Silgrad Tower from the Ashes

Full Version: Scc0501 [Finished]
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[Image: T6-0507.jpg]

[blockquote]
District: Slums.
Cell name: SilgradCity0501.
Shack Type: 6.
Claim Difficulty: Easy.
NPC's: 1.
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]

Status: Finished by Zurke.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0501. Use the Silgrad_Tower.esm v2.994 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.


For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.


Background.

A carpenter selling poor furniture.



Use the existing cell (SilgradCity0501) and don't delete the exterior building.
I'll take this one.
I have finished this claim.

Tilnas Andrethi is a carpenter who repairs and makes furniture. He lives in a shack alone. Not much else to say about this one Smile

Although I suppose in the future maybe something could be worked out for the player to be able to purchase furniture. But I did not want to take alot of time mulling that over.

Have a great day
Charles
The file has been merged. :check: