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The Old Ye Bard
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Registration Date: 2006.05.25
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The Immortal Zombies are back, and with a vengence!

If you have played Redguard, you may know what I am talking about. Extremly slow Zombies, that cannot be beaten. They will be used as guards in the Mod, and will look differnt to the stock ones (a retex will most likely be the way to go, however a slight meshe change is allways on the cards).

They will act like the Gatekeeper in SI (so that they don't continually follow you) so each set implemented in an area will need their own script, connected to an activator.

They can be "killed" for short periods of time, but then will ressurect.

Now things needs to be decided about them, because we don't want them to be overpowerful. So these are the things that need to be decided:

*What health they should be on?

*Should they be leveled?

*Should they have a set ammount of times they can resurrect, or should they be made so that they can continually ressurect (like the oringinals in Redguard). If they are to resuurect a certain amount of times, should be do what they did in SI with the Shambles and each time time they resurrect, they have pieces missing?

Cheers,
TOYB

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2007.04.10 00:08 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List Send a Private Message to The Old Ye Bard
IAMTHEEMPEROR
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1. They should have reasonable health, so they can be killed, but they can always be brought back.
2. Definately or things will be unfair, but make them always a bit stronger than the Player with the offset thing.
3. I think they should be like the shambles, but always come back after a certain time, and eventually they will drop their weapon so you can pick it up even though they will come back. In that event, make them use a bind weapon spell when they lose their weapon or something.

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2007.04.10 03:40 IAMTHEEMPEROR is offline Search for Posts by IAMTHEEMPEROR Add IAMTHEEMPEROR to your Buddy List Send a Private Message to IAMTHEEMPEROR
The Old Ye Bard
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Registration Date: 2006.05.25
Posts: 3,351
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quote:
Originally posted by IAMTHEEMPEROR
1. They should have reasonable health, so they can be killed, but they can always be brought back.
2. Definately or things will be unfair, but make them always a bit stronger than the Player with the offset thing.
3. I think they should be like the shambles, but always come back after a certain time, and eventually they will drop their weapon so you can pick it up even though they will come back. In that event, make them use a bind weapon spell when they lose their weapon or something.


Apart from the weapons thing (Zombies can't use weapons Wink ) I think those are all resneble ways of going about this Good job!

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2007.04.10 03:59 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List Send a Private Message to The Old Ye Bard
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Thras » [Discussion] The Immortal Ones