Registration Date: 2008.01.05
Posts: 699
Location: NH, USA
BalmoraBG30
District: Balmora Garrison
Cell name: VvXXBalmoraBG30 (replace XX with your mod ID)
Difficulty: easy
NPC's: tbd
Race: Dunmer\hlaalu
Class: poor-middle
Name generator: Link
Description:
Balmora Armory
Basically a depot where the Hlaalu have stockpiled LOTS of weapons, a
guard is usually standing around here. The guards should be pretty
tough for the player to tangle with.
* I don't have any information on the exterior model. When I do I will update the claim.
The exterior does not need to be assembled. Add some unique dialogue and full AI. Place a northmarker somewhere in the cell.
Create a new interior, position the first piece of the tileset at X, Y,
Z = 0, 0, 0. Use snap to grid (32-64) and snap to angle to create a
basement etc. from a tileset.
The photos are for creating the interior with the tileset make sure you
take notice of any window placement. No resemblance of decoration is
needed.
(Originated by: Kukulza)
__________________ It's going to be a big poop. Can you hold my hand? * unknown
A Nord of Solstheim
This post has been edited 2 time(s), it was last edited by Zurke: 2008.06.20 03:30.