Creating History |
IAMTHEEMPEROR
Archduke
Registration Date: 2006.07.04
Posts: 1,917
Location: New England
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"Back in the days after the War of the First Council, the Sixth House
lost power and was massacred by Nerevar's forces. Many tried to escape,
and one group in particular, under their lord Dagoth Kedalvyn, sought
refuge inside an elaborate system of caves. A few centuries later, the
city of Soluthis was built over the cave system. One day, there was a
small landslide and an entry to the underground city of Kedal, named
after Dagoth Kedalvyn, was opened. The priests of the nearby temple
knew that if they were to fight the Sixth House there, they would
surely lose. So, rather then fight, they sealed the entry with ancient
magics and trapped the Sixth House inside. Later, one careless
adventurer stumbled on the sealed entry. Curious, he tried to gain
entry. He succeeded in only weakening the seal before he was never
heard from again. Many beleive that an ancient creature lurks in the
cave to slay anyone foolish enough to enter. And that is how it has
remained to this day."
How do you like it? Is it good?
__________________ Imagination is more important than knowledge.
For knowledge is limited, whereas imagination embraces the entire world.
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2006.10.29 23:01 |
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Steinaech
First Knight
Registration Date: 2006.07.20
Posts: 164
Location: South Carolina
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Yea thats a pretty good start. Dagoth Kedalvyn >.<
Lets make him, Tyr Kzyriak
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2006.10.29 23:12 |
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Arbiter
Archduke
Registration Date: 2005.10.24
Posts: 2,825
Location: Croatia the Nether-Bringer
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An interesting question pops; why do they have such wicked names?
__________________ The Forgotten Ones have returned.
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2006.10.29 23:28 |
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Steinaech
First Knight
Registration Date: 2006.07.20
Posts: 164
Location: South Carolina
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I really dont know. When I first had the idea it was just Kedal. It
came out of nowhere. Then I had 1 or 2 more NPC's then I quit. I
reintruced these names into an RPG that me and my friend were making
useing RMXP called Fire Dagon in which that remind me I need to get the
names I used from there...And now that I'm back into Oblivion I'ma
finish up this project. But why I use these names, I have no idea.
Perhaps somebody can come up with an answer to that so we can add it to the lore.
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2006.10.29 23:44 |
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TheImperialDragon
Councilor
Registration Date: 2006.06.21
Posts: 5,904
Location: Ontario, Canada
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The names sound somewhat Daedric, which might indicate that the place is based on Daedric worship.
__________________ "Where were you when the Dragon Broke?"
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2006.10.30 00:36 |
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Steinaech
First Knight
Registration Date: 2006.07.20
Posts: 164
Location: South Carolina
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No, these people do not believe in Gods. They fend for themselves.
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2006.10.30 01:38 |
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Steinaech
First Knight
Registration Date: 2006.07.20
Posts: 164
Location: South Carolina
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According to what I heard while playing Oblivion, there are Daedric
Gods such as Azura who are actual gods, unlike the Nine. Thats at least
what I gathered from a few books and what not while doing the main
quest.
But I need some lore becuase a good handful of the quests are to unlock the secrets of this Ancient city.
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2006.10.30 03:54 |
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DarkAsmodeous
King of the Kittens
Registration Date: 2006.05.25
Posts: 5,143
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No, there are no gods, only the Deadra: Recognized by most (if not all)
who reprsent certain spheres of exxistance, and the Aedra which are the
same. The difference being that the Aedra are those which mer hold to
be their ancestors (deffinition of mer as well) and the Deadra neither
do, as the men do not view Aedra as ancestors, they refer to them as
the divines.
__________________ The soul's condition is learning to fly
Condition grounded, but determined to try
Can't keep my eyes from the circling skies
Toung-tied and twisted, just an Earth-bound misfit, I
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2006.10.30 04:20 |
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raggidman
Prince
Registration Date: 2006.01.06
Posts: 3,326
Location: where my heart is
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Like to add to what DAs has said:
The Daedra are said to be fundamentally unkillable - because they
always regenerate back to their 'usual form' and the Aedra are said to
be killable because if they are 'killed' they cease to retain their
original form, though parts of them may continue to exist, retain their
shape, hold power and support what may appear to be some kind of
'awareness' or 'responsiveness' to information. The awareness and
responsiveness to information part may well be a misleading description
due to unexplained factors...
On the whole the Aedra are considered to be Gods by their worshipers
because of their benign aspects and because they can create, and the
worshipers of Aedra consider Daedra to be demons because they cannot
create, they are usually destructive and usually appear to support evil
__________________ Editor and Core The Elsweyr Confederacy
Editor and Core Valenwood
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2006.10.30 14:09 |
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Arbiter
Archduke
Registration Date: 2005.10.24
Posts: 2,825
Location: Croatia the Nether-Bringer
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OK, so this bunch doesn't believe in Gods or just ignore them and go
their way; "make their own destiny" if you prefer dramatics.
__________________ The Forgotten Ones have returned.
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2006.10.30 20:46 |
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Steinaech
First Knight
Registration Date: 2006.07.20
Posts: 164
Location: South Carolina
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Well is Azura not a benevolent Daedric Diety?
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2006.10.30 22:24 |
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Arbiter
Archduke
Registration Date: 2005.10.24
Posts: 2,825
Location: Croatia the Nether-Bringer
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quote: |
Originally posted by Steinaech
Well is Azura not a benevolent Daedric Diety? |
I think it depends on point of view, but yes she's certainly less... miscreant than the rest of them.
__________________ The Forgotten Ones have returned.
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2006.10.30 23:18 |
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TheImperialDragon
Councilor
Registration Date: 2006.06.21
Posts: 5,904
Location: Ontario, Canada
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quote: |
Originally posted by Arbiter
quote: |
Originally posted by Steinaech
Well is Azura not a benevolent Daedric Diety? |
I think it depends on point of view, but yes she's certainly less... miscreant than the rest of them. |
You never know. Azura did play a huge part in the destruction of the stone at Red Mountain.
__________________ "Where were you when the Dragon Broke?"
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2006.10.30 23:43 |
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Arbiter
Archduke
Registration Date: 2005.10.24
Posts: 2,825
Location: Croatia the Nether-Bringer
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quote: |
Originally posted by TheImperialDragon
quote: |
Originally posted by Arbiter
quote: |
Originally posted by Steinaech
Well is Azura not a benevolent Daedric Diety? |
I think it depends on point of view, but yes she's certainly less... miscreant than the rest of them. |
You never know. Azura did play a huge part in the destruction of the stone at Red Mountain.
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Yeah, she was nice in that matter.
__________________ The Forgotten Ones have returned.
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2006.10.30 23:50 |
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Hrafnkel
Count
Registration Date: 2006.08.01
Posts: 861
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There are no 'benevolent' or 'malevolent' Daedra. Some lean more to one
side most of the time (Dagon, Bal), but even they have their positive
or necessary aspects.
__________________ Your monkeys dance on the Tower and the stars change and you do not remember.
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2006.10.31 00:49 |
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raggidman
Prince
Registration Date: 2006.01.06
Posts: 3,326
Location: where my heart is
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quote: |
On the whole the Aedra are considered to be Gods by their worshipers because of their benign aspects and because they can create, and the worshipers of Aedra consider Daedra to be demons because they cannot create, they are usually destructive and usually appear to support evil |
There you have it: -
Azura appears to be an exception - the experience during TES3 Morrowind
in the Cave of the Nerevarines certanly portrays Her that way, as do
the dreams and events in Her shrine, and the book Azura's Invocation
too...
There again can you think of anything more evil than one who successfully pretends to be helping while actually harming?
That is why I used the words 'aspects' and 'usually appear' ... really
these are comments on style, and recognise general probability...
I am certainly concerned about the Heart. But some Lore suggests that
it was not actually destroyed, but rather freed from the bonds that
Kagrenac set upon it? My school is still out on that topic...
Aedra and Daedra seem to oppose each other, and yet it appears that if
the Heart is a remainder of Lorkan (who might be Aedra rather than
Daedra) and if the Heart has been freed by Azura's intervention, then
She has aided an aspect of an Aedra ...
go figure.
Play all the games and read all the Lore and do it again and see stuff
you never thought of before ... everyone is still trying to figure it
all out ... hey, it must be real
Take it that generally what I have written is useful, and be prepared for the myrriad exceptions...
__________________ Editor and Core The Elsweyr Confederacy
Editor and Core Valenwood
This post has been edited 1 time(s), it was last edited by raggidman: 2006.10.31 01:27.
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2006.10.31 01:27 |
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Hrafnkel
Count
Registration Date: 2006.08.01
Posts: 861
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In regards to Lorkhan, there's little way of determining if he is Aedra
OR Daedra. I believe he is neither. He is Akatosh (and likely Dagon,
too), but is also not necessarily either, as Ysmir is Talos is Arctus.
__________________ Your monkeys dance on the Tower and the stars change and you do not remember.
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2006.10.31 02:18 |
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KuKulzA
King
Registration Date: 2005.09.07
Posts: 7,831
Location: USA / Taiwan
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What if.... what if long ago a few small clans of Chimer were all
captured by a Dwemer lord and were held captive, over-time they were
forgotten. However, they rebelled, and were driven into the depths of
the Freehold (Dwemer holdings called Freeholds by Yagrum, possibly cause it was a confederacy with a King [Dumac] who held popular rule).
So there they eeked out a living, trying to find ways to sustain
themselves in the underground caverns under the expanding Freehold. The
Freehold was called Kadthlguz and though the Chimer tried to instill
their heritage on their children, the children that were born had an
already strange attitude from the environment and society they were
born in. The society became very extreme, and very collective. The
Chimer later became great magicians and smiths so they could use
geomancy powers like the Dwemer, but to conceal themselves or to trap
rats or cave fish and such. The weak died and the old were thrown into
cave pools to feed the hungry and blind cave-fish, and to allow for a
higher population. Thus the survivors slowly became and very desperate,
collective, and skilled clan. Interestingly, they have taken after the
Dwemer, speaking a sort of Chimer-Dwemeric, basically a softer form of
Dwemer (less consonant) and some intermixed Aldmeric and early Chimeric
words... however they abandoned their gods who did not help them and
called upon a spirit they sensed long ago. No one knows but they call
the spirit Kedal, spirit of the undercity, spirit of their people, and
they believe that if they ever find a way out, they will be freed, but
Kedal will die, the god that had kept them alive supposedly.
But they say a wizard, or a Dwemer ghost, or some malicious entity is
harming their efforts, and their leaders are torn, unable to decide
whether to find a way to freedom and see how the world has changed and
abandon their god and their life, or keep with the old way and face the
new terror....
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2006.10.31 02:38 |
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