04-11-2007, 05:25 AM
My suggestions for main quest and hidden intentions:
[TITLE]Mane[/TITLE]
Almost all history have the Mane as a peaceful party, he should remain so.
In the beginning he doesn't intend to anything, as the situation has been like this for a while.
Later he gets to know a prophecy. But as usually he wants things to be sorted out by peace. Some people inside both of the other doesn't want this to happen.
Eventually it does. And all the factions meet on some neutral ground and have a nice chat. The Clan Mothers isn't really cooperative. The Tribes are most likely cooperative to some extent.
[TITLE]Clan Mothers[/TITLE]
The Clan Mothers I can see manipulate the Tribes, by tricking them with that the Imperial Legion takes action against them, this might not be as far of as it sounds the Legion has reasons to take some of the Tribes out for helping the Krin out with money, the Clan Mothers might not wish the Imperials out of Elsweyr, but they would not be afraid to use them. This is what I would believe they could get out of this:
A: Ending a potent rival
B: Get the Tribes as a ally.
C: Set up a peace and make the Tribes(at least most of them) more friendly.
Or D: Waiting to the Tribes have suffered some losses and under heavy agreements(in favor of Clan) set up peace. (The Tribes would most likely turn on the Clan Mothers in the end if you ask me)
Or they could try and make a puppet out of the Mane
[TITLE]Tribes[/TITLE]
The Tribes are more warriors. And I doubt they would be afraid of fighting whole Elsweyr. But instead Player gets into the faction by a smaller tribe who barely got access to the Council. The Chief fear for his tribe if there become a war. (Possibly some other reason not to have a war as well) Thus Players quest here will be to avoid a war. And most likely side up with the Mane afterwards. Or some other end but I've never been good at those.
[TITLE]Mane[/TITLE]
Almost all history have the Mane as a peaceful party, he should remain so.
In the beginning he doesn't intend to anything, as the situation has been like this for a while.
Later he gets to know a prophecy. But as usually he wants things to be sorted out by peace. Some people inside both of the other doesn't want this to happen.
Eventually it does. And all the factions meet on some neutral ground and have a nice chat. The Clan Mothers isn't really cooperative. The Tribes are most likely cooperative to some extent.
[TITLE]Clan Mothers[/TITLE]
The Clan Mothers I can see manipulate the Tribes, by tricking them with that the Imperial Legion takes action against them, this might not be as far of as it sounds the Legion has reasons to take some of the Tribes out for helping the Krin out with money, the Clan Mothers might not wish the Imperials out of Elsweyr, but they would not be afraid to use them. This is what I would believe they could get out of this:
A: Ending a potent rival
B: Get the Tribes as a ally.
C: Set up a peace and make the Tribes(at least most of them) more friendly.
Or D: Waiting to the Tribes have suffered some losses and under heavy agreements(in favor of Clan) set up peace. (The Tribes would most likely turn on the Clan Mothers in the end if you ask me)
Or they could try and make a puppet out of the Mane
[TITLE]Tribes[/TITLE]
The Tribes are more warriors. And I doubt they would be afraid of fighting whole Elsweyr. But instead Player gets into the faction by a smaller tribe who barely got access to the Council. The Chief fear for his tribe if there become a war. (Possibly some other reason not to have a war as well) Thus Players quest here will be to avoid a war. And most likely side up with the Mane afterwards. Or some other end but I've never been good at those.