Silgrad Tower from the Ashes

Full Version: Open jobs for texturers [arch. posts]
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I would like to request art of Vivec, Almalexia and Sotha Sil for the shrine I'm modelling. You know, the ones you used to run into in tombs and temples that healed you or gave you temporary blessings. Here is an early WIP shot of the progress on it:
[gally]RazorwingTribunalShrineWIP.jpg[/gally]

I think the pattern should look like black paint, alternatively look like it's been etched in metal. If you feel up to making the metal background as well that would be very nice, but if not then we have useable albeit not perfect alternative textures for the background.

It needs to be twice as high as it is wide. I think 256x512 would work well in this particular case, but if you can please supply higher-resolution versions as well. Never know when they'll be needed, but I know they would sooner or later.

If you could make it as a layer that would be superb. A bitmap with the pattern on white background would work well for instance. That way we can use the pattern of the icon on different backgrounds if we need to, like on a banner or tapestry.

Download reference files -here- in case you need them. It's the textures from TES3. The archive also includes art of the other saints since those would be highly useful, as TES3 had a whole host of saint shrines that granted various blessings. The tribunal icons are the most important ones however.
[Image: th_GraijaLabelRequest.jpg]

I would like to request a label texture for our local brand of comberry wine - Graija. Since modelling the bottles I've resorted to using a blank parchment texture, but now that there's been such progress lately and they both look and behave like real bottles I would really like this finishing touch added to them by way of a custom label texture. You're free to make it as you see fit, but a suggested motif is a stylized comberry plant (together with the title Graija naturally). It should be square and at least 128x128, but you can change that upwards depending on how beautiful and detailed your texture is.

A nice bonus would be if you made two additional varieties of the texture that only have to differ in how old they look, since we have three different bottles that are said to be of varying vintage. A sepia effect would be totally ok, but you can of course take it further if you yourself want to, by adding for instance tears, scratches, smudges and the like.
More texturessss yaaaay!

Can I give the Graija bottle a shot?

And should I write "Graija" in daedric text? I think that'd be kind of neat.
Quote:Originally posted by DarkEclipse
More texturessss yaaaay!

Can I give the Graija bottle a shot?

And should I write "Graija" in daedric text? I think that'd be kind of neat.

Yes of course, thankyou :goodjob:

Yes please do, but use Oblivion Script rather than Daedric. There's a lengthy article about it -here- if you're interested, but if not then the jist of it is that Dunmer use what the creator of the font calls 'Oblivion Script' alphabet rather than Daedric alphabet. It looks a lot like Daedric though.
I'd like to request new textures for the Black Anther petal and -stem.

Here's how the ones we use at the moment look:
[Image: th_BlackAntherTextureRequest.jpg]

Download 'em (if you like)

The problem with the petal texture is that it looks too close to the TES3 texture but at the same time looks different in the wrong way. The problem with the stem texture is, well, that it looks bad and unlike the stem texture should look like. To make things interesting the Black Anther never had a specific stem texture; like many other plants it just used the bittergreen stem texture. But - yep, you guessed it - our bittergreen stem texture looks too close to the original while at the same time looking different in the wrong way.

The stem texture should be 128x256. Please make it tall instead of broad, i.e. make 128 pixels wide and 256 pixels high. It should be midway between light grey and light brown in color and preferrably as bland and general as possible without looking bad -- like an everyday stem texture.

The petal texture should be 128x128. Please follow the way the texture we use looks (from the archive or at textures\ST\BlackAntherPetal.dds) except make it look better Big Grin

Thanks in advance.
I have been amazingly busy lately (school, grargf), but I did the Graija bottle texture.

I think it looks pretty good. Seeee?
Quote:Originally posted by DarkEclipse
I have been amazingly busy lately (school, grargf), but I did the Graija bottle texture.

I think it looks pretty good. Seeee?

I like the twig. Smile

I think it needs a border of some kind around it otherwise it'll look strange when the label is placed on the bottle.
Quote:Originally posted by Razorwing
Quote:Originally posted by DarkEclipse
I have been amazingly busy lately (school, grargf), but I did the Graija bottle texture.

I think it looks pretty good. Seeee?

I like the twig. Smile

I think it needs a border of some kind around it otherwise it'll look strange when the label is placed on the bottle.

Hmm... you're right, I'll do that.

Edit: How's this?
That looks nice :yes:

Sorry for not mentioning it before, but it only occured to me just now. I like the grainy yellow background, but I don't think it looks like paper. Instead of the graininess, would you be able to add soft transitions in color like on textures\ST\PaperPlain01.dds? I think it could look even better that way. Smile
No problem. Big Grin

It does look much better this way.
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