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MarshallR
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This is something that needs discussing, and we haven't really touched on it yet. Lets talk about the creatures.

First, the sload. Here is a quote from the Pocket Guide, First Edition.

Juvenile: Disgusting little amorphous grubs.

Adolescent: Soft, squishy octopuslike things that cannot emerge on land.

Adult: No outside limit to age or size. Individuals seen on land in Tamriel tend to be older, corpulent adults; the trait of greed is common in these individuals, and they excel as merchants and smuggling entrepreneurs. Younger adults lack essential surface survival skills, and are rarely seen on land. Older adults collapse under their own weight unless buoyed by water

The adult form is the only one we have any concept art or anything ingame of. Perhaps some nice concept artist would like to try there hand in creating a believable adolescent? Wink


The sload, being necromancers, are well adept at creating undead creatures for there own macabre means. But having hundreds of zombies and skeletons is rather boring, isn't it? So we need some interesting zombie varients to spice things up a bit.

Fresh Zombies. A tentative name to say the least, but it best describes what we need. It's basically just less rotten zombies, of all different races. It might be best to just make these NPC's.

Mummies. Mentioned in 'On the Preperation of the Corpse', these are essentially stronger, better zombies. Just add some linen and salt, and you're ready to go.

Flaming Mummies. Heh, a little something I thought might be interesting. Using Fire Salts instead of regular salts would provide a flaming effect, perhaps even the immulsion effect like in PJ's Spell Compendium.

Zombie Sload. Well, why not? A fitting end for the kings of necromancy, wouldn't you say?


And what about the Dreugh? I know we know very little about them, and as much as I hate 'making' lore, perhaps the sload have some in their service, perhaps even the different types?

Coral Golem: Like the Iron and Gold Atronachs improperly named in many Oblivion creature add ons, these would be constructs created by advanced mages. There could be two versions even, a normal coral golem, whos coral is still alive and colerful, and an ancient coral golem, which would be that deathly white color.

Seaweed Golem: Eh, I'm not too sure about this one, but it would basically be a ball of seaweed with a head, arms, and legs. It might be fun to do battle with, and it's something beginer mages could create.

Much more to come!

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This post has been edited 3 time(s), it was last edited by MarshallR: 2007.07.02 07:45.

2007.04.16 18:18 MarshallR is offline Send an Email to MarshallR Search for Posts by MarshallR Add MarshallR to your Buddy List Send a Private Message to MarshallR
kingevil
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How about zombie creatures ? Zombie wolves and things like that .

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2007.04.16 18:28 kingevil is offline Send an Email to kingevil Search for Posts by kingevil Add kingevil to your Buddy List Send a Private Message to kingevil View the MSN Profile for kingevil
MarshallR
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quote:
On the Preperation of the Corpse, Volume One
While the Arts of Necromancy can be practiced on animals, such experiments rarely produce interesting results. The servant's ability to follow directions seems to be related to the subject's intelligence in life. While raising the corpse of a man, elf, or beastman can produce a useful servant, the corpses of animals produce mere guard dogs at best. Often a raised animal is unable to distinguish its master from the rest of the living and many amateur practitioners have been torn apart by the animal servants they created. Let such stories be a lesson to you.

As you can see, there isn't much need for any zombie creature. Best to just stick to man and mer.

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This post has been edited 1 time(s), it was last edited by MarshallR: 2007.04.16 18:36.

2007.04.16 18:35 MarshallR is offline Send an Email to MarshallR Search for Posts by MarshallR Add MarshallR to your Buddy List Send a Private Message to MarshallR
KuKulzA
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Is this what you guys were thinking for Juvenile and Adolescent sload?

-link-

I figured Adolescent sload wouldn't mind gulping up juveniles Wink You can clearly see what parts grow and diminish to result in the adult form, where the digits that developed into tentacles grow into grubby fat fingers, and how the hind legs slowly develope, and head stays distinctive but evolves to be larger and the mouth also capable of speech when the creature is an adult Sload... maybe they also increase in magical potential as they develope but cannot actually use magic until sentient? Just a thought.
It's hard ot illustrate but the skin would be lubricated in a slimey, secreted oily substance that can be made into 'sload soap'. It helps the Sload swim through the water faster, be slippery and unpalatable for most predators, and protect their soft young skin from the harsh brine of the sea, till they grow more acclimated to it?

How you guys like my concept :)
2007.04.16 20:26 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
MarshallR
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I like it, although TOYB should probably take a look at it too.

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2007.04.16 22:32 MarshallR is offline Send an Email to MarshallR Search for Posts by MarshallR Add MarshallR to your Buddy List Send a Private Message to MarshallR
KuKulzA
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thanks, we'll see what TOYB thinks of it... Good job!
after that you'll need a modeler to model it won't ya. I personally can't model much right now but I'm learning, hope you find a good modeler, but I guess what would be more worrisome would be custom animations
2007.04.16 22:37 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
MarshallR
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I've seen some people do some pretty interesting stuff with creature animations in the official forums, the kind of stuff that would make the animations this will need look like childplay.

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2007.04.16 22:51 MarshallR is offline Send an Email to MarshallR Search for Posts by MarshallR Add MarshallR to your Buddy List Send a Private Message to MarshallR
KuKulzA
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quote:
Originally posted by MarshallR
I've seen some people do some pretty interesting stuff with creature animations in the official forums, the kind of stuff that would make the animations this will need look like childplay.
well then I hope you guys find one of those animating-gods out there...

I have some time later on, is there any other creature you guys wouldn't mind me trying to concept?
I drew the Sload lil' ones cause you said you wanted a "nice concept artist would like to try there hand in creating a believable adolescent", but I am free to draw other stuff as well... I am on a drawing spree, and will be drawing till tomorrow, critters for Black Marsh, Vvardenfell, as well as Thras if you guys don't mind
2007.04.16 23:00 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
The Old Ye Bard
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It should be able to be rigged to a Slaughterfish skeleton with ease, it's just that the attack animation will need some modification. And I recon that concept rocks Ku, great job Good job!

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2007.04.16 23:33 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List Send a Private Message to The Old Ye Bard
MarshallR
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Well, it'd be nice to see exactly what a zombie sload would look like, but everything else is kind of self explanatory. We do need some various little friendly fish and other creatures to inhabit the reefs for atmosphere. The actual living coral, too. Think colorful, and use your imagination. I'd also like to see an armored zombie, where the plating is fused with the body in a Gatekeeper-esque fashion.

This is one of those times you can let your imagination run wild.

Ooo, and a few ships too. Pirate ships as well as merchant ships.

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This post has been edited 1 time(s), it was last edited by MarshallR: 2007.04.16 23:53.

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KuKulzA
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here is an Armored Zombie...

-link-

as you can see... its got metal nailed into it... the chainmail was looped into the flesh so it wouldn't come off (unless the flesh does). note that its hand was chopped off and its fore-arm attached to a shield, the other to an ax. The helm and cuirass are all nailed in, but as you can tell some of its getting loose. A few nice guests have moved in to further degrade the integrity of the body, namely crabs, barnacles, and mollusks. However, eventually, the armor will serve as a husk, where an animated skeleton is contained and held together, since the sea critters, even though disliking the dark magics and preservatives in the carcass, eventually the sea will dull the chemicals and the dark aura of undeath will not keep scavengers away forever. Overall, a clumsy fighter, but having a lot of armor, resiliance, and anenomies on its shield helps this zombie be the fighter it is

that's what I think, I could be dead wrong... undead wrong... nah, I think I'm good

This post has been edited 1 time(s), it was last edited by KuKulzA: 2007.04.17 04:00.

2007.04.17 03:59 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
MarshallR
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Looks good! I'm not sure about the sea creatures, the anenome's and starfish are a little overboard.I think just barnacles would be good enough. But otherwise, it's exactly what we need.
I should probably do some concept art too, seeing how I'm listed as being one of the concept artists.

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2007.04.17 04:27 MarshallR is offline Send an Email to MarshallR Search for Posts by MarshallR Add MarshallR to your Buddy List Send a Private Message to MarshallR
The Old Ye Bard
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To me, the way the armour has been fused to the zombie, doesn't seem "Sloadish". I would rather see a more unique take on an "Armoured Zombie" with prehaps instead of Iron, and steel (Which bear in mind there would be none to be found on a coral atoll), having an outer sheel of coral, gorwn onto the zombie as "Armour" which suits lore, is more unique, gives it a Sloadic twist and makes more sense (Because of the lack of Iron, and steel).

TOYB

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2007.04.17 04:31 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List Send a Private Message to The Old Ye Bard
KuKulzA
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thanks, glad I could help... I agree, it'd be cool to see your concept art as well...
I like making concept art, one of the things I can do for sure, I feel I can draw Yes


a zombified Sload... wouldn't it look like a normal adult sload... except maybe runes of magic-preservation slashed on its body, it's eyes replaced with magical pearls and would probably have some worms and star fish eating away at it... I mean for zombies it really depends on its use...
would a zombie sload be used a summoning nexus? Using the dead Sload's magicka to make YOUR spells... at the expense of your Sload-zombie? sorta like a bank of Magicka... and summoned creatures would be kept under the control of the Sload-zombie, and you control the Sload zombie... ?

just some ideas



EDIT:

maybe the above concept art is simply an amateur Sload's Armored Zombie? I mean it would make sense that only more experienced Sload would know how to apply magical coral armor... right?

This post has been edited 1 time(s), it was last edited by KuKulzA: 2007.04.17 04:45.

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MarshallR
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quote:
Originally posted by KuKulzA
thanks, glad I could help... I agree, it'd be cool to see your concept art as well...
I like making concept art, one of the things I can do for sure, I feel I can draw Yes


a zombified Sload... wouldn't it look like a normal adult sload... except maybe runes of magic-preservation slashed on its body, it's eyes replaced with magical pearls and would probably have some worms and star fish eating away at it... I mean for zombies it really depends on its use...
would a zombie sload be used a summoning nexus? Using the dead Sload's magicka to make YOUR spells... at the expense of your Sload-zombie? sorta like a bank of Magicka... and summoned creatures would be kept under the control of the Sload-zombie, and you control the Sload zombie... ?

just some ideas

That is such an unbeleivably good idea. I applaud you. Applause
It's not only an incredible weapon to use against NPC's, it also has it's drawbacks. Which is good, because it keeps it from becoming uber and cheatish. First of all, since the sload are slow, as a zombie they become a liablility. Not to mention the difficulty of aquiring a sload to become the zombie in the first place.

As for my concept work, it's nothing special. I can't draw, so I have to resort to using paint. It's not pretty, but it usually gets the point across.

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2007.04.17 04:50 MarshallR is offline Send an Email to MarshallR Search for Posts by MarshallR Add MarshallR to your Buddy List Send a Private Message to MarshallR
KuKulzA
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somehow I think TOYB really likes Pirates of the Carribean 2, Dead Man's Chest... since Davy Jones Crew in that movie is a lot like his description of coral-on-zombie-man... but here goes, I think this is what you thinking of?
the coral grows and grows... at first it only covers the vital stuff... then it begins to grow all over, but at this stage it is cumbersome and unbalanced, after awhile it is fully grown and matured on its substrate (zombie) and with the direct of a Sload can grow into a holder for the weapon, a helm, and a shield, with all part of armory, though very heavy and cumbersome, but hard as rock, and biologically friendly Lol

-link-



About the Sload zombie idea, yeah I like being creative :D
but that's the only practical use of a dead sload in my perspective...
I'll see if I have the attention span and awakeness to draw more stuff
2007.04.17 05:41 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
The Old Ye Bard
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Great work Good job! (and no I wasn't thinking of POTC, but even if I was, the "Zombies" as you put it, were rather becomming the sea life that surrounded them, e.g. the octipus head, some of them had coral growing on them, but only a few).

I think they will look great ingame, the coral against the gray-flesh will give a really cool and unique contrast to the creature Cool

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2007.04.17 06:15 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List Send a Private Message to The Old Ye Bard
KuKulzA
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well glad I could be of help. Anything else that this one can draw for you?
"this one"? AHHH!!! I am becoming a sload!


"This one is pleased to help."


:lmao:

This post has been edited 2 time(s), it was last edited by KuKulzA: 2007.04.17 06:27.

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The Old Ye Bard
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You could do some concepts for some of the Daedric Realms that haven't been talked about/conceptualised yet (Check the planes of Oblivion thread). But if you want to do some more creatures, you could do some other Sload/Slug-like creatures designed to be rigged onto existing skeletons (including SI ones).

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2007.04.17 06:30 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List Send a Private Message to The Old Ye Bard
KuKulzA
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hmm... I might (before I go back to Black Marsh and Vvardenfell)

just a question, how will you guys manage to get the Sload to talk? will they be NPCs or specially made creatures or what? Confused Cause it would be nice to know how to allow the player to talk to creatures... like a drunken mudcrab... or Dreugh... or Daedra, etc.
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Thras » Creatures