- sandor - 09-01-2009
DL v2.16 of the BM esm -=here=-.
The Parchland region has been merged.
- Ibsen's Ghost - 09-01-2009
That was a nice surprise! =)
I'm checking it out now. I don't have time to create the asset list just yet but I'll be in touch pretty shortly. Many thanks as ever!
Edit - Looks great! I see that the texture changes are reflected in the Scorpion Pass WS as well which is good news. If the RE has kept the item variety of the original test cells then this should work quite smoothly and reduce the landscape modding time. :goodjob:
- sandor - 09-02-2009
Quote:Originally posted by Ibsen's Ghost
Looks great! I see that the texture changes are reflected in the Scorpion Pass WS as well which is good news.
Great!
- Ibsen's Ghost - 09-05-2009
The asset replacement notes are done. I sent you a PM, sandor. :check:
- sandor - 09-06-2009
Thanks.
- sandor - 09-07-2009
DL v2.17 of the BM esm -=here=-.
The Parchland region assets have been replaced.
- Ibsen's Ghost - 09-07-2009
:banana: :bananarock: :banana:
Yay! Bananas are go! Busy again tonight so I don't have time to have a good explore (I know that if I start modding or something I won't stop till midnight...that's what I'm like) but I'm itching to take a look.
Edit - Had a quick look...it's pretty sexy... =)
- InsanitySorrow - 09-26-2009
Sorry to post here IG but you may want to update the OP with some new links. The link for the latest file in the OP is broken.
Lucky Sandor uploaded a newer one here though
- llamaranger - 09-28-2009
here is the much delayed and unfortunately unfinished claim i took a while back for PH03
it uses an older version of the .esm, i hope this is not a problem
really sorry about not being able to be more active
x
edd
- sandor - 09-29-2009
Quote:Originally posted by llamaranger
it uses an older version of the .esm, I hope this is not a problem
No, unless some objects were e.g. deleted or renamed.
If so, I'll fix it NP.
I'll merge the file.
@IG
Any other files that are ready for merging?
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