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Silgrad Tower: Oblivion » Beyond Cyrodiil » TES4: Vvardenfell » Claims » Vvardenfell Settlement claims » Balmora claims » Creating Interior Layouts » Hello You [Logout]
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Go to the bottom of this page Creating Interior Layouts
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Dave_91
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Registration Date: 2006.07.12
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quote:
Also Hegemege please turn in the interior tileset for review before any placement is done. I trust it may save time in the end if something is not configured correctly. I will make a note for future reference in the claims thread. Thanks.


Do you think it'd be a good idea if we set up the layouts of the interiors that are possible to create using the tilesets then attach the esps in the relative threads? Or alternatively, create the interior layouts and merge them to the esm?

I believe Silgrad Tower use this system and it works nicely. Makes it easier for modders to get straight to work and they needn't worry about layout, northmarkers etc. since we'll have placed them.
2008.06.23 17:26 Dave_91 is offline Send an Email to Dave_91 Search for Posts by Dave_91 Add Dave_91 to your Buddy List Send a Private Message to Dave_91
Hegemege
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At least I think so, sandors systems are perfect and full of information.

With the current tileset, making interiors look same as MW is not possible in every Balmora house (like my claim bookseller)

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2008.06.23 17:33 Hegemege is offline Send an Email to Hegemege Search for Posts by Hegemege Add Hegemege to your Buddy List Send a Private Message to Hegemege View the MSN Profile for Hegemege
Dave_91
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Yeah I noticed a few issues myself when creating the interior I claimed with some of the assets, however tileset-wise it was okay for me since the interior was only made of four pieces. I can't get the door to snap though, which is a bit annoying considering the obvious seam visible in-game. Frown Retro I also noticed that the interior tileset pieces seem much larger than the Morrowind interior pieces. But it's a nice set nonetheless, and we should be grateful we have one.
2008.06.23 18:00 Dave_91 is offline Send an Email to Dave_91 Search for Posts by Dave_91 Add Dave_91 to your Buddy List Send a Private Message to Dave_91
Hegemege
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It seems like we must use the Hall tileset for interiors with many floors BUT there isn't the particular Entrance piece, but I think it can be created with wall pieces and the Doorjamb one... but we still need a ceiling piece for it. I thought that maybe when there is a interior like this there can be added a little addon behind the stairs so that the exterior models lowest level matches without exception. I think the tileset will workout then...

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2008.06.23 18:09 Hegemege is offline Send an Email to Hegemege Search for Posts by Hegemege Add Hegemege to your Buddy List Send a Private Message to Hegemege View the MSN Profile for Hegemege
Zurke
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Dave_91,

I think it is a very good idea to put together interior tilesets that can be modded from the esm. It would eliminate a review on it and any confusion as to tilesets. It does work well @ SC.

Hegemege,

Thanks for the info. If you want to choose a more striaght forward one please do Dave_91 and I will get to work on the interior tilesets. You can keep your claim on this and when the tileset is put together it will be yours.

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2008.06.23 18:45 Zurke is offline Send an Email to Zurke Homepage of Zurke Search for Posts by Zurke Add Zurke to your Buddy List Send a Private Message to Zurke
Seniosh
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I think the important thing isn't necessarily getting the interior to match TES3 exactly, it's really about getting the interior to match the exterior, as long as it's reasonably close to TES3.

If the core were to make ESPs with the interiors, as Silgrad does, they could ensure that the interiors and exteriors matched nicely.

And the Hlaalu set has a few quirks... I've found that it IS possible to do more than you would think with it, you just have to be inventive with the free-standing walls, wooden posts, ect in order to make it look good.

Not sure what Hegemege is trying to do exactly, but i'm pretty sure that the normal room tileset should be used for multiple floors. That's what I did, and it worked out fine.

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Zurke
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quote:
Originally posted by Seniosh
I think the important thing isn't necessarily getting the interior to match TES3 exactly, it's really about getting the interior to match the exterior, as long as it's reasonably close to TES3.

If the core were to make ESPs with the interiors, as Silgrad does, they could ensure that the interiors and exteriors matched nicely.

And the Hlaalu set has a few quirks... I've found that it IS possible to do more than you would think with it, you just have to be inventive with the free-standing walls, wooden posts, ect in order to make it look good.

Not sure what Hegemege is trying to do exactly, but i'm pretty sure that the normal room tileset should be used for multiple floors. That's what I did, and it worked out fine.


You are spot on that the interiors only need to match the exterior. The photo's are for understanding.

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2008.06.23 18:52 Zurke is offline Send an Email to Zurke Homepage of Zurke Search for Posts by Zurke Add Zurke to your Buddy List Send a Private Message to Zurke
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Silgrad Tower: Oblivion » Beyond Cyrodiil » TES4: Vvardenfell » Claims » Vvardenfell Settlement claims » Balmora claims » Creating Interior Layouts

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