gives some input on the combination I'll release combined versions with the additions to Blacklight and the rest of the Northern areas! Cool
14.12.2005 12:52 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
DaSeitz
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Registration Date: 15.01.2005
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:)

Good news! No more 4m height difference between the two areas.

Keep up the great work!

-----
Greetings from Germany

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18.12.2005 02:16 DaSeitz is offline Send an Email to DaSeitz Homepage of DaSeitz Search for Posts by DaSeitz Add DaSeitz to your Buddy List
Inferno_str1ke
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Looks cool. You heard what they're doing with BlackLight in TR Rodan?

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24.12.2005 21:14 Inferno_str1ke is offline Send an Email to Inferno_str1ke Search for Posts by Inferno_str1ke Add Inferno_str1ke to your Buddy List View the MSN Profile for Inferno_str1ke
Rincewind
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Registration Date: 28.09.2005
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so lang as men live, there are crimes
25.12.2005 11:58 Rincewind is offline Search for Posts by Rincewind Add Rincewind to your Buddy List
Razorwing
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Registration Date: 24.03.2004
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How do you guys mean?
25.12.2005 12:09 Razorwing is offline Send an Email to Razorwing Homepage of Razorwing Search for Posts by Razorwing Add Razorwing to your Buddy List View the MSN Profile for Razorwing
Rodan
Spellbinder of Blacklight


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Registration Date: 02.03.2003
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Well, whatever they're doing, let them have their fun. My city will still outshine them anyway! Cool
25.12.2005 12:41 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
Inferno_str1ke
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As far as I know, they bulldozered it and are making a Hlaalu town. Which is odd, because I was sure the area was meant to be Redoran controlled. Still, Cormaris View is Hlaalu isn't it.....

I need to talk to one of you guys on I'm sometimes - ever since ST left TR and did stuff on its own I keep getting confused about what your Morrowind mod is doing. Apart from having a nicer team than TR anyway Tongue

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27.12.2005 00:41 Inferno_str1ke is offline Send an Email to Inferno_str1ke Search for Posts by Inferno_str1ke Add Inferno_str1ke to your Buddy List View the MSN Profile for Inferno_str1ke
Rodan
Spellbinder of Blacklight


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Registration Date: 02.03.2003
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Inferno, I'm asking you to come over to us. We're having a lot more fun over here and you would be a great person to mod here. I think that joining one of the teams here would give you a lot better relaxation than what is over at TR at the moment. Yes
27.12.2005 02:03 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
Razorwing
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^^ What he said Yes

It'd be great to have you here Inferno_str1ke, and whichever of our Oblivion teams interest you the most I'm sure all of them still have plenty of opportunities for more involved positions. Is that something you would be interested in? Modders with experience in team modding who can get their head around how a setup like we have works are very valuable, I think. Can't just throw a major claim like that to a newbie who's just picked up Oblivion from the store Tongue

Oh, and Rodan, Inferno_str1ke - I've updated your registration date and post count from your activity on the old forum now. I can't understand why it took me so long, but better late than never I guess :)
27.12.2005 10:30 Razorwing is offline Send an Email to Razorwing Homepage of Razorwing Search for Posts by Razorwing Add Razorwing to your Buddy List View the MSN Profile for Razorwing
Istari
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Registration Date: 13.12.2005
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Hi... very impressive Work :) Rocking Banana
I played Morrowind since it was released and tryed many Mods. And Silgarth und Blacklight are in my opinion two of the best.

But now I encounter a little bug. When I use Silgarth and Blacklight together (with the blacklight esp from this threat here), I got all NPCs on the Mainland (not in Morrowind itself) doubled.
Their are 2 Faugrims, all NPCs in Ebbedin are doubled...same with every other NPC on the Mainland except random encounters like Traverlers or Ruffians or Monsters.

If I switch of Blacklight everthing is fine, only whe I have the BlacklicghtCombind Mod Active this Bug ocures.
08.01.2006 15:47 Istari is offline Search for Posts by Istari Add Istari to your Buddy List
Razorwing
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Istari: Thanks for your kind words :)

Doubling bugs like the ones you describe can happen if you play with one version of a mod, then install a new version of it can continue playing the same game. It's because the save game stores information about NPCs and other things that are encountered while playing the mod, and the game treats it like there's two separate things. If you've already started playing with a version of the mod then it can be difficult to upgrade to a newer one without having to start a new game. I'm not saying I'm 100% sure that that's what happening on your end, but it sounds to me like it could be.
08.01.2006 16:03 Razorwing is offline Send an Email to Razorwing Homepage of Razorwing Search for Posts by Razorwing Add Razorwing to your Buddy List View the MSN Profile for Razorwing
noremorse
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Istari:

Another reason that everything is double could be that you are running multiple .esp's at once. I haven't played TES:III in a while so I never downloaded this particular version of BL/ST. Did the .rar file contain one or two .esp's? If it is one, then when you activate that, you should deactivate your previous ST .esp. If there are two (one for BL and one for ST) then do the same thing, activate the new ST plugin and deactivate the old.

Hopefully you can get everything worked out without creating a character. I know it's a pain to do so. Yes

-NR
08.01.2006 17:03 noremorse is offline Send an Email to noremorse Homepage of noremorse Search for Posts by noremorse Add noremorse to your Buddy List AIM Screen Name of noremorse: melbatoast1628 YIM Account Name of noremorse: danoremorse
Razorwing
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^^ Oh yeah. That sounds more plausible, given the situation.
08.01.2006 18:49 Razorwing is offline Send an Email to Razorwing Homepage of Razorwing Search for Posts by Razorwing Add Razorwing to your Buddy List View the MSN Profile for Razorwing
Istari
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Thanks all, :)

I've checked this thing with the two esp's before I made my post here. (i thought same like noremorse, cuz I use the blacklight esp from this post and not the esp from the packfile) But their is only one esp in use.
Maybe Razorwings hint is the right trail. I already traveld throu Silgard and installed Blacklight later...and the new blacklight esp also a little bit later.
Now I noticed that my Trails on the Worldmap in Silgrad are disapearing when I turn blacklight on.

But it wont be the last Charakter I play, so blacklight is something new for the next one. :)

This post has been edited 1 time(s), it was last edited by Istari: 08.01.2006 20:59.

08.01.2006 20:58 Istari is offline Search for Posts by Istari Add Istari to your Buddy List
rara23
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ur da best :worship: :worship: Rocking Banana Rocking Banana

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20.05.2007 15:38 rara23 is offline Send an Email to rara23 Search for Posts by rara23 Add rara23 to your Buddy List
Lady Nerevar
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what is up with the random non-contributing posts? (in this case its even necromancy)

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20.05.2007 17:13 Lady Nerevar is offline Homepage of Lady Nerevar Search for Posts by Lady Nerevar Add Lady Nerevar to your Buddy List AIM Screen Name of Lady Nerevar: lady nerevar tr View the MSN Profile for Lady Nerevar
Seniosh
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I noticed it also, it is not only necromancy, but in this case it is talking about blacklight for TES3, and the post does not even make sense. I said something about it in another thread he posted in

Please stop, it clogs up the boards with long-dormant threads that are not relevant, and push down threads of actual importance
20.05.2007 17:35 Seniosh is offline Send an Email to Seniosh Search for Posts by Seniosh Add Seniosh to your Buddy List
Rodan
Spellbinder of Blacklight


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Registration Date: 02.03.2003
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This topic is far too old. Locking.
20.05.2007 20:37 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
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