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Silgrad Tower: Oblivion » Sundry » General ES Modding » Kedal » Creating History » Hello You [Logout]
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Go to the bottom of this page Creating History
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Steinaech
First Knight


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Registration Date: 2006.07.20
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Location: South Carolina

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Yea that'd be cool.
2006.11.06 00:36 Steinaech is offline Send an Email to Steinaech Homepage of Steinaech Search for Posts by Steinaech Add Steinaech to your Buddy List Send a Private Message to Steinaech AIM Screen Name of Steinaech: Jeff Dell Italia YIM Account Name of Steinaech: Steinaech
raggidman
Prince


Registration Date: 2006.01.06
Posts: 3,326
Location: where my heart is

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K, good to hear you are nterested in that.

Well bob has come up with some dates on Soluthis (link in my last post - and some great deep history of earlier ES ages in that thread too) and we think they can fit with the story. Assuming that Old Soluthis was founded by the Redoran, that might be about 800 to 900 yrs ago. = we have 100 to 150 yrs to play about with.

So I will start on the second part of the first story or another story about :

- how a way was opened / found to the outside world
- the reason for the Hall of the Ancients and how it came to be (- will use your input + more would be useful there -
- if you want, also the finding of the Dark Oasis (you might provide something more on the nature of that too)

- and I would not want you to lose Joe Venice's inspiring writing either.

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Steinaech
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After the cave in the Kedalins built this tunnel so that they could reach the oustide world again.

For reasons unknown at the moment, the great wizard Tyr Kzyriak, opened the portal to the Dark Oasis which granted free passage for its inhabitants to the living world in which, they would appear in what is now the Hall of Ancients. Upon this, a group of people [whoever will fit in with the story] sealed the entrance to the city by some great magic that not even the Kedalins could break the seal to. Since the Dark Oasis portal was now locked in with them, they had to form some sort of defense, and so the Hall of Ancients was born and began the dark lives of the Kedalins.

[Will post more about the Dark Oasis later]

This post has been edited 1 time(s), it was last edited by Steinaech: 2006.11.07 00:01.

2006.11.07 00:00 Steinaech is offline Send an Email to Steinaech Homepage of Steinaech Search for Posts by Steinaech Add Steinaech to your Buddy List Send a Private Message to Steinaech AIM Screen Name of Steinaech: Jeff Dell Italia YIM Account Name of Steinaech: Steinaech
raggidman
Prince


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Thinking to add that a group of Kwama dug into the soft soil at the side of the rockslide some years / decades / centuries later, and a huge Kwama mine grew in that place ... = so the tunnelers from inside exit decades later in the Kwama mine.

Now that is not the sort of location where you would expect to find the entrance to a 'secret city'

The new exit tunnel was through a rocky formation that cracked due to the landslide - and a long way away from the previous entry - the actual entry was covered with a huge slab of granite that is on a perfectly balanced pivot - easy if you know the catch.

Maybe the Ancientest Cerro was following rumours about the bandits and stuff, investigated the mine, and say saw a Kwama forrager squeeze through a gap at the corner of the slab with something unusual in it's jaws... ?

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bob196045
Monarch of Morrowind


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Registration Date: 2006.05.14
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Howdy

I'd like to interject a possibility

I have been in Discussion with "The Black Knight" who modded for TES3 some time ago, their is an ESP called G'Aedra that was TBK's project, very large, very elaborate, the project was never finished but I have the files (interiors) and have been in contact with TBK recently, it seems to me from the concept idea, this project is similar in a lot of respects to Kedal

I would propose that after further discussion with TBK and your approval we can construct this Project using some of the existing files

The interiors are such that they would fit well with an underground society, a society which has been cut off from the outside world and has had to adapt and sustain themselves for many years

I think it will work nicely and it will give a jump on design of some of the cave systems

But this is your call

Will advise as information becomes available


Enjoy
Bob

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2007.02.25 21:34 bob196045 is offline Send an Email to bob196045 Homepage of bob196045 Search for Posts by bob196045 Add bob196045 to your Buddy List Send a Private Message to bob196045 YIM Account Name of bob196045: bobtraci19932005
Steinaech
First Knight


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I don't think I follow. Do what now?
2007.02.25 23:56 Steinaech is offline Send an Email to Steinaech Homepage of Steinaech Search for Posts by Steinaech Add Steinaech to your Buddy List Send a Private Message to Steinaech AIM Screen Name of Steinaech: Jeff Dell Italia YIM Account Name of Steinaech: Steinaech
bob196045
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What I am saying is this project "GAedra" is similar to what your Kedal Project is, with respect to a society of people that have been cut off from the outside world and have been under a "sort of curse"

G'Aedra was basically the same

G'Aedra was a project for TES3 that was being developed by "The Black Knight"

It was not finished, but I have the files

I am proposing to you, that once we are ready to begin building the interiors, if we can use some of the interiors made for G'Aedra they would probably fit into your ideas nicely (maybe)

Enjoy
Bob

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Steinaech
First Knight


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Registration Date: 2006.07.20
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So use some of the interiors of G'Aedra for Kedal?
2007.02.28 22:14 Steinaech is offline Send an Email to Steinaech Homepage of Steinaech Search for Posts by Steinaech Add Steinaech to your Buddy List Send a Private Message to Steinaech AIM Screen Name of Steinaech: Jeff Dell Italia YIM Account Name of Steinaech: Steinaech
bob196045
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Possibly

At least as far as the layout of the interiors

something to consider, its seems we may start that project again
so we shall see I can send you some SS for you to consider


Enjoy
Bob

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2007.02.28 22:20 bob196045 is offline Send an Email to bob196045 Homepage of bob196045 Search for Posts by bob196045 Add bob196045 to your Buddy List Send a Private Message to bob196045 YIM Account Name of bob196045: bobtraci19932005
Steinaech
First Knight


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Screenshots would be nice ^.^
2007.03.01 04:14 Steinaech is offline Send an Email to Steinaech Homepage of Steinaech Search for Posts by Steinaech Add Steinaech to your Buddy List Send a Private Message to Steinaech AIM Screen Name of Steinaech: Jeff Dell Italia YIM Account Name of Steinaech: Steinaech
bob196045
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NP

I will get those to you with most haste


Here's a few, theirs 20 or so in all, caves building interiors etc, it's all basically an underground city. Some of what is here will most like be modified a bit, I think some re-texture on the buildings for 1 to give them an older more worn out look, (they are underground after all)

My thought here is only that if decided, these interiors can be used as a building platform for Kedal and of course that is totally dependent on what is available in OB compared to MW


Enjoy
Bob

bob196045 has attached these images (downsized versions):
SF.jpg plantation.jpg shaft.jpg second curse.jpg



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Ataridante
Knight


Registration Date: 2006.04.16
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It would be neat to see a sort of "creation myth" of what happened. a true story of how Kedal came to be but slightly obscured by the sands of time, puzzling metaphors and symbols and some creative exaturations.
this is just me, but throughout history groups of people have always developed such "creation myths". from romans to mayans to aborigenies

even history like the creation of america. I was always fascinated by how my elementory school classes in american history made figures like George Washington into these almost greek-like epic heros, forging rivers and winning battles.

anyway, since everybody else is doing it... Yes




also, on a completely seperate note

I like the idea of farming mushrooms for food. everybody needs to eat and it would make sence for these people to cultivate one of the few foodsources in such caves.
don't know if this has been touched on, I just saw those screenshots and liked the idea. who knows what strange mushooms could be cultivated in such deep darkness?

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2007.03.05 04:56 Ataridante is offline Send an Email to Ataridante Homepage of Ataridante Search for Posts by Ataridante Add Ataridante to your Buddy List Send a Private Message to Ataridante
Steinaech
First Knight


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quote:
Originally posted by Ataridante
also, on a completely seperate note

I like the idea of farming mushrooms for food. everybody needs to eat and it would make sence for these people to cultivate one of the few foodsources in such caves.
don't know if this has been touched on, I just saw those screenshots and liked the idea. who knows what strange mushooms could be cultivated in such deep darkness?


Yea we touched on that idea. I think we also came to the conclusion that they use mushroom fiber to make rope too. :)



As for a creation myth, I'm sure one will develope once I get the history sorted out.

This post has been edited 1 time(s), it was last edited by Steinaech: 2007.03.05 22:48.

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bob196045
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If I remember correctly their is also a bug farm which is used as a food source.

A creation myth ?

I was under the assuption that the Kedal were Mer. If so then the creation myth would not change from all the myths about the creation of any of the other races

How they became Kedal thats the history or if we want to really get crazy, since they have been secluded for so long maybe the elders have written their own history and myths about their creation

Possibly the curse which is on them has mutated their minds and dis-connected them from their ancestry or perhaps they just forgot over time
Either way when Man or Mer first appears to them he/she will seem alien


Enjoy
Bob

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2007.03.06 00:54 bob196045 is offline Send an Email to bob196045 Homepage of bob196045 Search for Posts by bob196045 Add bob196045 to your Buddy List Send a Private Message to bob196045 YIM Account Name of bob196045: bobtraci19932005
Steinaech
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Yea something like that
2007.03.06 22:53 Steinaech is offline Send an Email to Steinaech Homepage of Steinaech Search for Posts by Steinaech Add Steinaech to your Buddy List Send a Private Message to Steinaech AIM Screen Name of Steinaech: Jeff Dell Italia YIM Account Name of Steinaech: Steinaech
The Black Knight
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Hello everybody!

Since Bob already told you a bit about my old Moloch of a mod, I don't have to say much about that.

It's almost a bit scary to see how parallel your ideas and mine are. Why don't you just get yourselves the TES3 mods and take a little sightseeing tour underground? Bob's screenshots from the CS just don't give the right impression.

And because the concepts are so similar, it only seems logical to work together. I might even break my solemn oath not to do a single thing for Oblivion and build a maze for you, wich changes its layout while you walk through. With a little scripting magic I made such a maze for the old mod.

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Steinaech
First Knight


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I wanted to do something sorta similar to that with the Dark Oasis. I wanted evertime you go into it, it looks different every time. Or maybe create about 10 or so different versions and it just randomly teleports you to 1 of the 10 versions.
2007.03.14 21:16 Steinaech is offline Send an Email to Steinaech Homepage of Steinaech Search for Posts by Steinaech Add Steinaech to your Buddy List Send a Private Message to Steinaech AIM Screen Name of Steinaech: Jeff Dell Italia YIM Account Name of Steinaech: Steinaech
The Black Knight
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I did not use teleportation as the players would notice the transition. Instead I made several sets of corridors with scripts. Actually there are several mazes at the same place, but only one set is shown at each time, the others are disabled. There are some static segments where the change is triggered. There it is ensured that the player does not see it happen. Mapping or tracing back your steps in there can be quite unnerving :D

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Steinaech
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Rofl.
2007.03.14 22:53 Steinaech is offline Send an Email to Steinaech Homepage of Steinaech Search for Posts by Steinaech Add Steinaech to your Buddy List Send a Private Message to Steinaech AIM Screen Name of Steinaech: Jeff Dell Italia YIM Account Name of Steinaech: Steinaech
TheImperialDragon
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I had an idea for Kedal (or is it something already discussed? Either way, it came to mind...) : perhaps they could be adept potion makers? Alchemists? Strong Kedal medecine for example?

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Silgrad Tower: Oblivion » Sundry » General ES Modding » Kedal » Creating History

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