Database    Profile    PM Inbox    Calendar    Members    ST Team    Forum Search    FAQ    Portal    Overview

Silgrad.com The Gallery Books & Stories Download the Silgrad Tower mod Chat Broad silgrad.com search Forum Portal Frequently Asked Questions Maps of our Lands
Silgrad Tower: Oblivion » Beyond Cyrodiil » TES4: Vvardenfell » Vvardenfell central archive » TES4: Vvardenfell: Flora and Fauna » creatures » Hello You [Logout]
Last Post | First Unread Post Print Page | Recommend to a Friend | Add Thread to Favorites
Thread is closed
Go to the bottom of this page creatures
Author
Post « Previous Thread | Next Thread »
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I'm thinking, since some creatures like the alit and kagouti don't have much of a difference look (though we do want to keep them probally), we should create a few of our own creatures. As long as they made sense to their surroundings. I was thinking a extremely large, nonhostile reptile, four legged, squat, that just grazes and stays in herds, kind of like a tricerotops. I just think that would be interesting =)

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 03:58 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

all these are related
Guars, Kagouti, and Alits

I like your suggestion... maybe there is an even less evoled form that is still 4 legged... and dumb and docile...
best to put on Vvardenfell especially... which is an island of living fossils of animals and people
2006.02.10 04:21 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Sweet backup ( Stick with one avatar, I keep thinking we are getting more people). I'll make up a paint sketch of my idea. But I was thinking it would be the size of a Hlaalu manor, and be quite chubby and low to the ground

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 04:31 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I was thinking the LARGEST would be the size of a hlaalu manor.. the smallest the size of a nix-hound...
I think it should look like a reptialian version of a rhino.. not really... but sorta of...
and it must look like the Guar, Alit, and Kagouti evolved from it...


EDIT: you can tell it is me if the avatar changes like 3-4 times a day! :D
but I am keeping this one for awhile

This post has been edited 2 time(s), it was last edited by KuKulzA: 2006.02.10 04:52.

2006.02.10 04:50 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
syko
First Knight


images/avatars/avatar-825.jpg

Registration Date: 2006.01.20
Posts: 122
Location: Tx

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I would love to see more variety in terms of non-hostile wildlife, and I think a large, social herbivore would really help to add to the realism. As for it's appearance, which I'm sure you've already decided on anyways, I think it would look great if it had an even less evolved guar head; nothing says dumb and slow like a small-eyed reptile with huge lips.

__________________
?The light that puts out our eyes is darkness to us. Only that day dawns to which we are awake. There is more day to dawn? - Henry David Thoreau
2006.02.10 04:54 syko is offline Send an Email to syko Search for Posts by syko Add syko to your Buddy List Send a Private Message to syko View the MSN Profile for syko
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

and a flatter head, with four legs that go side ways instead of right down,
and blunt-ish teeth, maybe a weird lookin horn...
2006.02.10 04:58 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Exactly what I was thinking ( both of you) A fat thing with a big stupid face, but a elongated jaw. To make it more rhino like. Also add a large horn on the forenose for selfdefense.

Also the ashlanders could have practical uses for them!

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 04:59 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
syko
First Knight


images/avatars/avatar-825.jpg

Registration Date: 2006.01.20
Posts: 122
Location: Tx

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Sounds great. Concerning these monstrous beasts, what exactly will they eat? Pack animals like this would consume massive amounts of organic matter. Perhaps a new plant?

__________________
?The light that puts out our eyes is darkness to us. Only that day dawns to which we are awake. There is more day to dawn? - Henry David Thoreau
2006.02.10 05:00 syko is offline Send an Email to syko Search for Posts by syko Add syko to your Buddy List Send a Private Message to syko View the MSN Profile for syko
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

they would munch their way through mushroom forests, scour grazelands and move on...
they just wouldn't go into the Gash and Ashlands except for the salty rocks...
many large herbivours go to specific places for salt...

maybe we can make their habits like elephants except not too tameable...

perhaps the ashlanders herd them without them knowing.... Dunmer seem good at animals... like carving out the Silt Strider to manipulate the organs themselves... how smart...
2006.02.10 05:04 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Parasols or telvanni like mushrooms possibly. The whole herd could work on bringing it down with their blunt, slow, and stupid force. The younger and elderly would feed on the stem and the others would eat the cap.

Maybe tramaroot. Their stomachs would probally be strong enough to handle the spiky, painfullness. This would also handle where they would live.

Or maybe naked barbarians :lmao:

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 05:09 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I think they'd eat meat if they found a carcass... but only a little... they aren't even fully omnivorous...
but maybe they are just one of those stupid animals that would just walk into you
or not feel pain for awhile if poked by a spear or something...


maybe ashlanders would hunt it as a ritual and it bones added to a shrine...

(I'll post the bone ancestor shrine in the Ashlander thread)
2006.02.10 05:13 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

They could be like pigs or goats. Eat what they can find. Possibly destroying yurts by just walking up to them and start chewing :lmao:

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 05:15 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

well, maybe not quite dumb... maybe the hide-smell of the yurt will deter them... maybe not

they will be like very stupid elephants :D
2006.02.10 05:18 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Hehe. We should probally make decomposed corpses for the ones that have fallen from the herd and died. Like the silt riders, something that big takes a long time to go away.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 05:21 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

how about they have primitive herd mentality...
like they will stay by a dead member fo the herd for a day to mourn...
they will get aggressive when their young are approached but they themselves are too thick to feel much pain initially
they will follow migration routes through the Molag Amur, the Ashlands, etc.
they can swim well, but occasionally go too far out and sharks get them...

the big one (hlaalu manor size) is the matriarch and she is smarter and most experienced...
she's had more children
she's fought off more ashlanders
she's seen more death
she's traveled the migration routes more
she's got a thicker skin than others

...and perhaps these creatures can live like 500 years? ...of course little 'uns will be occasionally picked off by nix-hounds....

Alits are morelike opportunists, and scavengers... attacking lone creatures...
same with Kagouti but they are more pack-like, more aggressive but also more fearful
Guar are just... Guar!
2006.02.10 05:26 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

YES! Except lets pump up the matriarch a few notches and make the standard Hlaalu manor sized, that would give them a more unevolved feel.

I like the whole bit of staying to mourn and nix-hound attacks.

That makes me think. These things (we need to think of a name!) will cause a major eco-change when they settle in an area for awhile. Possibly there could be ashlander quests where you are sent to drive them away from/attract them to an area, depending on whether we decide to make the change good or bad.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 05:30 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

yeah... Yes

it all depends on the scale of the orrowind... if us and Silgrad mods decide on a bigger scale... like say 1:5 instead of 1:10... in other words insteadof 1/10, we do 2/10....
then I think Hlaalu manor sized as the generic adult is ok....
but in a small world it would be too big...


by the way, you say you got you TES3 for $20.... I got my GOTY for $16 Dance
most of our TES history is the same, but I never got a PC ver., I tried my friend's- it didn't work I dunno

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.02.10 05:34.

2006.02.10 05:34 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Oh so you've never tried computer morrowind? Wow I'm surprised.

So what should we name the beasts? It should sound very ashlander in origin since it seems to be heading the way of being very closely tied to them

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 05:37 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I've tried it but only a bit...
I am trying to get my hands on the PC ver just the praactice with CS...
I usualyl get things quite fast... well for terraining at least...

I was a highyl valued Warcraft3 terrainer... and TES3 / 4 will be a good challenge...


but an ashlander origin....
Dunmeri especially Ashlander was very affected by Assyrian and Farsi languages
...so find the word for big beast....?

did you know Zainab is a name in Farsi? or was in Arab? or whatever... I don't rmember...
2006.02.10 05:41 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Didn't know that. Its scary how much things interconnect.

But Just off of the top of my head I was thinking of something with a strong "mung" or "monong" sound.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 05:43 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

"Altsaasan"
Mongolian for spread-legged... an insult... probably something like spreading... hehehe
anyhow... what do you think of "Altsaasan"?

these primitive beasts will have spread legs... not legs underneath... so... I dunno


"hello, outlander.... you ask about those big beasts? yes, they are elusive, prefer to stay way from man and mer... but they are dumb. They are spread-legged Altsaasan... just a big dumb beats with thick hide.... if you are skilled you can sneak up onto one and get a free ride... and the thicker ones would never know... hehe yess..... Altsaasan"

This post has been edited 2 time(s), it was last edited by KuKulzA: 2006.02.10 06:22.

2006.02.10 06:19 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Sounds pretty good! Though it sounds like a insult for a woman, not a beast Eek 1

Edit:
Do we have anymore ideas on this beast?

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 06:41 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
Sounds pretty good! Though it sounds like a insult for a woman, not a beast Eek 1

yeah... like some horny chick... making fun of them forbeing sluts...
kinda mean... we all have natural urge right? :shurg:



...:lmao:
2006.02.10 20:53 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Eek 1 I'm speechless, anyway back on subject. Whenever these things settled, nix-hounds and other carnivores would naturally be attracted to the area, which could lead to nearby livestock being attacked also.


And since they are spiky and tough-skinned, the ashlanders might use their components for armor and weapons.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 21:16 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Arbiter
Archduke


Registration Date: 2005.10.24
Posts: 2,652
Location: Croatia the Nether-Bringer

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

How will we deal with Ashalander's equipment Lore regarding?
Concerning new creatures, I mean?

__________________
The Forgotten Ones have returned.
2006.02.10 22:14 Arbiter is offline Send an Email to Arbiter Search for Posts by Arbiter Add Arbiter to your Buddy List Send a Private Message to Arbiter View the MSN Profile for Arbiter
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

We'll just say that the spreadleggs just migrated to vvardenfell and the ashlanders took advantage of that.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 22:20 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
raggidman
Prince


Registration Date: 2006.01.06
Posts: 3,565
Location: where my heart is

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Are you sure about this? I sort of feel that your new animal could complement Razorwings new tileset asit looks very flintstone with modern woodwork tacked on...?

It's not just that, but also there will be many who would feel that they had scoured every square inch of Vvardenfell, no matter how reclusive these herbivores are.

You don't think you could sculpt a 'forgotten valley' somewhere on the mainland in the mountains that could only be reached via a cave with a buried daedric ruin - what about your story Harakiri? If no one had gotten through because of the Daedric Seducer??

If you team up then you have a quest that leads to another quest - the Vaastibeasties Quest.

Cool By the way - you don't suppose that the Telvanni would have noticed manor sized mushroom gobblers munching on their towers and houses? Eek 1

__________________
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson.

But, if one man does nothing can he be said to be good? raggidman
2006.02.10 22:37 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
raggidman
Prince


Registration Date: 2006.01.06
Posts: 3,565
Location: where my heart is

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

That leads to another question - do we mod in levitation??? going to start a new thread on that subject on the general board

__________________
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson.

But, if one man does nothing can he be said to be good? raggidman
2006.02.10 22:39 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
Arbiter
Archduke


Registration Date: 2005.10.24
Posts: 2,652
Location: Croatia the Nether-Bringer

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
We'll just say that the spreadleggs just migrated to vvardenfell and the ashlanders took advantage of that.


In just 6 years? Not very likely...

__________________
The Forgotten Ones have returned.
2006.02.10 22:45 Arbiter is offline Send an Email to Arbiter Search for Posts by Arbiter Add Arbiter to your Buddy List Send a Private Message to Arbiter View the MSN Profile for Arbiter
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Well it makes sense if you think that maybe they haven't migrated to vvardenfell in a long time and are now returning (like birds and buffalo)

Also, that would mean crossconnecting with Silgrad. The daedric ruins are a part of silgrad, very close to the town itself actually

Also, this creature is for oblivion.

Good job! Hey those wizards never even leave their rooms, they probally wouldn't know if the gates of Oblivion had been opened.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.10 22:47 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Arbiter
Archduke


Registration Date: 2005.10.24
Posts: 2,652
Location: Croatia the Nether-Bringer

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Makes sense enough.
I don't know. perhaps the could feel ''the Disturbance in the Force''. :D

__________________
The Forgotten Ones have returned.
2006.02.11 00:28 Arbiter is offline Send an Email to Arbiter Search for Posts by Arbiter Add Arbiter to your Buddy List Send a Private Message to Arbiter View the MSN Profile for Arbiter
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

That is true young skywalker :lmao:

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.11 00:31 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Arbiter
Archduke


Registration Date: 2005.10.24
Posts: 2,652
Location: Croatia the Nether-Bringer

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

:lmao:
No really, they should fell at least some change in the air or something like that.

__________________
The Forgotten Ones have returned.
2006.02.11 00:35 Arbiter is offline Send an Email to Arbiter Search for Posts by Arbiter Add Arbiter to your Buddy List Send a Private Message to Arbiter View the MSN Profile for Arbiter
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

maybe they could smell the Scamps....
I mean Therana could smell the Auriel's Bow... she said it smells like ash yams to her
2006.02.11 01:38 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

:lmao: My god what have we turned this thread too, but seriously, what do you think armor made from them would look like?

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.11 02:06 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

elephant hide but scalier
2006.02.11 02:29 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Yes, but the beasts should be a dark, blackish, green. that would look beautiful.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.11 02:53 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

...I was thinking more alon gthe lines of a silver-gray with yellowish markings
2006.02.11 03:07 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Comprimise, black with yellow highlights.

It sounds bizarre at first, but once you think about how big this thing will be and how the armor will look...

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.11 03:10 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

how about at a certain point in their lives, like baby to adolescence. they are darker but grow silvery-gray as they age... by then their hides are so thick anyhow...

darker hide for better camoflauge

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.02.11 03:13.

2006.02.11 03:12 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Brilliant

Young: Dark Green

Middle: So dark green, can barely see green

Old: Dull Grey

After That: White Skeleton :lmao:

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.11 03:23 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Arbiter
Archduke


Registration Date: 2005.10.24
Posts: 2,652
Location: Croatia the Nether-Bringer

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I hope that we'll be aiming more to colors that they would be because of their habbits and not because they look nice with it.

__________________
The Forgotten Ones have returned.
2006.02.11 22:33 Arbiter is offline Send an Email to Arbiter Search for Posts by Arbiter Add Arbiter to your Buddy List Send a Private Message to Arbiter View the MSN Profile for Arbiter
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Thats true, but we want these things to look good and stick out!

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.12 04:42 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
raggidman
Prince


Registration Date: 2006.01.06
Posts: 3,565
Location: where my heart is

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
Well it makes sense if you think that maybe they haven't migrated to vvardenfell in a long time and are now returning (like birds and buffalo)

Also, that would mean crossconnecting with Silgrad. The daedric ruins are a part of silgrad, very close to the town itself actually

Also, this creature is for oblivion.

Good job! Hey those wizards never even leave their rooms, they probally wouldn't know if the gates of Oblivion had been opened.


Actually that migration idea is very strong if their old habitat was in the foyada - maybe they are ecologically sensitive, and left because of the disturbances to Red Mountain caused by the Heart's 'evil' emanations.

Therefore now that the Heart and the Blight are at an end will Red Mountain start to regenerate? If yeS it may be that the first returns are lichen and MUSHROOMS! DA DAA!

I don't know enough about the cross-connecting side of things yet, but it does seem that there should be some official points of connection if all three mods are compatible.

Anyhows, if this is part of a major quest line - the 'rehabilitation of Red Mountain is priceless. Good job!

__________________
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson.

But, if one man does nothing can he be said to be good? raggidman
2006.02.12 15:32 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Yes Brilliant Idea! I completely forgot the absence of evil in the center of the Frickin Island.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.12 16:52 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

absence of Dagoth Ur
not absence of 6th House
2006.02.12 17:31 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Yeah, but the actual Evil Magic Stuff was all Dagoth Ur and his Vampires

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.12 17:32 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

yes... I'm just trying to say... it is still dangerous... Blight or not Blight
2006.02.12 17:38 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Yes but its nothing that would bother an animal.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.12 17:41 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

perhaps in the ancient times BEFORE the disappearance of the Dwemer, the Altsaasan migrated in north Morrowind
maybe they went from what is now Redoran land, to what is now Vvardenfell to what is now Telvanni lands...

so they had fled to the nearly inaccesable forests and mountains of the Telvanni region but since the end of the Dwemer, the end of Dagoth Ur & Blight, etc.etc., they now try to migrate to what is now Redoran lands?


just a thought I dunno


of course they'd be much better off in the less civilized land of what is now Vvardenfell... more open space for their herd.... which may be the last of their kind? ...a living fossil... they should've died out as more practical forms such as the Guar, Alit, and Kagouti evolved from them, but heir migration habits allowed at least this herd to esape extinction?
Vvardenfell is a land of living fossils... from Ashlanders, to cliffracers... etc.

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.02.13 04:00.

2006.02.13 03:59 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I say they should live in
A:Ashlands
B:Grazelands
C:Red Mountain!

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.13 04:07 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
I say they should live in
A:Ashlands
B:Grazelands
C:Red Mountain!

such big creatures need literally TONS of food...
though they are reptiles, which means they can go longer periods without food... they still need TONs
so I ask... where is the food on Red Mountain? ....ash? ...corprus? ....Ordinators?
2006.02.13 04:11 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Ash, they eat the ash

Duh

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.13 04:37 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Eek 1
2006.02.13 04:50 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

:lmao: I'm kidding.

They could eat cliff racers...

They would NEVER run out of food.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.13 04:55 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
:lmao: I'm kidding.

They could eat cliff racers...

They would NEVER run out of food.

fat elephantine herbivorous lizards vs. endless aggressive flying jerks

with every moment being like this

This post has been edited 3 time(s), it was last edited by KuKulzA: 2006.02.13 04:59.

2006.02.13 04:56 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by KuKulzA

fat elephantine herbivorous lizards vs. endless aggressive flying jerks


Next on Pay-Per-View

Anyway, so do you think they should be somewhere like the grazelands or one of the swampier areas?

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.13 04:59 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
Anyway, so do you think they should be somewhere like the grazelands or one of the swampier areas?

swampier? :rofl: they might SINK!
I'd say they should be in the Grazelands and mushroom forests of Azura's Coast...
mayeb the last herd basically travels up and down the coast.... from Grazelands to mushroom forest...
and going around the Molag Amur region of course Yes
2006.02.13 15:22 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Of Course

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.14 22:12 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Ixidors Bane
Viscount


images/avatars/avatar-660.gif

Registration Date: 2005.08.03
Posts: 576
Location: Palace of the Prophets

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Ok, I'm trying to get an updated Beastiary for the website, and this is what I have so far. I've added in Winged Twilights to the Daedra section, as well as the Altsaasan to the Grazeland Reptiles (will it have sub categories as well?), and I went through and rearranged the list some to put it in aphabetical order, and the sub-species listed by strength and aggression.

Let me know if something looks wrong, or I'm missing an animal.

Unless overwise noted, sub-species are listed in order of strength and aggression. This list does not include many of the creatures from Oblivion, but just the ones we will be adding to Vvardenfell.

Aerial Creatures
  • Cliff Racer
    - (normal)
    - Lesser Cliffracer (mushroom forest breed)
    - Cliffdiver (coastal breed)
    - Ancient
  • Netch
    - Bull
    - Betty
Aquatic and Amphibious
  • Crab
    - Mole
    - Mud / King Mud / Titan Mud
  • Cephalopods (in no particular order)
    - Telvanni Cephalopod
    - Sadrith Slug
    - Rock Snail
  • Nix (can swim)
    - Hound
    - Rogue
  • Slaughterfish
    - small
    - (normal)
  • Shark
    - (normal)
    - Giant
Daedra
  • Aligned
    - Ogrim / Ogrim Titan
    - Scamp / Big Scamp
    - Clannfear / Ancient Clannfear
    - Winged Twilight
    - Hunger / Famine
    - Daedroth
    - Spider Daedra
    - Golden Saint
    - Dark Seducer
    - Dremora / Dremora Lord
  • Unaligned
    - Fire / Frost / Storm Atronach
Grazeland Reptiles
  • Alit
    - Grazelands
    - Ashlands
  • Altsaasan
    - (normal)
  • Guar
    - Striped
    - Herd
    - White
    - War
  • Kagouti
    - Forest
    - Grazelands
Invader Species
  • Durzog
    - Wild
    - War
  • Ogres
    - (normal)
    - Warrior
  • Pig
    - Feral
    - Bristleback Boar
  • Rat
    - River (can swim)
    - Feral
  • Trolls
    - (normal)
    - Rare Northern
Large Insectoids
  • Giant Beetle
    - Tame Beetle
    - Feral Beetle
  • Kwama
    - Scrib
    - Worker
    - Warrior
    - Queen
  • Shalk
    - Farm Shalk
    - Herd
    - Forest
    - Ashlands
  • Strider
    - Silt
    - Tamed
    - Wild
Undead
  • Ethereal
    - Ancestral Ghost
    - Dwemer Spectre
    - Dwemer Guardian
  • Skeletal
    - Lich
    - Skeleton
    - Skeleton Archer / Warrior / Wizard
    - Boneguard
  • Tomb Guards
    - Lesser Bone Walker
    - Greater Bonewalker
    - Bonelord
    - Ashen Mummy
Undisputably Sentient
There may be NPC's of these races. KuKulzA is also hoping to, after the TES IV: Vvardenfell mod, make some Betmeri mods to allow the playing of Dreugh, and maybe Goblins, and maybe others...
  • Dreugh
    - (normal)
    - Man O' War
    - Warlord
    - Shaman
    - Kharkavian
  • Goblins
    - Slave
    - Footsoldier
    - Warrior
    - Captain
  • Sload
    - Whelp
    - Juvenile


__________________
The Encyclopaedia Oblivionicus Online All the information for TES IV, at your fingertips
-
TES IV: Vvardenfell Bringing Morrowind back to you
2006.02.24 03:35 Ixidors Bane is offline Send an Email to Ixidors Bane Homepage of Ixidors Bane Search for Posts by Ixidors Bane Add Ixidors Bane to your Buddy List Send a Private Message to Ixidors Bane Add Ixidors Bane to your Contact List AIM Screen Name of Ixidors Bane: ixidorsbane YIM Account Name of Ixidors Bane: ixidorsbane View the MSN Profile for Ixidors Bane
Joe Venice
Warder


Registration Date: 2006.01.24
Posts: 40

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Since no one has done concept of the Altsaasan yet, I thought I'd take a crack at it.

Altsaasan

Basically its a basal repitle (not quite a reptile, not quite an amphibian) I figured that if it was the precursor of the Morrowind reptiles that would be a good thing to base is off of. Only Idea I added was the 6 horns and bony dermal plate on the crest of the skull.

Quality is not that good, so let me know what needs revisions.

__________________
"Show me a hero and I will write you a tragedy."
F. Scott Fitzgerald
2006.02.24 05:38 Joe Venice is offline Search for Posts by Joe Venice Add Joe Venice to your Buddy List
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

hmm...
I think a slightly longer neck would be good... and a sort of hunch.... it is afterall a herbivore and would lean down to graze... I would add tusks to its lower jaw similar to:

but sharper.... and not the small ones on the top but those in the front of the lower jaw... these teeth would be used to dig up roots to add more nutrients to the grazer's diet I suppose... I dunno
notice the Alit has smilar ones... I'd also make the tail rounder and a bit stubbier...

just my suggestions... lets see how it turns out...?

I always thought of it sort of a cross between a reptilian rhino with weird horns and the prehistoric reptlie Moschops
2006.02.24 05:54 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Joe Venice
Warder


Registration Date: 2006.01.24
Posts: 40

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Good call, I'll keep those in mind and get back to you guys with a redesign.

Edit:
Here's a few more, still rough but I think you guys will get the general idea. I went with the grazing "Rhino-like" idea for the most part. Left the dermal bone crest on most of 'em. Let me know how they look, aw'right?

Altsaasan

__________________
"Show me a hero and I will write you a tragedy."
F. Scott Fitzgerald
2006.02.24 06:00 Joe Venice is offline Search for Posts by Joe Venice Add Joe Venice to your Buddy List
Ixidors Bane
Viscount


images/avatars/avatar-660.gif

Registration Date: 2005.08.03
Posts: 576
Location: Palace of the Prophets

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Wow, really nice. Some suggestions though. I like the body of the one on the bottom, but I like the head of the one on the top. If you could merge the two and same body shape and neck length, and just add in that head, I think it would look better.

Also, I think the tail should be just a hair longer. Something between the two one's you have drawn, but leaning towards the shorter, stubbier one.

Oh, and the head on the far left, with all the horns, seems too much for it. I don't really like that one at all. Simpiliar the better (for modeling and such as well). Good job!

__________________
The Encyclopaedia Oblivionicus Online All the information for TES IV, at your fingertips
-
TES IV: Vvardenfell Bringing Morrowind back to you
2006.02.24 06:58 Ixidors Bane is offline Send an Email to Ixidors Bane Homepage of Ixidors Bane Search for Posts by Ixidors Bane Add Ixidors Bane to your Buddy List Send a Private Message to Ixidors Bane Add Ixidors Bane to your Contact List AIM Screen Name of Ixidors Bane: ixidorsbane YIM Account Name of Ixidors Bane: ixidorsbane View the MSN Profile for Ixidors Bane
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Joe Venice
Here's a few more, still rough but I think you guys will get the general idea. I went with the grazing "Rhino-like" idea for the most part. Left the dermal bone crest on most of 'em. Let me know how they look, aw'right?

Altsaasan


This is exactly what I was thinking. Not too reptilian like, and not too mammal like.

The first one was too lizard like and wide.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.02.24 14:38 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

alright.... lets decide on color since the basic look is decided... although we could go into refined detail or w/e
but right now lets decide color
2006.03.02 03:59 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I was thinking a black/green, so it gives the beast a passive, yet "dont screw with me" look.

:D And it would make the armor look cooler

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.02 04:01 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
I was thinking a black/green, so it gives the beast a passive, yet "dont screw with me" look.

:D And it would make the armor look cooler

don't it get hot if you are black?
then again they are reptiles... and they need to bask...but still, too much heat isn't good...
and altsaasan have no where to get shade when they need it... except in a gigantic cave.... :D

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.03.02 04:04.

2006.03.02 04:03 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

hmm, I forgot where we decided to put there ecosystyem? If heat is a problem, there is giant mushrooms

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.02 04:10 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

they travel from Grazeland to Sadrith Forest... and a little in Northern Ashlands... but only a little sometimes
sun heat is no problamo in Forest... but it is in Grazeland... ever seen Discovery Channel thing on sarengetti plain?
all the animals lying around cause of the heat... it gets hot dude...

...unless... they have a way to keep cool... like if there are big watering holes and muddy stuff in the grazelands... or they go to the coast and cool down inthe water?
2006.03.02 04:13 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

True

A. They are slow, but have a large mass to move around

B. That big ole hump on their back could be used Camel style!

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.02 04:15 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

but that solves the starvation problem, not heat problem
but maybe we put some watering holes in the Grazelands eh?
2006.03.02 05:04 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Hello all... I think the ideas so far for the creatures are really good, and just wanted to pitch in my thoughts...

Here's how I think of the regions of Vvardenfell as far as habitat:
- Bitter Coast: Florida (which I'm all-too-familiar with since I grew up here)
- Sheogorad and Azura's Coast: a slight alien feel, maybe like a nicer version of what the xenomorph homeworld would be like.
- West Gash: a cross between New Mexico/Arizona, Africa, and the planet Dune, but with water.
- Ascadian Isles: The Gulf Coast
- Molag Amur and Red Mountain: Completely volcanic (black trees, ash grounds, sulfur and lava rock)

- And then I think the entire island should also have a slight influence based on Hawaii due to them both being volcanic islands. I think it might be cool to have Azura's Coast and the Ascadian Isles have black sand like Hawaii, and for us to take some crature influences from there as well.

Based on these thoughts and the thoughts in general of the majority of indiginious life being either reptiles or bugs, I did some perusing of the web for exotic creatures we could use as inspiration. Since I can't draw worth a damn, I just collected a crapload of pictures. Here they all are: http://www.morrowind-mods.org/tes4v_wildlife_ideas/ - feel free to bookmark and just browse through them all... I think they would be great for inspiration - some just for the coloring and others for the creature in general, maybe mixing and matching different ones to come up with entirely new creations. Ones I'm specifically intrigues with doing would be giant millipedes, giant centipedes, two-headed bugs or snakes, and giant spined lizards.

I also think we should use some of the other great creature creations for Morrowind as inspiration. PirateLord's Creature pack (walking Dreugh, giant spiders, scorpions, and wasps, different netch varieties), SabreGirl's Ecology mod (the ideas of herds, herbivours outnumbering carnivours, etc), and the Tamriel Rebuilt Morrowind creatures especially (their new Dremora and bugs).

Well, that's my two cents so far... I know it's a long post but I'm really psyched about this project and have a masive amount of ideas. Hope this does a decent job of providing some ideas and whatnot.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.04 22:24 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Umm I skipped through the massive block of text but I got this much out of it

1. We are connected to silgrad, and they had a bad term breakup with Tamriel so we might want to refrain from using Tamriel rebuilt stuff.

2. Many of those creatures use Morrowind meshes, and thats illegal to use in oblivion

3. Hey, I was born and raised in Florida too!

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.04 23:07 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

At the same time, TR has been generous to several of our dual-members such as Lady N and Razorwing (giving us some old custom Hlaalu models, etc), so I wouldn't automatically discount their possible contributions. It is always better to expect nothing though and be pleasantly surprised.

Incidentally, I was also born in Florida, though we moved when I was only five.
2006.03.04 23:10 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

We would not be stealing any meshes to use, not from Morrowind, Tamriel Rebuilt, or anywhere else. I said use them as INSPIRATION, not actually take them and use the meshes from them.

I can't find any screens right now... but Acid B., one of the great creature modelers for Morrowind, made a creature called a Krin that your recent creature idea reminds me of... I wish I could find a picture of him... he was really cute... like a Guar, only green, with buggier eyes, and with a elephant-like nose. It seems like we could make a large variety of reptiles like that and have a lot of fun with it... Pack-Krin would come in handy... Krin-hauled carts would be nice for transportation... then giant Krin with tusks to more resemble the conept art that you guys posted... what do you think?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.04 23:14 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Good job! Ok, I kind of read it the wrong way. Anyway, we can go hogwilded with the critters, but lets get the ones we have now done first!

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.04 23:19 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I agree - remaking the creatures that shipped with Morrowind should be first priority, than variations of them, than brand new species, in order of most logical (new crabs and beetles) to most ridiculous (twelve-assed donkeys). Wink

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.04 23:23 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

BTW: If someone with time and drawing skills can help me out to model creatures that would be awesome. What I need is images of creatures from perfectly straight-on angles; FRONT, TOP, and LEFT. With these I should be able to start churning out creature models rather quickly.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.04 23:43 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I could try my hand at it cryonaut, but i'd need some sort of reference to work from, if you want to get an idea of what I can do, you should head over to the concept art thread and take a gander... Yes

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.05 00:25 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

That'd be awesome Bats. Your drawing looks perfectly good enough for what I need. They don't need to be anything fancy. They just need to be simple, black and white drawings of the creatures from a straight-on front view, top view, and side view. No shadows or shading. Just black and white line art. I'd suggest using the official Morrowind splash screens for the creatures as reference since I'm starting with those original Morrowind creatures. :)

I guess Dairon is already working on the Guar so we'll skip that... Maybe I should try getting in touch with him to arrange splitting the creatures up between us... or maybe we should set up a claim system similar to the city claims, but for creatures instead?

Here is my idea for the order creatures should be modeled:

*First:
~~~~~~~~~~~~~~
Alit
Cliff Racer
Guar
Kagouti
Durzog
Shalk
Betty Netch
Bull Netch
Nix Hound
Rat
Dreugh
Mudcrab
Slaughterfish
Scrib
Forager
Worker
Warrior
Queen

*Second:
~~~~~~~~~~~~~~
Plated Guar
Spined Alit
Spined Kagouti
Spined Durzog
Horned Shalk
Land Dreugh


Then after that would be entirely new creatures. Keep in mind each model would just be a basis for multiple creatures. Each base creature would then be able to have different textures (colors/patterns) created for it, as well as different sizes (age/strength variation) created for it via the CS.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.05 00:52 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Not to sound too presumptuous, but I would think that some of these will already come with TESIV.

Rat
Slaughterfish (I think I heard that in a Dev quote)
Land Dreugh
Deugh (assumed that it will be there if they have the land version)
2006.03.05 00:58 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I just had an idea, would CS shots of the original Morrowind animals from the side, front, and top?

and yeah, vnerir is right, there will be many cratures that will be in obivlion that we won't have to do yourselves, and I think that vrenirs summary is pretty accurate.

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.05 01:03 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Vrenir: Good point, I wasn't thinking about that when I made the list... I was just thinking, "well at least there will be plenty of Daedra!" - it'll be helpful when we finally do get a complete list of the entire creature set for Oblivion

Bats: Good idea... that would be great... get front, side, and top views of them, and then IF you have time, you could use photoshop or something to turn them black and white, amp up the contrast, accent the edges, lighten them overall, etc... just makes it a little easier that way.

Also here's a list of new creatures ideas I have... hopefully with enough time and people we could actually make some of these:

*New Bugs:
~~~~~~~~~~~~~~
Giant Millipede
Giant Centipede
Giant Scorpion
Giant Spider (furry & thick)
Giant Spider (shiney & spindley)
Giant Vinegaroon
Different types of Beetles
Giant Earwig
Giant Tusked Weta
Giant Waterbug


*New Reptiles:
~~~~~~~~~~~~~~
Snake (thin)
Snake (fat)
Two-Headed Snake
Turtle
Two-Headed Turtle
Spined Turtle (snapping)
Frog
Toad
Armadillo-like reptile
Chameleon
Skink
Iguana
Spined / Horned Lizard
Plated Lizard


*Other:
~~~~~~~~~~~~~~
Crab variations
Giant Snail
Giant Worm
Jellies / Slimes
Walking Mushrooms
Carnivorous Plants
Birds (Emu, Ostrich, Flamingo)


*Maybe?:
~~~~~~~~~~~~~~
Dinosaur-inspired reptiles?


*Possible Mammals?:
~~~~~~~~~~~~~~
Bat
Sloth
Mole
Possum
Armadillo

Let me know what you think... if you think some of the ideas are dumb and why, etc... (if you don't know what some of the bugs look like you can find them on google image search)

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org

This post has been edited 1 time(s), it was last edited by cryonaut: 2006.03.05 01:26.

2006.03.05 01:25 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

sounds great cryo Good job! i'll be able to get those shot and uploaded tonight!

wow... thats a lot of creatures, i'm all for more myself, but my personal opinion is that there are too many similar creatures on the list. As well as too many "real ones" the other ones really help with the the "alien" vibe of the island, I try never to forget that this is nutty magical fantasy Yes

so heres my edited list:

*New Bugs:
~~~~~~~~~~~~~
Giant Centipede
Giant Scorpion
Giant Spider (spider daedra are confirmed, though its not the same)
Different types of Beetles
Giant Tusked Weta
Giant Waterbug

*New Reptiles:
~~~~~~~~~~~~~~
Snake (fat/python)
Two-Headed Snake
Frog
Toad
Armadillo-like reptile (kukluza and company are working on something similar I believe)
Chameleon

*Other:
~~~~~~~~~~~~~~
Giant Snail
Giant Worm
Jellies / Slimes
Walking Mushrooms
Carnivorous Plants


*Removed and why...
~~~~~~~~~~~~~
The various bugs, in my opinion we really only need a few different distinctive bugs, some are to similar... and I really think that giant earwigs are where I draw the line anyway :D

The various lizards, there aren't many lizard-type creatures in TES, mostly because of the argonians, so again, I tried to cut them down so several distinctive/creative types

Birds and mammal, the nature of the Vvardenfells weather (ash and whatnot) is such that these guys don't survive too well...




You should go to the Imperial Library's Bestiary...

edit:__________________this is a link ^^^^

dang new color scheme...Brew

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"

This post has been edited 2 time(s), it was last edited by batman: 2006.03.05 01:53.

2006.03.05 01:40 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Hey, I like the list so far (I agree with batty though, some stuff needs weeded out)

but can we put the atlsaan on the second to be made list with the spined things or low on the 1st list. Kukulza and I have a lot of different things relying on that large, stupid animal and it would be better to get that done before the other news

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.05 01:50 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Hey I was about to post a link to the Imperial Library Beastiary myself but you beat me to it! Tongue

Yea I figured we wouldn't want to do every single creature I listed... I jsut wanted to throw out all the ideas I had... I agree with you on that we should strive to not have things that have identical real-life counterparts... maybe we should try to get more creative and have some creatures that are LIKE an animal that exists in real life, but with a totally different twist... like how Guars are a mix between a cow and a camal only reptilian... let's try that route... what two real life animals can we mix together and then switch their grouping?

Horse + Goat, turned reptillian: Maybe this could be your Atlsaan? Big dumb sweet reptile that can be ridden, can pull carts, and eats anything?

Penguin + Mole, turned reptillian: A cute little waddling reptile that burrows into the mud?

Chicken + Lobster, turned insect: A stupid little bug that tries to fly but always falls down and has big pincers and bug-eyes, kept on ashlander farms, makes yummy hotwings?

Now you try!

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.05 02:45 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Bounce Bounce Bounce Bounce Bounce Bounce Bounce

anyhow cyronaut... thats for all the help... if you want to officially help out here, and wish to be a part of this team, I would like you to sign up at the sign-up thread... thanks!

I like your animal ideas... and it reminds me of the days when I was a few years younger, and fascinated with wildlife, ecology, and zoology.... of course I got interested in hostory as well....
anyways, your list is ambitious, and things like vinegaroons I had thought of but left out on purpose because of my doubt that we could get them done....

some o your ideas I disagree with but we can deal with that as we go...

and again, if the Bounce didn't already let you know, WELCOME! Pleased


EDIT: and if you haven't noticed, me, batman, and others like LN, and Joe Venice, etc. have made several concept arts... and you can be assured that I will help make a few more concept arts before I get lazy Wink

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.03.05 02:57.

2006.03.05 02:56 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

yeah, and i'll try to get those perspective shots up so that we can have reference to model from...

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.05 03:00 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by KuKulzA
anyhow cyronaut... thats for all the help... if you want to officially help out here, and wish to be a part of this team, I would like you to sign up at the sign-up thread... thanks!

I like your animal ideas... and it reminds me of the days when I was a few years younger, and fascinated with wildlife, ecology, and zoology.... of course I got interested in hostory as well....


OH but it looks like someone didn't CHECK the sign-up thread before saying that because I already DID post in it! Neener!

It's funny hearing someone who's a decade younger than me saying my ideas remind them of when they were younger, lol... I'm an old man compared to you but I still act like a little kid a lot of times, just to warn everyone. Tongue

I am EXTREMELY scatter-brained... so it's perfectly cool if any of you disagree with my ideas... A lot of them just pop out with no basis on making sense really... so I NEED people to tell me stuff like, "uh no... we're not doing that... that would be stupid", and whatnot...

Oh, but I'm still gonna make that giant earwig... oh yes... and I will release a mod that looks perfectly innocent... and hiding deep inside it... will be earwigs the size of golden retrievers... waiting to creep the hell out of you... and it will be good.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.05 03:13 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

a) hide it in THIS mod :D

b) at least you're aware of it Good job!

c) no problem

(you can make sense of it youself Wink )

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"

This post has been edited 1 time(s), it was last edited by batman: 2006.03.05 03:15.

2006.03.05 03:15 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

earwigs... oh jeez they are cool...
2006.03.05 03:17 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

How do we feel about straying from the way the creatures look in Morrowind at all? For instance... if I were to do a Nix hound... would we want it to look just like Morrowind? Or woudl we want it to look more like the concept art, http://www.morrowind-mods.org/tes4-v_wor...ix-original.jpg - which is more um... crusty looking...?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.05 05:10 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

a greener version of that... and maybe the rogue nix can be the redder one
2006.03.05 05:26 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I'm not talking about the color, I'm talking about the shape. It's spine archs up at an angle more than the version that shipped with the game, and it's armor is much more prominent.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.05 08:44 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Couldn't sleep... so here's some more stuff from my brain...

Here are my ideas for all the different creatures we can make just from the first wave of models: Holy crap am I link??? Yes I am! - based on these ideas, this would give us the ability to make a total of around 750 different creatures using only 18 different models, without needing a ridiculous amount of effort. Because remember kids, it's about working smarter, not harder. :)

And here's the updated modeling priority list (I removed the ones that were said to already be included with Oblivion, tweaked the third wave based on feedback, and now the list is in the order of how enthusiastic I am about modeling the creature):

*First Wave:
~~~~~~~~~~~~~~
Guar (already being worked on)
Nix Hound
Mudcrab
Durzog
Scrib
Alit
Kagouti
Shalk
Cliff Racer
Betty Netch
Bull Netch
Kwama Forager
Kwama Worker
Kwama Warrior
Kwama Queen

*Second Wave:
~~~~~~~~~~~~~~
Altasaan
Plated Guar
Spined Alit
Spined Kagouti
Spined Durzog
Krin
Tusked Krin
Horned Shalk
Kwama Poison Soldier

*Third Wave Possibilities:
~~~~~~~~~~~~~~
Giant Millipede
Giant Centipede
Giant Scorpion
Giant Tusked Weta (imagine these guys - LINK - only the size of dogs and cats... oh yea...
Exotic Beetle variations (that fly!)
Giant Wasp
Swamp Fly (like the one TR made that matched that one robe decoration)
Armadillo-like reptile
Snake
2-headed snake
Creepy spiney toad
Frog with buggy eye-stalks
Gigantic chameleon with tall thin spikes along spine (and maybe more than just four legs? why not 6 or 8?)
Giant Snail
Giant Carnivorous Worm
Jellies / Slimes
Walking Mushrooms
Carnivorous Plants

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.05 12:05 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

unless you are super skilled an have a lot of time, are you sure you and others can make all those?
I'm your just spilling out ideas Yes , but just to make sure.... very ambitious...
some I would cut down on as they seem very Black Marsh and not Vvardenfell
2006.03.05 14:34 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I agree. A lot of the bugs and snakes would be better for an area of the southern mainland, though a couple would be nice additions to Vvardenfell (everyone has their bugs and such).
2006.03.05 14:51 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Well as far as the variations go, once you have a base creature to work from doing re-textures and new stats are pretty easy to churn out. Someone with experience can turn out 1 to 3 new textures an hour and 6 or 7 new stats tweaks an hour pretty easily. What do you guys think about the undead variation though? Is that a good idea? Or would that be too cheesy?

I think the first and second wave should be definates, but like the title of the third wave list implies, those are just the possibilities for new creatures I'm entertaining in my head. They are just maybes, if other people really like the idea, and if we have time after the first two sets. They'd be final priority after the rest of the mod is done.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org

This post has been edited 1 time(s), it was last edited by cryonaut: 2006.03.05 18:16.

2006.03.05 18:16 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Like everyone else, I think the afterwave can be trimmed down a lot, but keep the earwigs, and keep them large pointy fangs, just for the helluvit

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.05 19:06 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Well we'll have the next year or two to debate it before deciding whether or not to release them as aprt of the mod is even an issue, so it's no big deal that's for sure...

I think we should include the 17 original creatures from Morrowind in the first version of the mod (with the texture and age variants), then release a creature expansion pack for it with the second set (physically different variations, Altsasaan, Krin), and then MAYBE a 3rd expansion pack with the brand new creatures after it's been out for a while.

The creature I'm positive I want to start modeling first is definately the nix hound... I just need to figure out if I'm going to make it look just like the one from Morrowind or if I'm going to tweak it at all to make it more arched, have the armor more prominent, etc...

I also need to figure WHAT modeling program would be best to use before I can even start modeling... I'm worried that something made 3ds Max 7, which is what I have, will not be able to be imported into Oblivion since they used 3ds Max 5... I am still wondering why they would have used 5 since it's so old... that's strange to me... EDIT: I just realized that when they first started workig on Oblivion in 2002, v5 WASN'T old, and they probably didn't want to change versions in the middle of development, so yea... answered my own question. Tongue

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org

This post has been edited 2 time(s), it was last edited by cryonaut: 2006.03.05 20:25.

2006.03.05 20:21 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I would do the armored touchups to the nix myself. Give it the normal green tint and it would look awesome! :D

Oh, and what design college are you going to? I have an interest myself

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.05 20:25 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I think the carapce needs to be less smooth and more rigid and tough looking..... also, I think they should be green, but ones living in the ashlands browner and redder, but that is for the textures or skinners or whatever
2006.03.05 20:35 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I'm going to Full Sail for their digital media associates program, and then after that probably Georgia Tech. for their interactive media design bachelors program.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.05 20:49 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by cryonaut
I'm going to Full Sail for their digital media associates program, and then after that probably Georgia Tech. for their interactive media design bachelors program.

cool dude... really cool
2006.03.05 20:54 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by cryonaut
I'm going to Full Sail for their digital media associates program, and then after that probably Georgia Tech. for their interactive media design bachelors program.


How much is a semester at sail? ( sorry for being off subject)

The idea of redding up the ashland nix sounds smart to me.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.05 21:03 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

oh and don't forget about dwemer centurians and the like...

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.05 22:10 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by batman
oh and don't forget about dwemer centurians and the like...


Oh, I forgot about them! I remember a dev saying they werent going to mess with dwemer so we are going to have to make our own!

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.05 22:15 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Full Sail: It's ridiculously expensive. You can't pay by semester - you have to either pay for the whole program or nothing, and they are phasing out the associates programs so all there is going to be now are bachelor's programs, which are around 60 grand.

Nix Hounds: Yea I'd like there to be around 5 different color varieties of Nix... not too far, but just enough for there to be a little variety in them.

Dwemer: That's annoying that nothing at all of them is going to be included in Oblivion... we'll have to decide on what machines we want to include then, if we want there to be Dwemer ghosts, and if Yagrum is still alive.

Daedra: From what I've seen so far the only daedra in Obllivio will be Scamps, Imps, Dremora, Daedroth, and Clanfear... that seems really weird to me because that's less than was in Morrowind, and that didn't even deal with daedra as much as Oblivion will be. I'm hoping there's going to be more that we just haven't heard about yet, but if not, then that leaves the following to possibly make as a general daedra expansion pack seperate from TES4:V - Seducer, Golden Saint, Winged Twilight, Hunger, Fire, Frost, and Storm Atronachs, Herne (hellhounds), Spider Daedra, Vermai, and Ogrim...

Also, do we want to include the Creeper merchant and talking mud crab in our mod?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.05 22:32 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

we haven't seen all the daedra yet, don't worry Yes

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.05 23:04 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

plus, I have seen a spider daedra, so too bad, HA :D
in a movie clip... official and legal video clip.... interview with Peter Hienes
2006.03.05 23:13 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Hmm, you bring up an interesting point. are we keeping the creeper and mudcrab merchant?

Maybe the creeper could be a house of troubles merchant :D

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.06 00:04 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
Hmm, you bring up an interesting point. are we keeping the creeper and mudcrab merchant?

Maybe the creeper could be a house of troubles merchant :D

I think they should be discussed in the easter egg thread
2006.03.06 00:06 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Sorry :D

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.06 00:08 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

If there's no Dwemer stuff in TESIV, then what is the wierd, mechanical, golden armor in the character screenshot? (I forget if it's in PC or XBox shots, but the guy's holding an axe.) I wouldn't dismiss the pre-existence of Dwemer and Daedra models just yet.
2006.03.06 01:25 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

What's going to be REALLY awesome is how the new AI system is going to give us the ability to have creatures fighting each other... so we can set nix hounds to stalk herds of guar, have kagoutis fighting over a meal, have a flock of cliffracers attack a village, etc...

Now, how do we feel about this for the nix variations?:
Ashlands (stronger):
- black with gray highlights
- gray with black highlights
- maroon/crimson with black highlights
Other (standard):
- gold/orange & brown (based on the concept art)
- dark purple & brown with black spots
- dull turquoise with grey & black highlights
- albino

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org

This post has been edited 1 time(s), it was last edited by cryonaut: 2006.03.06 01:31.

2006.03.06 01:29 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

see... thats the thing...
in the Gash region... the nixhounds are better fed due to the more fertile land and larger food population... but they get their meals easier and have more human contact, whether they attack or are attacked....
in the ashlands, they may not be feeding as well and be fewer in numbers... but they have to be tough to survive in the ashlands...

for Ashlands types I think a gray or dark green one is best.... they need to blend in to stalk prey in the ashlands
for normal, I think orangish-brown, dark purple, and dull green is fine....
except purple should be extremely rare, and green more common than orang-ishbrownish

albino... they would be like only 1 or 2 out of the entire nix-hound population of Vvardenfell... although another thing is... they would be a bit weaker... often times albino creatures are weaker...
2006.03.06 02:11 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I agree with everything you just said. Also the Albino ones would be nocturnal since their eyes and skin are much more sensitive to light.
Should the chitin from the rarer colored nix hounds fetch a higher price?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.06 02:15 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by cryonaut
I agree with everything you just said. Also the Albino ones would be nocturnal since their eyes and skin are much more sensitive to light.
Should the chitin from the rarer colored nix hounds fetch a higher price?

I do not believe chitin is taken from the nix but it very could be... perhaps a new variation of chitin?
we already have shalk chitin....might as well have nix chitin

but if you mean chitin as in the hide-carapce itself as an item, yes, rarer the better price
2006.03.06 02:17 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

What's the deal with the habitat of creatures? I mean, which creatures from Vvardenfell are local ONLY to the island, and which ones are also going to be in the other Morrowind provinces?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.06 02:44 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

hehe.... well our ashland varieties are unique to Vvardenfell... but the generic kind could be found on the mainland too... mainly the orange-brown and the green
2006.03.06 02:47 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Are Silt Striders used for transportation all over Morrowind or just on Vvardenfell?

Are Kwama colonies located just on the island or are they on the mainland as well?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.06 03:01 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by cryonaut
Are Silt Striders used for transportation all over Morrowind or just on Vvardenfell?

Are Kwama colonies located just on the island or are they on the mainland as well?

kwama and silt striders I thought are on mainland.... but they SEEM like they should be Vvardenfell specific don't they....
well we know for sure they are on Vvardenfell... and they are probably more common on Vvardenfell since less man/mer intrusion and also Vvardenfell is a haven for all Morrowind's 'living fossils' like cliffracers and such

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.03.06 03:03.

2006.03.06 03:03 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I thought cliff racers were a problem all over Tamriel, which is why there aren't dragons anymore?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.06 03:17 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by cryonaut
I thought cliff racers were a problem all over Tamriel, which is why there aren't dragons anymore?

just Vvardenfell I think.... I thought.... I hope....
they like the warmth of Red Mt.... so I hear

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.03.06 03:18.

2006.03.06 03:18 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Paddy wack and give a dog a bone... were you meaning to rhyme there?

But I didn't now that the little birdies drove out the dragons! Where did this come from?

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.06 13:11 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I had read somewhere... I can't remember where... that the reason the dragon population of Tamriel had dwindled to almost nothing was because the cliff racer population got so out of hand that they would gang up on dragons and kill them in swarms. I'm thinking I either read it in the official TES forums lore forum, the Tamriel Rebuilt forums, or the Library of Tamriel...

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.06 13:51 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

thatswhy they left all right, even a dragon can't take on 1000s upon 1000s of cliffracers Yes

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.06 15:22 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I think I read the same thing somewhere, and I believe that there was something said about the Cliff Racers eating the Dragons' eggs as well, which tends to have negative effects on the overall dragon population.
2006.03.06 20:05 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

yup, I think I read that somewhere too Yes

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.06 21:29 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by cryonaut
I had read somewhere... I can't remember where... that the reason the dragon population of Tamriel had dwindled to almost nothing was because the cliff racer population got so out of hand that they would gang up on dragons and kill them in swarms. I'm thinking I either read it in the official TES forums lore forum, the Tamriel Rebuilt forums, or the Library of Tamriel...


Hold the phone. I remember hearing that... on a mod. The golden dragon store. Whether its based on lore or not I dont know

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.06 21:58 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Well, I never played that mod or heard of it, so I'm pretty sure that I got it from some other place. We've got at least two sources then confirming this info. Why are we discussing it though?
2006.03.06 22:10 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I dunno No clue

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.06 22:34 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

lol... sorry about that... I kinda led the whole group off on a tangent because kukulza had mentioned cliffracers only being in vvardenfell.

so anyway......... how do we feel about little dwemer hellicopter-like machines that buzz around inside some of the ruins? Tongue

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.06 23:43 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

idea wise I think it's great, implementation wise, I think we should focus on the centurions first...

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.06 23:46 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by cryonaut
lol... sorry about that... I kinda led the whole group off on a tangent because kukulza had mentioned cliffracers only being in vvardenfell.

so anyway......... how do we feel about little dwemer hellicopter-like machines that buzz around inside some of the ruins? Tongue

centurions are cool but I personally hate to see little flying things of Dwemer make... I mean, as far as I know they were only there cause TR decided to make some lore... and abide by the lore they made.... I dunno
and I don't think flying things is what the Dwemer had.... do you see medieval french with flying things? no, but they had crossbows and ballistae... I think the Dwemer are already quite advanced, no need for flying objects...

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.03.07 00:01.

2006.03.06 23:56 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

heh, I was thinking of some sort of balloon/steam thing Tongue

I can see how it wouldn't work though Yes

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"

This post has been edited 1 time(s), it was last edited by batman: 2006.03.06 23:57.

2006.03.06 23:57 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by batman
heh, I was thinking of some sort of balloon/steam thing Tongue

I can see how it wouldn't work though Yes

dirigibles (zepplins) ok
helicopters, no, please
2006.03.06 23:59 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I've been trying to research nif technology and it's compatability/history with importing and exporting with various modeling programs like max, maya, and blender... I've made a little progress and I've collecting some tools that will hopefully come I handy... I think i'm going to try to start modeling a nix hound this weekend.

Can you guys tell me a little about that idea you mentioned for an armadillo-like reptile? I'd like to know more about it and if it matches at all what I came up with... the idea I thought of was an armadillo-like reptile, penguin-sized, waddles like a penguin and rolls into a ball. I named him Podwamp. Tongue

By the way, will the player be able to ride silt striders in real time? should we work on making physics based nerve cords that the npc drivers can actually hold and manipulate? if we can pull that off it could possibly be one of the highlights of the vvardenfell mod...

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.07 02:13 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Ridable Silt Striders may actually be more viable than the traditional system, as it seems that fast trasport is either the "click on a map destination" thing or instantanious magic travel.
2006.03.07 02:17 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

anyone know of how in World of Warcraft you fast traveled on a flying beast by actually watching if fly to another place...
how would that be?
2006.03.07 02:18 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

hmmm... that COULD work... we could script it so when you talk to the strider driver and he tells you to get on board, you're instantly transported to a place where you can have a good view of the strider taking off and heading out... you're unable to move or anything, so it's like you're just watching a cut scene... then we'll make a duplicate of the player (if that's possiible) and have them riding the strider... so it'll look like you're watching a cut scene of yourself riding on the strider... then when the strider is out of view we'll ditch the duplicate and transport the player to their destination

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.07 02:32 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

exactly, but I don't want to watch my character go for an hour on a stilt strider that is walking from Aldruhn to Balmora... ugh.... now that would egt boring, exceot maybe the furst or second time around marveling at landscape
2006.03.07 02:36 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

how do you know they walk? they're like fleas right? maybe they hop enormous distances and heights, so much so that it only takes one hop for them to go from one destination to the next...

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.07 02:39 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

they seem like they are evolved from large fleas... perhaps at one time they were water-fleas that fed on giant crabs but when those died out they became vegetarians, feeding a little on what vegetation there is to sustain themselves, though they now move slowly but steadily on long legs and have incredible endurance....
they do not look like they are designed for hopping....
2006.03.07 02:43 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I just recently found this piece of original bethesda guar concept art I had forgotten about : http://www.morrowind-mods.org/tes4-v_wor...otumbo_guar.jpg - I think we should totally include these guys along with the regular guar. also this gives good reptillian coloring ideas for the regular guar too.

Also here's a photoshop composite of my podwamp idea: http://www.morrowind-mods.org/tes4-v_wor...pts/podwamp.jpg

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.08 07:56 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

The podwamp scares me.

But the guar picture is what I imagined what the altsaan would look like, just a few minor changes and it would be perfect

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.08 15:33 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Oh okay, awesome. What are the differences you had in mind for your creature? Also, what size were you thinking? About the size of an elephant or a little smaller? Also since they resemble them, do you think maybe instead of using the name "Altsaan" we should just call them "Rotumbo Guar" so that it sticks to the original name and strikes a familiar chord with players? It'll also make the connection to them being a distant cousin to the guar.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.08 16:30 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

This isn't my part of the project, but I like the name Altsaan. I also had the impression that it was about the size of a small elephant or a rinocerous.
2006.03.08 16:37 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

House-folk can refer to it as a Rotumbo Guar...
and Ashlanders call it the Altsaasan...

the size is between rhino and elephant

the old guar concept is good.... but the head need work... less toad, more rhino...
2006.03.08 20:35 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Okay so a more defined snout and less fat neck/underchin?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.08 22:54 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

slightly less fat... I mean its still thick like a rhinos... and also horns... not only the side ones but maybe on the snout
2006.03.08 23:00 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Alright... tomorrow I start officially modeling the nix hound. This is going to be for a required school assignment too, so there's no way I can abandon this project or anything. One way or another, we WILL have a new nix model, WITH textures, AND animation rigging, by the 23rd at latest, or I'll be taking this class again next month. Tongue

So before I decide on the absolute final design, just thought I'd run a few things by here...

I'm currently going for a hybrid of the game nix and the concept nix, with slightly more structured & articulated mandibles. Other than that, are there any other requests as far as tweaks or additions to it's appearance?

Since in every regard other than the number of legs, the nix is an insect, should I put some feelers/antenna coming out of his head?

I think just for the hell of it, my next project might be to take the nix and make a humanoid version... kinda like a were-nix... I'll show you pictures when/if I make it of course, but right off the bat what do you guys think of the idea?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.08 23:44 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

good luck on the nix (if you get a good grade, teach me some modeling :D )

The altsaan would range from guar size to hlaalu manor size, the head would be very reptillian, and would have plates on the top of the head, going all the way back the spine, with a horn on the nose. It would be squatter but not so much its low to the ground, wide AND tall. like a living tank. The coloration ( I'm guessing would be very dark green, almost black

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.09 00:27 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Okay so more like these guys? - http://leute.server.de/frankmuster/E/Euoplocephalus3.jpg - except with a rhino-style horn on the snout?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.09 00:54 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

No, but it seems like you are following my description

A single plate, fitting between the space in between its eyes. Its still slightly scrunched together like the guar, and not so flat. The weight and height are balanced more, makes it more imposing

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.09 00:57 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Okay... now I'm picturing these guys:
http://homepage3.nifty.com/dinomodel/gallery/sty.JPG
http://piclib.nhm.ac.uk/piclib/webimages...0/20090_big.jpg
http://www.ingridgrambow.de/images/aaaa.31.jpg
- but with the eyes further apart / more on the sides, to make room for the head plate to extend down between them and connect with the nose horn... am I more in the ball park now?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.09 01:08 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I'll hopefully get a drawing up by the end of the week
2006.03.09 01:10 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Joe Venice
Good call, I'll keep those in mind and get back to you guys with a redesign.

Edit:
Here's a few more, still rough but I think you guys will get the general idea. I went with the grazing "Rhino-like" idea for the most part. Left the dermal bone crest on most of 'em. Let me know how they look, aw'right?

Altsaasan


In my opinion, this is about hitting the screw on the head.

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.09 01:13 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Hm... okay that would be going right back to this guy then:
http://leute.server.de/frankmuster/E/Euoplocephalus3.jpg
Except a slightly larger head, slightly larger feet, and a regular tail instead of the swinging weapon tail. Plus you also want the horn on the nose right?

I swear it seems like every time I think I understand what you guys are picturing for this thing, one of you comes in and switches it up on me. Tongue

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.09 11:13 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

:lmao: Just go by the concept art and make it have a nonflat back

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.09 13:13 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

http://www.morrowind-mods.org/tes4-v_wor...x-progress1.jpg - here's what I got done today on the nix hound.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.09 23:00 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Ill post my concept for the Altsaan as soon as possible...

looks good so far (wormy) but you're going to make it look segmented like an ant right? I dont know much about modeling, so I can tell the direction you're going :D

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.09 23:04 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Yup... It is segmented right now, but I just need to make the segments a little more pronounced. Also, it looks a little smoother than it should because I have the whole thing smoothed out, which means it's smoothing over the segmented areas, making them look less segmented than they really are. That's just because I didn't have a whole lot of time to take a screenshot before I had to leave the computer lab. My lab today consisted of one hour of looking up reference photos and diagrams of ants, one hour of sketching out the custom nix, and two hours of actual modeling. now that I've got the basics done, I should be able to make a lot of progress in the next 4 hour lab (saturday). Unfortunately we aren't allowed to take it home and work on it because they want to be able to see us whenever we're working on it to make sure we're not having someone else do it for us or stealing a model from online or anything. Because of this, I might start working on something else at home... any suggestions? I was thinking maybe some simple things like a forager or scrib... I just found out that there will be a mud crab in Oblivion so that's one less thing we have to worry about modeling.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.10 00:12 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I heard that the mudcrab will be very different looking from those in TESIII, so we will probably want our own local species.
2006.03.10 00:49 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Ok, heres my five minute crude concept for the Altsaan

I hope this clears it up a tiny bit :D

Harikari has attached this image (reduced version):
Altsaan.jpg



__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.10 04:02 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Harikari: hmmm.... a good sketch, give a clear picture of your idea of the altsaasan, sorta different from mine...

cyronaut: the nix hound has subtle divides... it is not like a 3 portioned creature but has the look of one that is merged...
galloping when split like that would be weird... and the nix isn't really an insect, its more like a shrimp/lobster type of terrestrial creature created by Vivec to kill dreugh...
and also, what about the somewhat arch in the back? not quite as pronounced like in the Bethesda concept but maybe some arch?

...however, criticism done, I think so far your model is great, better than anything I could do with my limited 3d model skill right now

This post has been edited 2 time(s), it was last edited by KuKulzA: 2006.03.10 04:11.

2006.03.10 04:10 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

We still have time to work out our ideas ku :D

What were you thinking?

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.10 04:13 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Harikari: Well now how come your doesn't have a horn on its nose? I thought they had that... :Confused :

Also you guys need to decide on a definate spelling for this thing because you both spell it differently.

Kukulza: I know what the Nix Hound looks like. It's a mix between an insect and a crustacean. I will be using hi-res lobster and ant photos for the texturing, and I will worry about the posturing after I get the basic form of his body finished. Don't worry. I know what I'm doing.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.10 08:04 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Blocky
Guardian


images/avatars/avatar-750.jpg

Registration Date: 2006.01.15
Posts: 57
Location: New Battlespire

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

What do you guys think about getting rid of the butterflies around the flora and replace them with dragonflies or fireflies?

__________________
"... creatures can survive by eating the fungi and mold which grow on the dungeon's walls and floors." -the sensible dungeon, "Mmmmm"
2006.03.10 09:23 Blocky is offline Send an Email to Blocky Search for Posts by Blocky Add Blocky to your Buddy List Send a Private Message to Blocky YIM Account Name of Blocky: u_c_mike@yahoo.com View the MSN Profile for Blocky
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I like dragonflies and fireflies... perhaps different areas would have different ones? Like butterflies more in the grazelands & ascadian isles, then fireflies and dragonflies for the bitter coast & west gash??

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.10 10:01 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Oops, forgot the horn

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.10 14:56 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Blocky
Guardian


images/avatars/avatar-750.jpg

Registration Date: 2006.01.15
Posts: 57
Location: New Battlespire

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Good idea, I forgot how varied vvardenfell is in flora and climate. Maybe I can try my hand at modelling a Silt Strider too.

Or, ok this is could be a stupid idea but I'm on roll with stupid ideas today. Tongue So just tell me if this won't work. But wouldn't it be cool if MW had it's own sacred creature. Similar to the Imperial dragon (tied to Akatosh the dragon god) or unicorn, only one of it in the province and the symbol of the people.

Something that would kinda bond all three "good" dunmer gods (Azura, Boethiah, Mephala) who are now the dominant pantheon in MW again, and remind people that the dunmer are also the chimer and were changed by Azura. Which is creepy btw. A chimera creature would be cool.

Flying is out in Oblivion and Azura's minion was the winged twilight, but she used them for messengers. In place a female hoofed twilight could work. Female centaur with a black coat. Boethia, prince of plots, murder, consiracy, and assassination is shown by a scorpion tail where the horse tail would be and a veil over the upper face down to the nose. Mephala, spider, webspinner, can be shown by two sets of arms on the dunmer torso of the creature. With spider web wrapping around the chest to the back to protect the kiddies from nudity. And there's the Chimera.

From a mod pov it's just a black horse with a four armed female dunmer tornso where the head would be, a midnight coat on the lower body, and a black scorpion tail. It won't talk, it's like a winged twilight or golden saint. But it could be rideable, if you base it off a horse. If attacked it would kill all but the higher level player. Maybe a havoked tail like the Khajiit and Argonian tails.

I'm not trying to reinvent the wheel by remaking the golden saint or winged twilight. But it would tie loosely into current lore, give a nod to the current deities the dunmer mainly worship, and could be related to the main quest and opening of the gates of oblivion, and tie in to Vvardenfell/Silgrad Tower. Below are general pics of what a female centaur would look like, you kind of have to imagine the black horse coat, the grayish blue dunmer skin, the scorpion tail, the extra set of arms, the veil, spider webbing covering chest, etc for now. Do you like my stupid idea? Or not? lol Maybe you can fix it, pimp our Chimera, is it useable, what doesn't work, what works, etc?

**Warning: partial nudity**









__________________
"... creatures can survive by eating the fungi and mold which grow on the dungeon's walls and floors." -the sensible dungeon, "Mmmmm"
2006.03.10 17:43 Blocky is offline Send an Email to Blocky Search for Posts by Blocky Add Blocky to your Buddy List Send a Private Message to Blocky YIM Account Name of Blocky: u_c_mike@yahoo.com View the MSN Profile for Blocky
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Cyronaunt: I trust you, but just making sure
Harikari: working on a picture
Blocky: you into horses + women? me too, but not combined :D I think Cenataurs are bit western.... but I dunno....
you said this was for Azura? if winged twilights cannot fly in TES4, we can make them like spriggans... wing assisted leaps, but more often used than as a secondary thing....
2006.03.10 21:30 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Ooh, and jumping Cliff Racers! Now that's just scary.
2006.03.10 21:42 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

yeah, I don't think that centaurs would be very well siuted to Vvardenfells climate and weather, good idea though Yes

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.10 23:20 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Well first off, I'm willing to bet SOMEONE will find a way around the "no flying" thing with Oblivion... I am fairly certain, especially with the physics engine, that someone will figure out a way to make floating/flying creatures, so I'm not too concerned with that...

Also, Winged Twilights never flew in Morrowind, so they wouldn't be any different if they couldn'y fly in Oblivion anyway.

Now, about the idea of having a sacred animal for Morrowind... I like THAT idea... but I DON'T like the idea of it being centaur-like. Horses and Vvardenfell are just a big no-no (the ash kills them and Ashlanders eat them), so anything horse-like I also feel would be a no-no. If we could come up with some other creature for the sacred animal though, I think it could be really cool... Something that symbolizes Vvardenfell? I would say a dragon if it weren't already in use by the Imperials, but maybe we could design a completely different one than the Imperial one or use a Wyvern instead? Another idea could be a giant burrowing worm like the ones in Dune movies (perhaps base ours on H.R. Giger's original concept art for them). Or maybe something with the lower body of a land dreugh and the upper body of a beautiful woman?

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.10 23:37 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I'm reluctant to agree with the idea of an "sacred creature of vvardenfell" if it's going to be attributed in a manner such as the imperial dragon. I believe the dragons have a long history with the Impierials and Cyrodill (and in fact the emperor and empire) that the Dunmer and Morrowind have with no animal race. Therefore I feel it would be lore-breaking to introduce one here.

That said, the idea of a "sacred creature of Vvardenfell" in the vien of the oblivion unicorn would be just fine Yes

basically, I don't think it's our postion to attribute such a large meaningful symbol (as the dragon to the empire) to an entire race/region, however as soon as the scope is dropped down a bit from "all-defining and symbolic" closer to "mythic and mysterious" I think it becomes quite alright.

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"

This post has been edited 1 time(s), it was last edited by batman: 2006.03.10 23:49.

2006.03.10 23:48 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
Blocky
Guardian


images/avatars/avatar-750.jpg

Registration Date: 2006.01.15
Posts: 57
Location: New Battlespire

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Cool, thanks for the honest comments. Man I was awake for about 24 hours before I posted that. :D and now I look back and it's true horses don't make sense in Vvardenfell. I like the concept for harikari's creature. It looks big, bigger than a guar?

__________________
"... creatures can survive by eating the fungi and mold which grow on the dungeon's walls and floors." -the sensible dungeon, "Mmmmm"
2006.03.11 21:49 Blocky is offline Send an Email to Blocky Search for Posts by Blocky Add Blocky to your Buddy List Send a Private Message to Blocky YIM Account Name of Blocky: u_c_mike@yahoo.com View the MSN Profile for Blocky
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

batman & cyronaut.....
here is the difference, or part of it... the Imperial province has different factions and cities but when asked, who they owe their alliegiance they will say, the duke of chorrol and the Emperor.... and Dunmer would say, Lord Venim, or Master Aryon, or Mr. Curio, or whomever.... they wouldn't say Duke Vedam Dren, or King Helseth, or the Emperor.... sure SOME mihgt, but you know what I am saying?
so a mascot for them all? that would be not too feasible.... the Imperials ALL share the dragon, but it woul dbe more likely that the Redoran have theirs and the Hlaalu have theirs, etc. plus, they don't really go about idealizing a creature.... they do however see the guar as one of their greatest and most useful beasts of burden....
2006.03.11 23:47 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

isn't that exactly basically what I was saying? That "all-defining and symbolic" is bad, but "mysterious and mystical" is good?

though I didn't say anything about house creatures... yeah I guess it's too much, and besides, what would we use? an Albino guar? :D

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"

This post has been edited 2 time(s), it was last edited by batman: 2006.03.11 23:51.

2006.03.11 23:50 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Ahemmusa like their albino guar
2006.03.11 23:54 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
batman
Marquess


images/avatars/avatar-651.jpg

Registration Date: 2005.11.26
Posts: 1,116
Location: i'm the goddamn batman. where do you think?

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

well I just agreed with the idea of having a similar creature to the unicorn, something really rare and meaningful,

but now that I think of it we do have blighted creatures... Yes

__________________
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
2006.03.11 23:56 batman is offline Send an Email to batman Search for Posts by batman Add batman to your Buddy List Send a Private Message to batman
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Blocky
Cool, thanks for the honest comments. Man I was awake for about 24 hours before I posted that. :D and now I look back and it's true horses don't make sense in Vvardenfell. I like the concept for harikari's creature. It looks big, bigger than a guar?


the size of the beast ranges from guar (infants) to the size of Hlaalu manors. But I like your idea, the Altsaan(how do you spell that Ku?) can be a sort of mysterious creature!

The way we've been speaking about it, it hasnt been seen on Vvardenfell for many an age, and that alone may give it a strange aura

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.12 21:36 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

like if elephants wen't extinct for 3000 years and then suddenly they reappeared.... cool
maybe they have been hiding in the mts. in the remote Telvanni territory and are migrating over back to Vvardenfell...
slow creatures with a long lifespan.... and deep memories, but for the most part of their lives, VERY stupid....
of course the only one wit any wisdom are the oldest of the herd, like the matriarch
2006.03.12 21:47 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

This is starting to sound really good.

Though, what reason are we contriving for their return. The most obvious change in the world is the opening of the jaws of Oblivion, but that doesnt seem to pertain to big, stupid, lizards Confused

Oh, and I saw you got a new mouse kuz, next time, get a rollerball mouse, takes up less room and I've been using the same one for three years and never had a problem

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.12 21:53 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

actually the roller-ball was giving me trouble... wouldn't turn one way (left)
so I got one of those ones withe red-light
2006.03.12 21:54 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

No, I'm talking about a mouse with a rolling ball on TOP! you dont move the mouse, you just wheel the ball around

Anyway, anyone have any ideas about the introduction of the Altsaan back into vvardenfell?

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.12 22:02 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
No, I'm talking about a mouse with a rolling ball on TOP! you dont move the mouse, you just wheel the ball around

Anyway, anyone have any ideas about the introduction of the Altsaan back into vvardenfell?

  1. Altsaasan... yes, Mongolian for wide-legged, actually sort of like a swear-word for women
  2. oh, those things, never had one myself, but they are SO COOL!
  3. intro back to Vvardenfell.... the Blight is gone, and there are good salt licks?

This post has been edited 2 time(s), it was last edited by KuKulzA: 2006.03.12 22:08.

2006.03.12 22:07 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

:lmao: Maybe they use mucksponge as salt licks

Though that actually might work!

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.12 22:18 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

maybe every few years they eat some muck? wow.... thats not a bad idea... considering they are huge slow beasts they probably retain a lot of food, and since they are reptiles they may not need to eat for a long time... so maybe when they do they go on a huge destructive consumption of nature... but usualyl they don't... and now after about a thousand years of hiding... their herd is migrating back to Vvardenfell for their muck eating....
I can imagine, in primieval Morrowind the Altsasaan migrated all across the land... but their size became smaller and their numbers fewer as more species developed... and mer came along....
2006.03.12 22:23 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

like the north american bison. Grazed all through America til the English and such came. We wiped them about out

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.12 22:27 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Harikari
like the north american bison. Grazed all through America til the English and such came. We wiped them about out

sort o.... except more like how climate and times changed....
the mammoths and mastadons died out as climate changed and humans killed off so many....

so kinda like climate was changing.... the newer species of Guar, Alit, and Kagouti were more versatile... and the Dwemer and later CHimer hunted them to a point where they are now in the legends of the Ashlanders....

but now they return.....

first by carriage, and now by boat, in the east, to Morrowind... fear not for I am watchful...
2006.03.12 22:34 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Maybe Azura was talking to the Altsaasan and the Nerevar accidently heard :D

I see what you're saying. This opens up quests, like helping a muck farmer keep the Altsaasan away etc.

I cant wait to see these huge behemoths :D

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.12 22:40 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
Lady Nerevar
Marquise


images/avatars/avatar-535.jpg

Registration Date: 2006.01.04
Posts: 1,247
Location: Not in hiding anymore

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I'm not quite sure how the enjine would handle a huge thing like that...

and its "...TO the east, to morrowind...." I think Tongue

__________________
Mongati HoonDing tiavo; li-mansao einei diang.

2006.03.13 01:55 Lady Nerevar is offline Homepage of Lady Nerevar Search for Posts by Lady Nerevar Add Lady Nerevar to your Buddy List Send a Private Message to Lady Nerevar AIM Screen Name of Lady Nerevar: lady nerevar tr View the MSN Profile for Lady Nerevar
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

quote:
Originally posted by Lady Nerevar
I'm not quite sure how the enjine would handle a huge thing like that...

and its "...TO the east, to morrowind...." I think Tongue

don't pick on my engrish or will pick on your spelling
hehehe... :D
2006.03.13 02:06 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
cryonaut
Seigneur


images/avatars/avatar-684.jpg

Registration Date: 2006.03.01
Posts: 226
Location: Florida

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I recently found this dev quote regarding the lack of traditional leveled lists in Oblivion for creatures like Morrowind had...

"There'll be a variety of creatures whose difficulty is controlled in a multitude of ways. We're developing a few different schemes for controlling difficulty. Some schemes make it so that the creatures will be challenging yet beatable. Some schemes make it so that regardless of your character's levels, the creature is damn near impossible to kill. Some creatures can have a wide scale of difficulty, while others are considered "only easy" or "only difficult" to kill."

So, we might need to start thinking about how we'll do creatures in Vvardenfell... will we try to implement leveled lists and keep the creature system as it was in Morrowind? Or have all creatures possible of showing up no matter the player's level? I vote for the second, with creatures getting harder the farther you get from towns coupled with the closer you get to Red Mountain.

__________________
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell
- & -
Owner / Maintainer of Morrowind-Mods.org
http://www.morrowind-mods.org
2006.03.14 13:44 cryonaut is offline Send an Email to cryonaut Homepage of cryonaut Search for Posts by cryonaut Add cryonaut to your Buddy List Send a Private Message to cryonaut AIM Screen Name of cryonaut: cryonaut
Vrenir
Viscount


images/avatars/avatar-617.jpg

Registration Date: 2006.02.07
Posts: 678
Location: Washington State

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Don't mimic the TESIII system. I hated the fact that the entire ecology of the island would switch when I hit a certain level. I mean, suddenly all the rats are gone and have been inexplicably replaced with Nix Hounds and Kagoutis! What in the world?
2006.03.14 13:56 Vrenir is offline Send an Email to Vrenir Search for Posts by Vrenir Add Vrenir to your Buddy List Send a Private Message to Vrenir
Harikari
Marquess


images/avatars/avatar-1459.jpg

Registration Date: 2006.01.02
Posts: 1,182
Location: The Daedric Army Frontlines

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

We should combine the two. Make it so you see 90% of the creatures from the beginning, but make that last, tough 10% show up after a decent level. Though that may be hard to pull off

__________________
The first glimpse of the isle of black will soon arrive

But it will arrive sooner if you help

http://www.silgrad.com/wbb2/thread.php?threadid=5494
2006.03.14 14:35 Harikari is offline Send an Email to Harikari Search for Posts by Harikari Add Harikari to your Buddy List Send a Private Message to Harikari YIM Account Name of Harikari: thetanman4 View the MSN Profile for Harikari
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,619
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

I think it should be realistic ecology.....
and if a big, old and wily nixhound pounced on you, you could be knocked out cold, no matter if you had armor or not
....so I mean... wild creatures aren't that weak... especially on Vvardenfell... and land that is MOSTLY wild...

I like cyronaut's idea of farther from major city, the tougher they are....
like the more wild it is... but keeping to a realistic ecology..... just the beasts will be tougher the wilder it gets

...and Blighted beasts in the Red Mt. region.... which will be real hard

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.03.14 21:29.

2006.03.14 21:29 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
noremorse
Honorary Member


images/avatars/avatar-1180.gif

Registration Date: 2004.01.05
Posts: 1,575
Location: Oklahoma, USA

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

In my opinion, a realistic ecology is great for realism, but the fun factor has to be looked at also. If it's realistic, then once you reach a certain level, nothing will be hard for you anymore, therefore you will not have much of a challenge in many places. I would get bored after a while.

*BAM*
Thread locked at 200 posts. Man I'm good. A new thread will be opened.


-noremorse

__________________
Honorary Member of Silgrad Tower

Buy a Silgrad T-Shirt*
*not sold anywhere
2006.03.14 23:14 noremorse is offline Send an Email to noremorse Homepage of noremorse Search for Posts by noremorse Add noremorse to your Buddy List Send a Private Message to noremorse AIM Screen Name of noremorse: melbatoast1628 YIM Account Name of noremorse: danoremorse
Tree Structure | Board Structure
Jump to:
Thread is closed
Rate Thread: 

very bad very bad 

1

2

3

4

5

6

7

8

9

10
 very good very good

Silgrad Tower: Oblivion » Beyond Cyrodiil » TES4: Vvardenfell » Vvardenfell central archive » TES4: Vvardenfell: Flora and Fauna » creatures

Forum Software: Burning Board 2.3.2, Developed by WoltLab GmbH