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Vvardenfell Spells |
Zurke
ST Modder
Registration Date: 2008.01.05
Posts: 699
Location: NH, USA
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It was decided that spells unique to Vvardenfell should be included. It is WIP with almost half completed.
The situation I am confronting is that OB doesn't have some of the effects and/or skills of the previous game.
With a lot of the 'effect' issues I believe 'script effects' can be used after studying the actual effects of the spells.
The skills such as medium armor and echantment among a few others I believe are lost. But at no huge difference.
__________________ It's going to be a big poop. Can you hold my hand? * unknown
A Nord of Solstheim
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2008.08.03 19:28 |
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Zurke
ST Modder
Registration Date: 2008.01.05
Posts: 699
Location: NH, USA
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quote: |
Originally posted by LPS_
It isn't possible to create new skills, right? Then also "spear" and "axe" skills are lost?
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These are the skills I have found to be missing:
Medium armor
Unarmored
Long blade(which is being used as blade)
short blade
spear
axe
enchant
Yes I agree, it would be nice to have more variety. I am not sure if it is possible or not atm.
__________________ It's going to be a big poop. Can you hold my hand? * unknown
A Nord of Solstheim
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2008.08.07 01:30 |
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