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BalmoraES32 [finished] |
Dave_91
Marquess
Registration Date: 2006.07.12
Posts: 1,371
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I'll do this one. Will post esp shortly.
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2008.06.23 02:28 |
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Zurke
ST Modder
Registration Date: 2008.01.05
Posts: 699
Location: NH, USA
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Alrighty Dave.
__________________ It's going to be a big poop. Can you hold my hand? * unknown
A Nord of Solstheim
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2008.06.23 02:55 |
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Dave_91
Marquess
Registration Date: 2006.07.12
Posts: 1,371
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Zurke, I'll host the link soon. The claims has been done for about a
week, just haven't finished the dialogue. Apologies for taking ages.
I'll also set up rocks and trees I made for merging, as well as the WIP
Balmora exterior. |
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2008.07.02 01:45 |
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Zurke
ST Modder
Registration Date: 2008.01.05
Posts: 699
Location: NH, USA
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Hi Dave. NP not everyone has the time I have had in the past couple of
months. As long as we are making progress I think we can be satisfied.
__________________ It's going to be a big poop. Can you hold my hand? * unknown
A Nord of Solstheim
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2008.07.02 17:28 |
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Dave_91
Marquess
Registration Date: 2006.07.12
Posts: 1,371
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quote: |
There
is a mix of imperial and dumner wares. I realize he is neither but it I
guess I just noticed it and it seemed out of place. I want your opinion
on this. |
I honestly didn't realise. If you want, I'll look over the file and use more Dunmer assets.
quote: |
Were you planning on placing the key for the small chest into inventory or keeping it on the shelf? |
To be kept on the shelf, however if you feel it would be more
interesting to have it on the NPC so the player must pickpocket then
that's not a problem.
quote: |
If you don't mind I will create a house key for possible inventory when an npc is created. |
Of course not.
quote: |
Just out of curiosity what was your mindset when creating Shargam's house? The atmosphere is half animal. |
He's supposed to be messy and unorganised, and kind of dumb. Do you
think it looks out of place? It's supposed to emphasise his laziness, I
guess. Perhaps he used the straw as a bed before he furnished his house
when he got it after Hecerinde was killed and hadn't had it removed?
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2008.07.05 01:42 |
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Zurke
ST Modder
Registration Date: 2008.01.05
Posts: 699
Location: NH, USA
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quote: |
Originally posted by Dave_91
I honestly didn't realise. If you want, I'll look over the file and use more Dunmer assets.
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usually it is one or the other. But again he is neither imperial or
dunmer. That is why I was asking. I think the interiors I did that were
altmer I used dunmer. If it was a choice between the two for me I would
also say dunmer.
quote: |
Originally posted by Dave_91
To be kept on the shelf, however if you feel it would be more
interesting to have it on the NPC so the player must pickpocket then
that's not a problem.
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It is your interior so it's up to you. It's a non sequential matter
whether it is in or out. I was just wondering if you realized.
quote: |
Originally posted by Dave_91
He's supposed to be messy and unorganised, and kind of dumb. Do you
think it looks out of place? It's supposed to emphasise his laziness, I
guess. Perhaps he used the straw as a bed before he furnished his house
when he got it after Hecerinde was killed and hadn't had it removed?
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I think it looks just as you described nice job.
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Also if you could add the house key for the home while your at it that would be great.
__________________ It's going to be a big poop. Can you hold my hand? * unknown
A Nord of Solstheim
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2008.07.05 03:16 |
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Dave_91
Marquess
Registration Date: 2006.07.12
Posts: 1,371
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I'll make the changes ASAP.
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2008.07.05 03:35 |
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