11-30-2007, 10:46 PM
12-15-2007, 08:27 PM
Another armor I made. Im starting to get hang of how his textures work.
http://www.putfile.com/pic.php?img=7294165
http://www.putfile.com/pic.php?img=7294165
12-16-2007, 07:24 PM
I have never had any problem with retexturing his work, but I have heard from other people that they have to figure it out first.
Anyway, the new texture looks nice :goodjob:
Anyway, the new texture looks nice :goodjob:
12-16-2007, 09:36 PM
Indeed nicely done.
01-10-2008, 09:54 PM
I haven't posted anything in a while so I might as well let yall know of my progress.
Im trying to create idle animations for different sword styles and so far I'm just trying to see if I can make the stuff using blender. I managed to create just a simple forward stance like chudan no kame but I cant figure out how to create kf files and get them ingame ?(. Is there a tutorial somewhere for making poses or animations in blender?
Im trying to create idle animations for different sword styles and so far I'm just trying to see if I can make the stuff using blender. I managed to create just a simple forward stance like chudan no kame but I cant figure out how to create kf files and get them ingame ?(. Is there a tutorial somewhere for making poses or animations in blender?
01-12-2008, 06:29 AM
Quote:Originally posted by Shank
I haven't posted anything in a while so I might as well let yall know of my progress.
I'm trying to create idle animations for different sword styles and so far I'm just trying to see if I can make the stuff using blender. I managed to create just a simple forward stance like chudan no kame but I cant figure out how to create kf files and get them ingame ?(. Is there a tutorial somewhere for making poses or animations in blender?
I don't know how to help you with this, but it sure would be nice to have those animations.
It would be best to ask your question on BSF.
01-30-2008, 09:42 PM
It took me forever to figure out how to take a screen shot, but here it is. I haven't figured out how to animate it yet tho.
http://www.putfile.com/pic.php?img=7585536
It's not the perfect example of the proper stance, but I'm happy that I managed to make this much :bananarock:.
http://www.putfile.com/pic.php?img=7585536
It's not the perfect example of the proper stance, but I'm happy that I managed to make this much :bananarock:.
01-31-2008, 03:34 AM
Ah! Chudan no kamae
It looks cool :goodjob:
On the battlefield, there is no such thing as "proper stance", samurai had to improvise all the time
It looks cool :goodjob:
On the battlefield, there is no such thing as "proper stance", samurai had to improvise all the time
02-24-2008, 12:39 AM
I managed to figure out how to animate things in blender, so they don't just stand still like i originally had them. I'm still working on figuring out how to getting them in game :bash:. And also the animations are kind of choppy but I hope to fix that to in the future.
http://www.putfile.com/pic/7727602
http://www.putfile.com/pic/7727603
http://www.putfile.com/pic/7727602
http://www.putfile.com/pic/7727603
02-27-2008, 01:45 AM
Very nice! :applause:
I hope you have asked on the official Bethesda forums for help with animation.
I hope you have asked on the official Bethesda forums for help with animation.