Ancient Gate, Halls of Almsivi - needs 'decorating' and populating
- BV
Ancient Gate, Main Tower - needs 'decorating' and populating
- BV
Deepen Meadows, Solea Cadusius' House - Solea Cadusius has been created, but is not in the game???
Flooded Caves, Mage's Hall - A gigantic interior, which could use a bit more clutter IMHO
Mendigal, Dwemer Ruins - no NPCs / creatures
Natural Cavern - no NPCs / creatures
Reich Parkeep, The Golden Gryffin - no NPCs / creatures
- QF
Silgrad Ashunor Lake, Sunken Caves - no NPCs / creatures
Silgrad Barracks, Storage Rooms - unfinished interior
Silgrad Glassmine, Dimmed Path Lower - no NPCs / creatures
Silgrad Glassmine, Dimmed Path Upper - no NPCs / creatures
Silgrad Glassmine, Submerged Cavern - no NPCs / creatures
Silgrad Refugee Hostal, Court of the Saint - no NPCs / creatures
- GI
Silgrad Refugee Hostal, Lord Imen's Manor - needs 'decorating' and populating
- GI
Silgrad Refugee Hostal, Lunch Hall - needs 'decorating' and populating
- GI
Silgrad Tower - completely empty :look:, there's nothing, not even a single static??? There for tech reasons /RW
Silgrad Tower, Achilles Godshill's Home - Achilles Godshill has been created, but is not in the game???
Silgrad Tower, Eastern Alleyway no.1 - the interior has no proper name and lacks a NPC or two
Silgrad Tower, Forgotten Pub - the secret room could use some clutter - and a purpose
Silgrad Tower, Glaris Wine Cellar - does anyone know the purpose of the stuff outside the room?
Silgrad Tower, Stormwyynd's House - will be redone
- QF
Silgrad Tower, The Raven - no NPCs / creatures
- QF
Silgrad Tower, The Raven's Nest - requires more population
- QF
Silgrad Tower, Turyn's Farm - there is no Turyn in the game
Steadhelm, Elena Harwood's House - there is no Elena Harwood in the game
Sunken Caves - needs 'decorating' and populating
Here's what needs to be done regarding interiors, or where I need further information (interiors 'Silgrad Tower' and 'Glaris Wine Cellar ... and what's up with Solea Cadusius).
I took the liberty to grant me the population of my own interiors
and gave the three parts of the Refugee Hostal to Grand Inquisitor, since he made them.
So feel free to volunteer
G'aedra, D'adra, Bad Place 1 - Basically not existing
G'aedra, D'adra, Bad Place 2 - Basically not existing
G'aedra, D'adra, Bad Place 3 - Basically not existing
G'aedra, Dead Forest - needs 'decorating' and populating
G'aedra, Eastern Guardpost - needs 'decorating' and populating
G'aedra, Gahadrun, Canalworks - needs 'decorating' and populating
G'aedra, Gahadrun, Council Chamber - no NPCs / creatures
G'aedra, Gahadrun, Council Halls - no NPCs / creatures
G'aedra, Gahadrun, Erengir Manor - needs 'decorating' and populating
G'aedra, Gahadrun, Manors - needs 'decorating' and populating
G'aedra, Gahadrun, Market Square - needs 'decorating' and populating
G'aedra, Gahadrun, Merel Manor - needs 'decorating' and populating
G'aedra, Gahadrun, Seharen Manor - needs 'decorating' and populating
G'aedra, Gahadrun, Shrine - no NPCs / creatures
G'aedra, Gahadrun, Shrine of the Curses - no NPCs / creatures
G'aedra, Garvon's Ranch - no NPCs / creatures
G'aedra, Givilo's Farm no NPCs / creatures
G'aedra, Lake Navanur - needs 'decorating' and populating
G'aedra, Lake Zerphoriel - needs 'decorating' and populating
G'aedra, Last Walk - needs 'decorating' and populating
G'aedra, Mines, Deep Level - no NPCs / creatures
G'aedra, Mines, Entrance -no NPCs / creatures
G'aedra, Mines, Lower Level - needs 'decorating' and populating
G'aedra, Mines, Prison Level - no NPCs / creatures
G'aedra, Mines, Storage Level - needs 'decorating' and populating
G'aedra, Mines, The Shaft - needs 'decorating' and populating
G'aedra, Mines, Upper Level - needs 'decorating' and populating
G'aedra, Nerun, Canalworks - needs 'decorating' and populating
G'aedra, Nerun, Lower Waistworks - needs 'decorating' and populating
G'aedra, Nerun, Plaza - needs 'decorating' and populating
G'aedra, Nerun, Upper Waistworks -needs 'decorating' and populating
G'aedra, Northern Forest - no NPCs / creatures
G'aedra, Nurgub Clan Caves - needs 'decorating' and populating
G'aedra, Plantations - no NPCs / creatures
G'aedra, Southern Forest - no NPCs / creatures
G'aedra, The Maze - since the Maze is a hell of ist own, I'm not sure, if any creatures/NPCs are needed
G'aedra, Thirano's Farm - no NPCs / creatures
G'aedra, Western Guardpost - needs 'decorating' and populating
These interiors won't be open for re-work until I got word from the Black Knight. The Lost City is his personal playground and I definitely won't mess with Silgrad's dark protector. I'm quite sure he'll appreciate any help he can get with this gargantuan project, so you can volunteer, if you like, but it might take some time.
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G'aedra - the Lost City
G'aedra, D'adra, Bad Place 1 - Basically not existing
G'aedra, D'adra, Bad Place 2 - Basically not existing
G'aedra, D'adra, Bad Place 3 - Basically not existing
G'aedra, Dead Forest - needs 'decorating' and populating
G'aedra, Eastern Guardpost - needs 'decorating' and populating
G'aedra, Gahadrun, Canalworks - needs 'decorating' and populating
G'aedra, Gahadrun, Council Chamber - no NPCs / creatures
G'aedra, Gahadrun, Council Halls - no NPCs / creatures
G'aedra, Gahadrun, Erengir Manor - needs 'decorating' and populating
G'aedra, Gahadrun, Manors - needs 'decorating' and populating
G'aedra, Gahadrun, Market Square - needs 'decorating' and populating
G'aedra, Gahadrun, Merel Manor - needs 'decorating' and populating
G'aedra, Gahadrun, Seharen Manor - needs 'decorating' and populating
G'aedra, Gahadrun, Shrine - no NPCs / creatures
G'aedra, Gahadrun, Shrine of the Curses - no NPCs / creatures
G'aedra, Garvon's Ranch - no NPCs / creatures
G'aedra, Givilo's Farm no NPCs / creatures
G'aedra, Lake Navanur - needs 'decorating' and populating
G'aedra, Lake Zerphoriel - needs 'decorating' and populating
G'aedra, Last Walk - needs 'decorating' and populating
G'aedra, Mines, Deep Level - no NPCs / creatures
G'aedra, Mines, Entrance -no NPCs / creatures
G'aedra, Mines, Lower Level - needs 'decorating' and populating
G'aedra, Mines, Prison Level - no NPCs / creatures
G'aedra, Mines, Storage Level - needs 'decorating' and populating
G'aedra, Mines, The Shaft - needs 'decorating' and populating
G'aedra, Mines, Upper Level - needs 'decorating' and populating
G'aedra, Nerun, Canalworks - needs 'decorating' and populating
G'aedra, Nerun, Lower Waistworks - needs 'decorating' and populating
G'aedra, Nerun, Plaza - needs 'decorating' and populating
G'aedra, Nerun, Upper Waistworks -needs 'decorating' and populating
G'aedra, Northern Forest - no NPCs / creatures
G'aedra, Nurgub Clan Caves - needs 'decorating' and populating
G'aedra, Plantations - no NPCs / creatures
G'aedra, Southern Forest - no NPCs / creatures
G'aedra, The Maze - since the Maze is a hell of ist own, I'm not sure, if any creatures/NPCs are needed
G'aedra, Thirano's Farm - no NPCs / creatures
G'aedra, Western Guardpost - needs 'decorating' and populating
These interiors won't be open for re-work until I got word from the Black Knight. The Lost City is his personal playground and I definitely won't mess with Silgrad's dark protector. I'm quite sure he'll appreciate any help he can get with this gargantuan project, so you can volunteer, if you like, but it might take some time.
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Lumen Julianii
Lumen Julianii, Bathhouse - no NPCs / creatures
Lumen Julianii, Cathedral - no NPCs / creatures
Lumen Julianii, Deversorium - no NPCs / creatures
Lumen Julianii, Dormitorium secundus - no NPCs / creatures
Lumen Julianii, Dormitorium unus - no NPCs / creatures
Lumen Julianii, Main House - more NPCs necessary
Lumen Julianii, Main House, Kitchen - no NPCs / creatures
Lumen Julianii, The Magic Well - still has to be linked and eventually needs a Guardian
Lumen Julianii, Watchtowers - no NPCs / creatures
Since I have promised Reena to take care of her little baby, I'll populate the Monastery myself, but will need this post as a reminder of what's still to do.
blue[/hr]
This thread is now open.
Volunteers are welcome :yes: and I'm also very grateful for any kind of information regarding my questions.
Greetings
Quentin