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Silgrad Tower: Oblivion » Beyond Cyrodiil » TES4: Vvardenfell » Vvardenfell central archive » TES4: Vvardenfell: Flora and Fauna » Durzog » Hello You [Logout]
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IAMTHEEMPEROR
Archduke


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Registration Date: 2006.07.04
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Check 'em:

#1
#2

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This post has been edited 1 time(s), it was last edited by IAMTHEEMPEROR: 2006.12.18 22:08.

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KuKulzA
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cool...
was that cryonaut's Durzogs from the lore expansion creatures? (or whatever order the name is)
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IAMTHEEMPEROR
Archduke


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I don't know, I just found these on YouTube..... Confused

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2006.12.19 03:18 IAMTHEEMPEROR is offline Search for Posts by IAMTHEEMPEROR Add IAMTHEEMPEROR to your Buddy List Send a Private Message to IAMTHEEMPEROR
cryonaut
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hehe... yep those are my babies... it never made it into the LCE because I STILL haven't finished it yet. the texturing needs to be finished and I need to re-rig it, plus i'd love to find a way to make goblins ride them and maybe allow the player to as well if they can tame one.

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The Old Ye Bard
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quote:
Originally posted by cryonaut
hehe... yep those are my babies... it never made it into the LCE because I STILL haven't finished it yet. the texturing needs to be finished and I need to re-rig it, plus i'd love to find a way to make goblins ride them and maybe allow the player to as well if they can tame one.


You have to rig the mounted skelleton for that, and script it. To get a goblin to ride it you'd have to get new animations for the goblin and set it as a race, with lots more ugly stuff...

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2006.12.20 08:47 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List Send a Private Message to The Old Ye Bard
Psychotic
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quote:
Originally posted by The Old Ye Bard
quote:
Originally posted by cryonaut
hehe... yep those are my babies... it never made it into the LCE because I STILL haven't finished it yet. the texturing needs to be finished and I need to re-rig it, plus i'd love to find a way to make goblins ride them and maybe allow the player to as well if they can tame one.


You have to rig the mounted skelleton for that, and script it. To get a goblin to ride it you'd have to get new animations for the goblin and set it as a race, with lots more ugly stuff...

...or just stick a goblin on the back of the durzog model so they can attack while mounted too... though you would still need new anims.

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The Old Ye Bard
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quote:
Originally posted by Psychotic
quote:
Originally posted by The Old Ye Bard
quote:
Originally posted by cryonaut
hehe... yep those are my babies... it never made it into the LCE because I STILL haven't finished it yet. the texturing needs to be finished and I need to re-rig it, plus i'd love to find a way to make goblins ride them and maybe allow the player to as well if they can tame one.


You have to rig the mounted skelleton for that, and script it. To get a goblin to ride it you'd have to get new animations for the goblin and set it as a race, with lots more ugly stuff...

...or just stick a goblin on the back of the durzog model so they can attack while mounted too... though you would still need new anims.


lots more animations, very complex ones, that are still imposible to make, then of course they still can't get off the Durzog...

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2006.12.20 18:27 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List Send a Private Message to The Old Ye Bard
IAMTHEEMPEROR
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When you kill 'em they'll fall off and die! :D

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KuKulzA
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cryonaut, knew it was yours... I know master-work when I see it Wink

quote:
Originally posted by IAMTHEEMPEROR
When you kill 'em they'll fall off and die! :D
Rocking Banana
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raggidman
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Ouch, scaary. Yes

To allow a goblin to get off a 'mount' you could consider 2 separate 'creatures' and a 'movie'.

Creature 1 = mounted goblin

Movie clip = goblin dismounts

Creature 2 = Durzog and goblin as separate creatures, but transfer 'condition'/health requirements and add in further options: Durzog follows Goblin or Goblin follows Dufzog, Durzog p**** off with Goblin, eats it, Goblin p****off with Durzog eats it, etc :D

Yours to check if this is possible Wink

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cryonaut
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I'm thinking of maybe making a goblin "race" for the durzog riders... I think that should solve any problems regarding them being mounts. then they can just be made like regular mounts and have the goblin npcs ride them. that also gives us more freedom with those specific goblin types... giving them more options in weapons they can use and armor they can wear.

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2007.02.07 18:04 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
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definitely Good job!
2007.02.07 21:53 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
bob196045
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Wouldn't this work the same as they did with the Rickling and the Bristlebacks?

Bob

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KuKulzA
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quote:
Originally posted by bob196045
Wouldn't this work the same as they did with the Rickling and the Bristlebacks?

Bob
yeah but making an NPC allows more customization I dunno
2007.02.16 02:23 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
bob196045
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Requires more ?

We would still want this though,
it would definitely be a plus to the Mod



Bob

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Silgrad Tower: Oblivion » Beyond Cyrodiil » TES4: Vvardenfell » Vvardenfell central archive » TES4: Vvardenfell: Flora and Fauna » Durzog

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