End of This project |
Siegfried
Chieftain of Skyrim
Registration Date: 2006.03.07
Posts: 2,638
Location: With Your Mom...
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It looks nice senten, I think you might want to tweak your region
generation setting a bit though to add things like vertex shading
around rocks and stuff. Also more small rocks on the ground would be
nice. |
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2008.06.19 02:28 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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quote: |
Originally posted by Siegfried
It looks nice senten, I think you might want to tweak your region
generation setting a bit though to add things like vertex shading
around rocks and stuff. Also more small rocks on the ground would be
nice. |
Later we fix those problems,its just a beta.
__________________ Member of:
- Elsweyr Confederacy : Texturer
- Black Marsh : Core Member
- TESIV:Summerset Isle's : Leader
"Di som här det iskalla trollblodet."
\m/ -FINNTROLL FOREVER- \m/
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2008.06.19 10:49 |
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bob196045
Monarch of Morrowind
Registration Date: 2006.05.14
Posts: 3,646
Location: Dallas
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2008.06.19 10:52 |
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Back2Murder
Seigneur
Registration Date: 2007.10.19
Posts: 208
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Nice work, Realy. love the new trees.
__________________ Member of -
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TES IV: Summerset Isle's (Beta Tester) (!?)
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2008.06.19 11:32 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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Thanks guys.
__________________ Member of:
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- TESIV:Summerset Isle's : Leader
"Di som här det iskalla trollblodet."
\m/ -FINNTROLL FOREVER- \m/
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2008.06.19 12:00 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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YES!Tonight I finished my region!Now a small part of the eastern island is playable.
Some screenie:
Thats the region what is now playable:
Just a part of the region(for fun):
Somewhere in the forest:
I think now we earned the Permission for Bc.
Please guys we need the permission.
You see guys,we not kidding.
__________________ Member of:
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- TESIV:Summerset Isle's : Leader
"Di som här det iskalla trollblodet."
\m/ -FINNTROLL FOREVER- \m/
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2008.06.19 20:34 |
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Tlo1048
Count
Registration Date: 2007.07.02
Posts: 777
Location: Blackrose
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quote: |
Originally posted by Senten
YES!Tonight I finished my region!Now a small part of the eastern island is playable.
Some screenie:
Thats the region what is now playable:
Just a part of the region(for fun):
Somewhere in the forest:
I think now we earned the Permission for Bc.
Please guys we need the permission.
You see guys,we not kidding. |
haha, Keep it up!
Add some armor, weapons, architecture, NPCs and it'll look great.
You still have a lot of work, so dont get cocky.
__________________ Member of -
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TES IV: Skyrim
TES IV: Vvardenfell
TES IV: Valenwood
Akavir Project - Lore Master
Any help in Black Marsh and Valenwood would be great.
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2008.06.19 21:36 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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If you mean the map scale,its smaller than Cyrodiil.Its big like Black Marsh(<--The Black Marshes project map)
__________________ Member of:
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"Di som här det iskalla trollblodet."
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2008.06.19 22:03 |
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Tlo1048
Count
Registration Date: 2007.07.02
Posts: 777
Location: Blackrose
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quote: |
Originally posted by Senten
If you mean the map scale,its smaller than Cyrodiil.Its big like Black Marsh(<--The Black Marshes project map) |
haha, um....Thats a bit large for just that island.
__________________ Member of -
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TES IV: Skyrim
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2008.06.19 22:06 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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2008.06.19 22:08 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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Can anybody help??
__________________ Member of:
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"Di som här det iskalla trollblodet."
\m/ -FINNTROLL FOREVER- \m/
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2008.06.19 23:25 |
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Tlo1048
Count
Registration Date: 2007.07.02
Posts: 777
Location: Blackrose
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quote: |
Originally posted by Senten
Can anybody help??
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If Summerset Isles is a completely new world space then that rules it
out. But if its just an addon to Cyrodiil, then you're gonna have to do
something about that.
It could be another mod, but I suspect its Summerset.
__________________ Member of -
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2008.06.19 23:46 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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Its a Separate worldspace,so I don't know where is the problem,but we need to fix it!
__________________ Member of:
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2008.06.19 23:58 |
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The Old Ye Bard
Prince
Registration Date: 2006.05.25
Posts: 3,199
Location: (Trying to steal the older cat's feel-good-sugar)
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It's posibly a refernce bug, plus that's the Anvil worldspace, not the
Tamriel one, so it rules out anything to do with the Tamriel World
Space. I would suggest checking the load order of the .esp, and if
there isn't a problem there, try manauly editing the file, and change
the ID of it (I'm not meaning the ID in the CS, or the name, the
Numeral ID that can only be viewed/edited in an external program, which
I forget the name of).
__________________
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The defiant Bosmer said in punk-tones.
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2008.06.20 02:34 |
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Zurke
ST Modder
Registration Date: 2008.01.05
Posts: 489
Location: NH, USA
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I would vote for load order.
__________________ ..........and on the 8th day God created the St Modder. And he said unto him "go and do good mods".
A Nord of Solstheim
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2008.06.20 03:00 |
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DarkAsmodeous
King of the Kittens
Registration Date: 2006.05.25
Posts: 5,338
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You cannot have more than one .ESM communicating with Oblivion.ESM via door if I recall, but I could be wrong.
__________________ The soul's condition is learning to fly
Condition grounded, but determined to try
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2008.06.20 04:33 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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Thanks but I dont understand you guys
.TOYB if I send you the Summerset.esm,then you try to fix it?Thanks.
__________________ Member of:
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"Di som här det iskalla trollblodet."
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2008.06.20 11:44 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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quote: |
Originally posted by The Old Ye Bard
quote: |
Originally posted by Senten
Thanks but I dont understand you guys
.TOYB if I send you the Summerset.esm,then you try to fix it?Thanks. |
nup
Don't have the time. |
Well,thanks.
__________________ Member of:
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"Di som här det iskalla trollblodet."
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2008.06.20 13:02 |
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sandor
High Councilor
Registration Date: 2006.03.21
Posts: 4,073
Location: Belgium/The Netherlands
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quote: |
Originally posted by Senten
If somebody can fix it,please speak. |
In general: No esm may alter another esm regarding the exterior world.
For example you changed something in the Anvil WS by accident ---> Contamination.
Another possible mistake.
If you link two doors, one in Anvil and the other in your own WS and merge it to the esm you'll get the same problem.
Upload the file and I'll check it.
__________________ Silgrad city, a huge city under construction, it may be visited in the next public release i.e. Silgrad Tower v3.00.
Fas est et ab hoste doceri.
It's proper to learn even from an enemy.
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2008.06.20 19:10 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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quote: |
Originally posted by sandor
quote: |
Originally posted by Senten
If somebody can fix it,please speak. |
In general: No esm may alter another esm regarding the exterior world.
For example you changed something in the Anvil WS by accident ---> Contamination.
Another possible mistake.
If you link two doors, one in Anvil and the other in your own WS and merge it to the esm you'll get the same problem.
Upload the file and I'll check it. |
Okay,thanks Sandor!
__________________ Member of:
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"Di som här det iskalla trollblodet."
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2008.06.20 19:29 |
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Zurke
ST Modder
Registration Date: 2008.01.05
Posts: 489
Location: NH, USA
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You the man Sandor
.
__________________ ..........and on the 8th day God created the St Modder. And he said unto him "go and do good mods".
A Nord of Solstheim
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2008.06.20 20:11 |
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sandor
High Councilor
Registration Date: 2006.03.21
Posts: 4,073
Location: Belgium/The Netherlands
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It was a contamination, I'll send you a PM asap.
If you want to link your WS to Anvil use an esp (depending on the Summerset esm).
__________________ Silgrad city, a huge city under construction, it may be visited in the next public release i.e. Silgrad Tower v3.00.
Fas est et ab hoste doceri.
It's proper to learn even from an enemy.
Ovid BC 43-18 AD, Roman Poet
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2008.06.20 20:17 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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OH Many thanks Sandor RESPECT for you!
__________________ Member of:
- Elsweyr Confederacy : Texturer
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"Di som här det iskalla trollblodet."
\m/ -FINNTROLL FOREVER- \m/
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2008.06.20 21:03 |
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Back2Murder
Seigneur
Registration Date: 2007.10.19
Posts: 208
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Great, Sandor thanks a lot.
__________________ Member of -
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2008.06.20 23:23 |
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Deeza
Warder
Registration Date: 2008.06.03
Posts: 45
Location: Procrastination
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Senten, just some stylistic points that I thought about for Summerset Isles:
I don't know what you have planned, and it's your project after all,
but I just thought I might give you a few ideas to consider:
Summerset Isles needs to look really unique and very beautiful, different to all the other mods.
Alinor is the only part of Summerset Isles that outsiders have
traditionally been allowed to visit, so I would suggest that you do
that first.
We know that some of the cities are made from crystal, so many if not
most of the rocks on the islands will also be made of reflective, maybe
even semi-transparent crystal, which is mined to make the cities. This
would really make it stand out.
I would suggest a more mediterranean feel to the vegetation to make the
islands distinct from the other landmasses. Mediterranean Cypress trees
look very distinctive: http://en.wikipedia.org/wiki/Cupressus_sempervirens
Seeing as its a different worldspace you could also tweak the lighting
conditions to make the light seem brighter, perhaps with a golden tint
to it, and change the water texture to make it a deeper shade of blue.
Standard ground textures could similarly be brightened and saved as new
ones. The effect would be quite dramatic.
Finally, I refer you to this topic on the vegetation of Summerset Isles:
A Quality Summerset Edition of the Botany Books
And this extremely old topic on a High Elf perspective on the Empire:
Fragments from an Altmeri Pocket Guide
Edit:
Oh, and flowers. Lots and lots of rare and interesting flowers would fit the feel of the place.
Olive trees would be great too.
This post has been edited 2 time(s), it was last edited by Deeza: 2008.06.23 17:16.
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2008.06.23 13:05 |
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Siegfried
Chieftain of Skyrim
Registration Date: 2006.03.07
Posts: 2,638
Location: With Your Mom...
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quote: |
Originally posted by Lord Skorm
Firsthold is a dock city, located on a rocky beach.
The area around Firsthold is covered with rolling hills, with minimal trees, and plenty of rocks.
There's no forest near Firsthold. |
What's your source?
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2008.06.24 22:24 |
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Lord Skorm
First Knight
Registration Date: 2007.04.12
Posts: 162
Location: Wastes of Exilius
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http://www.imperial-library.info/goblades.shtml
I remember reading about the rolling hills, but I have quite a bit of
lore at my disposal... and it'll take me some time to read through it
to get you the link.. but here is the link that says about the rocky
shores and beach.
there are also seem to be spires in Firsthold:
"At dawn's light, the rebel army was in sight of the gleaming spires of
Firsthold. Friar Lylim gathered together every soldier who knew even
the rudimentary secrets of Mysticism, who knew how to tap in to the
elementary conundrums and knots of the energies of magicka. Though few
were masters of the art, their combined force was powerful to behold. A
great surge of entangling power washed over the army, crackling,
hissing, and infusing all with their ghostly force. When they arrived
at the gates, every soldier, even the least imaginative, knew that no
spell would touch him for a long time."
http://www.imperial-library.info/mwbooks...ld_revolt.shtml
As for the rugged hills:
http://www.imperial-library.info/dfbooks..._edward.shtml#2
Although, I just noticed that he is viewing Summerset from the point of
the Crystal Tower. It's quite a read, so I'll take my time to read it
completely.
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This post has been edited 2 time(s), it was last edited by Lord Skorm: 2008.06.24 23:30.
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2008.06.24 23:23 |
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Siegfried
Chieftain of Skyrim
Registration Date: 2006.03.07
Posts: 2,638
Location: With Your Mom...
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With a forest there is nothing to say that it can have rocky beaches,
trees don't grow all the way up to the coast. By extension what's to
say rugged hills are not covered in trees. |
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2008.06.24 23:55 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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What a f*ck!?So its foresty or beachy?
__________________ Member of:
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"Di som här det iskalla trollblodet."
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Yesterday, 00:58 |
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Deeza
Warder
Registration Date: 2008.06.03
Posts: 45
Location: Procrastination
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quote: |
Originally posted by Senten
What a f*ck!?So its foresty or beachy? |
Why not have both?
Have a beachy area by the sea that fades into forest as it goes further inland.
The ecological succession for coasts as you go further inland is:
Sea-->Sand (Beach) -->Grasses/Small plants-->Bushes/Bigger plants-->Scrub-->Forest
Each type of plant converts the sand progressively to soil, creating an
environment that allows larger and larger plants to survive. I think
that even a magical world like Tamriel would probably follow the same
pattern - it is based on landscapes from the real world after all.
So the area around the port would be beaches but up in the "rugged hills" it would be forest.
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Yesterday, 01:17 |
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Senten
Elder Troll
Registration Date: 2007.09.22
Posts: 658
Location: Black Marsh
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Good idea Deeza,but I don't think so it match with the lore. :/
__________________ Member of:
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Yesterday, 01:20 |
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Siegfried
Chieftain of Skyrim
Registration Date: 2006.03.07
Posts: 2,638
Location: With Your Mom...
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quote: |
Originally posted by Senten
Good idea Deeza,but I don't think so it match with the lore. :/ |
Meh, I think it works out alright so long as its just
a small beach that transitions into the woods pretty rapidly. When
things get mixed up like this you're going to have to pick and choose
what you want and compromise as best you can. |
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Yesterday, 02:08 |
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bob196045
Monarch of Morrowind
Registration Date: 2006.05.14
Posts: 3,646
Location: Dallas
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quote: |
Originally posted by Lord Skorm
http://www.imperial-library.info/goblades.shtml
I remember reading about the rolling hills, but I have quite a bit of
lore at my disposal... and it'll take me some time to read through it
to get you the link.. but here is the link that says about the rocky
shores and beach.
there are also seem to be spires in Firsthold:
"At dawn's light, the rebel army was in sight of the gleaming spires of
Firsthold. Friar Lylim gathered together every soldier who knew even
the rudimentary secrets of Mysticism, who knew how to tap in to the
elementary conundrums and knots of the energies of magicka. Though few
were masters of the art, their combined force was powerful to behold. A
great surge of entangling power washed over the army, crackling,
hissing, and infusing all with their ghostly force. When they arrived
at the gates, every soldier, even the least imaginative, knew that no
spell would touch him for a long time."
http://www.imperial-library.info/mwbooks...ld_revolt.shtml
As for the rugged hills:
http://www.imperial-library.info/dfbooks..._edward.shtml#2
Although, I just noticed that he is viewing Summerset from the point of
the Crystal Tower. It's quite a read, so I'll take my time to read it
completely. |
IN your reference to the Reunion at Firsthold you mention the rugged
hills (which has allready been reference) however this portion of the
text is not included
SNIP from king edward
Edward's gaze roamed the deep green woods and rugged hills.
There was no sign of habitation. "It's lovely," he said politely, "but
not so beautiful as High Rock," he added out of loyalty and truth. "Are
there no towns or villages or farms?"
"The Firstborn live nestled deep in the trees. And they do not tear up the earth and plant anew, but take gladly what Auriel offers, and make return. Ahhh, the green smell of growing things."
Indeed, the air was as heady as the wine Edward used to sip from his father's cup, before... "I'm hungry."
All these things mentioned give the impression that Firsthold is
surrounded by, in a or very near to a forrested area (heavily most
likely)
Their may indeed be a port, but I am unsure of as I have not found reference to this
Enjoy
Bob
__________________ My wife is sending me to ESA to over come my gaming habit
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Enjoy the Great taste of Diet Bob, with Zero Calories
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Yesterday, 06:53 |
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blackbird
ST Modder
Registration Date: 2007.03.27
Posts: 648
Location: Brugge (Flanders, Belgium)
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Aren't the Summerset Isles a little bit populated? I've heard that most
Altmer kills their babies unless they think those babies are perfect
enough to live. |
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Yesterday, 14:45 |
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Lord Skorm
First Knight
Registration Date: 2007.04.12
Posts: 162
Location: Wastes of Exilius
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There may be a port... and I'm pretty sure that there is.
Of course, this is my own opinion: If I ruled the Summerset Isles, I
would most likely create a powerful Navy, due to the fact that it's an
island.
Firsthold, Lillandril, Alinor, and Dusk would be port towns, that way Summerset is protected from all corners of the Isle.
Then again, that's just my opinion.
As for Firsthold having a port, I found this book that says of ppl sailing off of Firsthold.
http://www.imperial-library.info/obbooks/father_niben.shtml
- "The Summerset Isle is a green and pleasant land of fertile
farmlands, woodland parks, and ancient towers and manors. Most
settlements are small and isolated, and dominated by ruling seats of
the local wizard or warlord. The Isle has few good natural ports, and
the natives are unwelcoming to foreigners, so the ancient, chivalric
high culture of the Aldmer is little affected by modern Imperial
mercantilism." From Provinces of Tamriel
__________________
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This post has been edited 1 time(s), it was last edited by Lord Skorm: Yesterday, 16:02.
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Yesterday, 15:14 |
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Deeza
Warder
Registration Date: 2008.06.03
Posts: 45
Location: Procrastination
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quote: |
Originally posted by blackbird
Aren't the Summerset Isles a little bit populated? I've heard that most
Altmer kills their babies unless they think those babies are perfect
enough to live. |
Racist propaganda by the Imperials. We know its not true because the
writer of that book claimed that their selective breeding meant that
they looked almost identical to each other. The character creation
screens of the games alone tell us that this is false. The section of
the PGE 1st edition in question was, in one version, annotated by an
Altmer with the words "I don't even know where to begin to point out
the lies."
As far as the High Elves are concerned, they think they have always
been perfect since the dawn of time, and will remain. Killing deformed
babies would be an admission that they were in some cases not perfect
as a species, which would be unthinkable for them.
Sure, they're racist snobs, but I think infanticide is going a bit too far even for them.
That said, what with them living so long I doubt there are very many
young High Elves. Their population is likely to be much lower than the
other provinces.
BTW: Seeing as we're all talking about Summerset Isles now, are we going to de-archive that message board or what?
This post has been edited 1 time(s), it was last edited by Deeza: Yesterday, 18:12.
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Yesterday, 18:07 |
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Deeza
Warder
Registration Date: 2008.06.03
Posts: 45
Location: Procrastination
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I see.
Presumably they're waiting for a proof of principle, such as the first city finished, hence the discussion about Firsthold?
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Yesterday, 18:53 |
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