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Silgrad Tower: Oblivion » Beyond Cyrodiil » Aldmeris » Volsmer city drawing » Hello You [Logout]
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LavaLampMaster
Knight


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Registration Date: 2006.08.03
Posts: 82
Location: Texas

Volsmer city drawing Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

another pencil drawing, this time of a small volsmer city, going with the Aztec/Mayan theme. I did this as much for the mod as I did to practise drawing.

here it is

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2006.09.03 02:42 LavaLampMaster is offline Send an Email to LavaLampMaster Search for Posts by LavaLampMaster Add LavaLampMaster to your Buddy List Send a Private Message to LavaLampMaster AIM Screen Name of LavaLampMaster: ToxicologyE View the MSN Profile for LavaLampMaster
DarkAsmodeous
King of the Kittens


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Registration Date: 2006.05.25
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It seems far too static for the tribal volsmer.

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2006.09.03 02:47 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List Send a Private Message to DarkAsmodeous
LavaLampMaster
Knight


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Registration Date: 2006.08.03
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Location: Texas

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I thought so too, I'll do another, more compact and hidden looking version once I get better at drawing in perspective.

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quote:
Originally said by Socrates
wait... I drank what?

2006.09.03 02:52 LavaLampMaster is offline Send an Email to LavaLampMaster Search for Posts by LavaLampMaster Add LavaLampMaster to your Buddy List Send a Private Message to LavaLampMaster AIM Screen Name of LavaLampMaster: ToxicologyE View the MSN Profile for LavaLampMaster
KuKulzA
King


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Registration Date: 2005.09.07
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it looks sort of like the "Mound Builders" of Etchotowa... ancestors of Cherokees and Chicksaws and such... Mississipian cities...

if you look at it... Iroqious, Mississipian-Cherokee, Toltec-Aztec, Toltec-Maya, Armaya-Inca were always the more dominant civilizations in America... oh sorry for off topic...

Volsmer is forest folk... wee lit'le forest folk, queer folk indeed I say Baggins... queer folk are abroad...

umm... how about this... something that immitates the Chinampas of the Aztecs... the floating gardens... how about they make a big moat and literally the only part of the city on dry ground is the temple/palace structure and large causeways... and the rest is on stilts of floats or is moored between great water-trees... and these water trees also keep the city intact and so people can moor their floating homes to the trees and also collect enough dirt and muck to make a platform for a farm, held in place and protected from intense erosion and being washed away by the larg trees

but that might be copying the Aztecs too much.... and the Spaniards called them savages Mad
2006.09.03 03:08 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Orodromis
Baron




Registration Date: 2006.08.02
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I like it, but I agree, it should be more compact with more of a forest enviroment.

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Akavir race modder and texturer
2006.09.04 17:21 Orodromis is offline Send an Email to Orodromis Homepage of Orodromis Search for Posts by Orodromis Add Orodromis to your Buddy List Send a Private Message to Orodromis View the MSN Profile for Orodromis
Aetherius
Viscount


Registration Date: 2006.08.02
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Well, first off, it needs be in a forest. And the Volsmer cities are fairly compact, with tall houses.

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Silgrad Tower: Oblivion » Beyond Cyrodiil » Aldmeris » Volsmer city drawing

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