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Silgrad Tower: Oblivion » Vvardenfell Discussion » Archive » Archived Non-Silgrad » TES4: Vvardenfell » Tavern » Vvardenfell Spells » Hello You [Logout]
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Zurke
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Registration Date: 2008.01.05
Posts: 699
Location: NH, USA

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It was decided that spells unique to Vvardenfell should be included. It is WIP with almost half completed.

The situation I am confronting is that OB doesn't have some of the effects and/or skills of the previous game.

With a lot of the 'effect' issues I believe 'script effects' can be used after studying the actual effects of the spells.

The skills such as medium armor and echantment among a few others I believe are lost. But at no huge difference.

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2008.08.03 19:28 Zurke is offline Send an Email to Zurke Homepage of Zurke Search for Posts by Zurke Add Zurke to your Buddy List Send a Private Message to Zurke
LPS_
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Registration Date: 2008.06.22
Posts: 22
Location: Akershus, Norway

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It isn't possible to create new skills, right? Then also "spear" and "axe" skills are lost? Mad

This post has been edited 1 time(s), it was last edited by LPS_: 2008.08.07 01:11.

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Zurke
ST Modder


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Registration Date: 2008.01.05
Posts: 699
Location: NH, USA

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quote:
Originally posted by LPS_
It isn't possible to create new skills, right? Then also "spear" and "axe" skills are lost? Mad


These are the skills I have found to be missing:

Medium armor
Unarmored
Long blade(which is being used as blade)
short blade
spear
axe
enchant

Yes I agree, it would be nice to have more variety. I am not sure if it is possible or not atm.

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2008.08.07 01:30 Zurke is offline Send an Email to Zurke Homepage of Zurke Search for Posts by Zurke Add Zurke to your Buddy List Send a Private Message to Zurke
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Silgrad Tower: Oblivion » Vvardenfell Discussion » Archive » Archived Non-Silgrad » TES4: Vvardenfell » Tavern » Vvardenfell Spells

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