Silgrad Tower from the Ashes

Full Version: Creatures of Akavir
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Welcome back, and it's a very good idea :goodjob:
Welcome back Ciao. I like having the detect life as a toggleable power for the tsaesci race. :goodjob:
Quote:Originally posted by Ysne
Welcome back Ciao
Its good to be back and even better to see us gearing up for a release. :goodjob:
I will help anyway i can Big Grin
[Image: scan0004.jpg]
The mutated dragon:
created by the Warlock's wicked alchemical formulas , this mutated dragon has an artillery role in the Abomination's "Grand Army of the Golden Snake"
It's firepower is enhanced bij the tubes on his back wich connect iwth his fire-glands and increase the disaster so death or deformation is esured.
It shoots fireballs at the legion and the player during the Island-siege (island mod) and functions as a boss. First it shoots fireballs wich the blayer has to dodge and then, when the player closes in,a legioannaire shoots an arrow at the dragon (scripted) then he kills his overseers and goes in a frenzy, killing "friend" and foe alike. The the player has to beat him stabbing him 1) in the opended mouth or 2) in the back (zonal damage system, this CAN be done, there's a mod wich does that)

Another idea: human slaves wich have mutated limbs and alchemical bombs sticking out of their belly and tubs connecting them, they also wear a halemt (SI guardian style) wich covers their face. Of course, also created by the Warlock

These two are used to scare the player, forcing him to focus and not be distracted by their gorish appearence.
Good to see you're still keeping up the concept work.

Some of these creatures will probably have to be put off until later releases though, because they will take a long time to model and probably won't be finished by the time the island is ready.
Giant Salamander
Hehe im new but ive read about Akavir......... And if im not wrong it should be many lizard like creatures........
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