11-11-2008, 08:01 PM
Now that 3.1 is almost done and will be up tomorrow, here is the game plan for the 3.2 release. these have been listed in order of priority. I've tried to make the numbers realistically achievable. Some tasks are more difficult than others (moving the cities etc.) but we can do it.
This is the bare minimum to be done:
[ ] Region Gen the Savannah, Badlands and Jungle
[ ] Move Rimmen into a new worldspace
[ :check: ] Move Orcrest into a separate worldspace DONE
[ ] Merge and move Riverhold to it's own worldspace
[ ] Kickstart Dune construction
[ ] At least 10 more interiors each for Rimmen and Orcrest (Orcrest 5/10, Rimmen 1/10)
[ ] 10 more dungeons for exploration (1/10)
[ ] S’rha exterior pieces done
[ :check: ] Finish making the flora
[ :check: ] Write and import more books (10/10)
[ :check: ] Upgrade the Topal Hut
[ ] Random landscaping
[ ] Any random clutter
Extras that can be done, but aren't required for the next release
Started:
King's Walk - interiors
Neumar Walk - interiors/exteriors
Blanks: (Town - tileset)
Tardorn Wood - Orcrest
Seaplace - Dune
Cori Darglade - Dune
Verkarth Hills - Dune
Meir Lynmount - Orcrest
Chasemoor - Orcrest
Valley Guard - Orcrest
Darkarn Place - Leyawiin (as Leyawiin used to be part of Elsweyr)
Alabaster (CITY) - Leyawiin
River Keep - Orcrest
Greenvale - Orcrest
No pelllitine villages are scheduled as yet, nor those in close proximity to corinthe, as we have zero architecture for those as yet.
This is the bare minimum to be done:
[ ] Region Gen the Savannah, Badlands and Jungle
[ ] Move Rimmen into a new worldspace
[ :check: ] Move Orcrest into a separate worldspace DONE
[ ] Merge and move Riverhold to it's own worldspace
[ ] Kickstart Dune construction
[ ] At least 10 more interiors each for Rimmen and Orcrest (Orcrest 5/10, Rimmen 1/10)
[ ] 10 more dungeons for exploration (1/10)
[ ] S’rha exterior pieces done
[ :check: ] Finish making the flora
[ :check: ] Write and import more books (10/10)
[ :check: ] Upgrade the Topal Hut
[ ] Random landscaping
[ ] Any random clutter
Extras that can be done, but aren't required for the next release
Started:
King's Walk - interiors
Neumar Walk - interiors/exteriors
Blanks: (Town - tileset)
Tardorn Wood - Orcrest
Seaplace - Dune
Cori Darglade - Dune
Verkarth Hills - Dune
Meir Lynmount - Orcrest
Chasemoor - Orcrest
Valley Guard - Orcrest
Darkarn Place - Leyawiin (as Leyawiin used to be part of Elsweyr)
Alabaster (CITY) - Leyawiin
River Keep - Orcrest
Greenvale - Orcrest
No pelllitine villages are scheduled as yet, nor those in close proximity to corinthe, as we have zero architecture for those as yet.