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Full Version: PLRI0123 "Soulrest: Contraband Hut" (Claimed)
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Official 'Black Marsh' Interior Claim: Pirate's Contraband Hut



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Pirate's Contraband Hut
AVAILABILITY: Claimed by Deeza


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[Image: SoulCove.jpg]
The contraband hut is the one in the foreground that you can only just see the outer edge of on the left.


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Description & Details


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Soulrest is a city of contrasts. On the one hand, it is privy to some of Black Marsh's wealthiest trades and grandiose constructions and, on the other, laying cheek-by-jowl with aspiring merchants, are the gutter-scum that have at times plagued the marshes unchecked. For Soulrest is home to the smugglers, hagglers and Shylocks and the criminal syndicates that run them. Such is the level of corruption that the Sotho Tren, the most renowned of such syndicates have struck a bargain with the city governor. This means that they somehow manage to circumvent all laws that seek to restrict their activity, both on land and, more or less, on the seas.

The Imperial navy would love to see them in chains but the governor of Soulrest sees them as merely an alternative to his own guards. If relations are maintained with the syndicates then prosperity in the city can continue. Indeed, the alliance has proved remarkably successful in reducing violent crime since the Tren's presence acts as a deterrent. Yet it is, at times, an uneasy balance to maintain with many foreign authorities applying pressure once stung by one of the many citizens who are so scorpion-like in character. As such, the governor of such a city would need to be a wily soul with a fox-like wit....lucky then that this task has fallen to none other than Smirks-at-Strangers.

In history, Soulrest is best known for the Kothringi, a tall, impassive and metallic-skinned marsh-people whom some claim were wedded to the seas though this may be simply gossip. After being wiped out by the Thrassian Plague, the Argonians maintained their legacy...until the port was swamped by foreign influences and became the vagabond's seaport that it remains to this day. Other Kothringi ruins dot the landscape but little trace of the people themselves remain.

In truth, Soulrest is a great place for gossip and the occasional bargain. It has a wide range of races passing through its midst though Khajiit and Argonian are the most common. Trading with Topal Isle and the relatively nearby ports of Elsweyr are strong. In more recent history, the Khajiit have thrived in a city that sports their influence. Though there are rumours of Lilmothiit in Southern Argonia, the only evidence of their presence now is the occasional marsh cat. These facts combine to create the inevitable skooma problem that looks set to spiral.

This interior claim contains the Contraband hut for storage of illicit goods in the smuggling and piracy operations of Soulrest. There is a route directly above on the ledge that will take you to the Soulrest UC disctrict (a ladder will be provided).

The Contraband hut is a place to store a great deal of illegal goods whether from smuggling through the ports, theft and burglary in the city or any other type of crime. There is likely to be a guard stationed here in amongst all of the clutter, along with plenty of containers. It must be locked with the guard owning the key.

The PC is likely to come here at some point to recover stolen goods and / or to speak to their fellow Tren members if they become a member of the criminal syndicate.

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At-a-glance Details


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Interior Name: 2BMIGSoulCove01
Region: Parchlands
Settlement: Soulrest
Architecture: Turtleshell hut interior
Exterior cell coordinates: (-28,-27 of BlackMarshes WS)
Claim Size & Difficulty: Easy.
Inhabitants: The owners have not been created yet.
Mission Connections: None as yet.
NPCs: 1. The NPC must have (full) dialogue and AI. Please choose an appropriate race (this can be discussed, if needs be). Don't forget the pathgrid for them. The NPC is already named but you may change the name if necessary, so please discuss this and other details in the claims discussion thread ('General Info' below). Here is JK's tutorial on dialogue: Dialogue Tutorial .
General Info: Please keep up to date on associated topics in the: Claims Discussion Forums .


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How to mod your interior

Interior modding carries with it the same responsibilities as it does on our father project, Silgrad Tower. This means that there will need to be NPCs, Containers, Lighting etc. For a really nice checklist that is very, very thorough, try this one from Zurke: A handy checklist to create an interior for ST . Zurke is the most experienced and prolific interior modder I know of so it's all good advice.


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Cluttering your Interior

Please try to use as many of our own BM objects as seems feasible (whichever are appropriate to the owner and the purpose of the building). Unlike the mini-claims, the Soulrest claims do not come with some existing objects present. However, in some of the larger claims, it may prove feasible to copy-and-paste from existing interior claims but please consult a core member before doing so. For more information about mini-claims, read this: Interiors Strategy .

In creating your claim, try to consider the story behind the owner of the house (which you may adapt unless stated) and add clutter as appropriate to them and the particular locations. This might include foodstuffs, flora, cutlery, paintings, tribal items, custom furniture, bedding and maybe a desk if this interior involves using the NPC as a trader. There are now LOTS of cultural objects for Argonian dwellings including cupboards, rootchairs and so on but other races can use some of our own items too, especially race-neutral objects such as cutlery, bamboo furniture, ingredients and books. Please ask or check this essential thread to find out more: Clutter Advice .

Please remember to light the area. Imperial lighting should mainly be used in Soulrest and we have a few lighting options that are unique although you may consider using SI lights as well if they fit with the interior in question. If you have any further suggestions, requests for models and so on then please consult this thread: Furnitures & Clutters or this one: http://www.silgrad.com/wbb2/thread.php?threadid=11447. Just ask if you have any special ideas for extra models.

Have fun! :goodjob:
Claimed by Apollyna - as of 8-1-2010, via PM response from him.

Koniption
Granted. :check:

P.S. I probably won't get round to reading my PMs just yet. I'll try sorting through those tomorrow....but I just managed to moderate this evening and catch up in a basic sense.
I haven't heard a thing from Apollyna so I opened up this claim.
I think I will claim this one too. It'll be good to finally get the (currently available) Soulrest claims off the boards. What are you planning to do with the others, BTW? Are they going to closed off for the beta? Or will we have to cobble together an interior somehow?
Well, InsanitySorrow claimed the task for modelling those interiors but I don't think it would be unfair on IS to say that it's therefore unlikely we'll be seeing them for a while even if they do end up being modelled by him. It's much more likely that I'll crack the whip in Koniption's direction and force her to work ever harder on my evil plans for BM domination...but the Lizard King dislikes slavery...

I worry about these models though as their shape is quite unique. You could theoretically upscale some of the smaller models but that would make the windows inordinately large. You could cover them with something but it probably wouldn't look right....although a closed-off versions of some interior models could work for the likes of the restaurant....dunno yet. It's probably best to work on dungeons in the meantime if we're still waiting on these.

Btw, take a look at the hut opposite this one. Vintra did an excellent job on this one: PLRI0124 "Soulrest: Bargaining Hut" (Completed) . It may give you a few ideas.

Anyway, granted. :check:
Quote:Originally posted by Ibsen's Ghost
Well, InsanitySorrow claimed the task for modelling those interiors but I don't think it would be unfair on IS to say that it's therefore unlikely we'll be seeing them for a while even if they do end up being modelled by him.

If you wanna pass them on, go ahead, would have been nice to get a PM about your concerns on this matter though.
OK, my public apologies for the narky remark. Blush

I'll send a PM.
No worries Big Grin
hmm, this looks epic! good luck Deez!
and i am starting to think IG has split personalities
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