Database    Profile    PM Inbox    Calendar    Members    ST Team    Forum Search    FAQ    Portal    Overview

Silgrad.com The Gallery Books & Stories Download the Silgrad Tower mod Chat Broad silgrad.com search Forum Portal Frequently Asked Questions Maps of our Lands
Silgrad Tower: Oblivion » Beyond Cyrodiil » High Rock » City Council » (City Council » Other Quests) The Idea Factory: Minor Quests » Hello You [Logout]
Last Post | First Unread Post Print Page | Recommend to a Friend | Add Thread to Favorites
Go to the bottom of this page (City Council » Other Quests) The Idea Factory: Minor Quests
Author
Post « Previous Thread | Next Thread »
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

(City Council » Other Quests) The Idea Factory: Minor Quests Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Folks, High Rock is a big place. The main quest is in development, but there is plenty of room for smaller quests as well. Oblivion and Mororowind both had all sorts of side quests to spice up the game and keep things interesting. That requires a fair bit of creativity to accomplish.

I'd like to propose we use this thread for smaller, supporting quest ideas. As human beings, our greatest gift is our ability to learn from each other - to share ideas and information. That's what I'd like to do here, a sort of melting pot of creativity, open to everyone who wants to look in, read and contribute.

I have a couple of ideas to get things rolling...

1. A temple of Kynareth (could be in one of the towns or alternately in a pastoral village ort settlement) needs a religious artifact recovered. The artifact was lost in the tumult of the Warp and clues as to it's location have only recently surfaced.
(Success gives the PC fame.)

2. One of the surviving High Rock witch covens has discovered a rune stone with odd powers and would like it investigated. It might be a gate to other planes, it might be a summoning location and it might also be a marker for an now deceased or diminsihed rival coven's location. They need someone to got there and find out.
(Success could give the PC fame or infamy, depending on the nature of the coven.)

3. A druidic circle located in a wilderness area is trying to re-establish itself. They have noticed that since the Warp, portions of the surrounding wilderness are magically unstable. Nirn is out of balance and they want to correct this. The PC must investigate several locations to identify the source of the problem. This will mean working with (and protecting) a whimsical spriggan agent of circle. In the process, the PC has the chance to use speechcraft to recruit in a new follower for the circle, as well as whatever task is required to get the area back into balance.
(Success would give the PC fame.)

I have other ideas cooking on the back burners of my brain, but these three will get the ball rolling. These ideas are open to anyone who wants to play with and/or eventually develop one or more of them. I'll post others as they form and some I'll likely develop myself.

So, who else has some great quest ideas?

=)

__________________
Bard out...

"Stop hitting that key... there is no Escape."
2006.09.25 21:22 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
Arbiter
Archduke


Registration Date: 2005.10.24
Posts: 2,822
Location: Croatia the Nether-Bringer

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Dude, I think you just got your Core position. :worship:

__________________
The Forgotten Ones have returned.
2006.09.25 21:29 Arbiter is offline Send an Email to Arbiter Search for Posts by Arbiter Add Arbiter to your Buddy List Send a Private Message to Arbiter View the MSN Profile for Arbiter
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Lol.

Didn't do it for that reason. It's just I have so many ideas from over the years that they keep banging up against the back of my eyeballs, screaming to get out. Tongue

__________________
Bard out...

"Stop hitting that key... there is no Escape."
2006.09.25 21:35 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,891
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Braggi you must like High Rock or something :)

I got a few ideas

maybe... a local village and a goblin warband have been skirmishing for awhile...
the villagers are going to gather for the last push to whipe out the goblins, but in doing so they will be going into Orsinium territory (border)... which the goblins are camped in....
so as the player you must settle this as neither of the hamlets were supposed to be attacking each other....
so either you can side with goblins and get some big bad trolls and ogres to bring along and whipe out the farmer/militia or side with the farmers and wipe out the small warband... either way... no big reward, but a stupid conflict :D


and how about an Orcish trader is trying to import more Durzogs since the Durzogs were na invader species long ago from the Black marsh but has been brought to Summerset and High Rock by Altmer for their goblin-slave armies. A local disease is killing the durzogs for some reason and he wants to import and stronger breed from Summerset. However the goblin slave-armies are owned by Barons and Kings so smuggling them in is tough... help him smuggle them in and lead them to a small farm deep in the woods and you geta large reward


a Breton woman in Wayrest has fallen in love with an Orc that her brother is friends with. The Orc hasn't much interest in her, and her brother is oblivious. The brother and the orc are both armorers and made their partnership by trading and making armors for arena fighters. So the lady wants to marry the orc but the orc doesn't want to. Eventually the brother finds out and tries to kill his friend thinking the orc was trying to rape his sister. The orc denies this and the sister runs in between. the Orc sys he must leave this and goes to orsinium. The lady will later secretly ask you to deliver a letter to the orc. you can chose to tell the brother about this or not, if you do he will tell you to also send another letter to the orc explaining the situation. If you do, sis will be angry but you will get a discount at their store and raised disposition. If you just send tot he letters you will get gold from the sister, but she'll be eventually but kindly rejected by the orc.
2006.09.25 21:42 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Hrafnkel
Count


images/avatars/avatar-1446.jpg

Registration Date: 2006.08.01
Posts: 861

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

quote:
Originally posted by Arbiter
Dude, I think you just got your Core position. :worship:


Tongue Just for presenting some quest ideas? Not that Braggi isn't helpful, I just find that amusing for some reason.

__________________
Your monkeys dance on the Tower and the stars change and you do not remember.
2006.09.25 21:42 Hrafnkel is offline Send an Email to Hrafnkel Search for Posts by Hrafnkel Add Hrafnkel to your Buddy List Send a Private Message to Hrafnkel AIM Screen Name of Hrafnkel: MeatMonkey27 View the MSN Profile for Hrafnkel
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Wow. Those are great ideas! Very detailed and using the OB engine mechanics as well. I'm still learning what the new engine and CS can do, so I'm pretty conservative in my quest descriptions so far.

Good job!

And yes, I do love High Rock. When I first played Arena in the 90's and read the various area descriptions, HR seemed to fit like a glove. (Pretty much all my PC's are Breton.) Heck, I'd live there if I could. (Grin.) Later games' lore just added to the enjoyment for me.

Seriously, I'm not sure exactly why this particular province has always pulled me, but it does. Something about the terrain and the cultural "flavor", if you understand me.

And now, I should get the heck back on topic.

:D

__________________
Bard out...

"Stop hitting that key... there is no Escape."
2006.09.25 21:52 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
Ebonyknight
Seigneur


images/avatars/avatar-647.jpg

Registration Date: 2006.02.04
Posts: 962
Location: Canada, Ontario

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Here is some a lot of orcs there but I love orcs


The local lord of this portion of High Rock has found bandits or other guards and knights of another Lords on his land attacking small isolated farms and villages. Lead a small retinue of knights and guards and wipe them out before a full scale war gets out of control.


A local Khajjit Druglord is trying to start a skooma business. He wants to import skooma and export other goods and return. You can help him and his goons find a place to settle in or go to the Authorities and report him and get his goons thrown into jail while he is beheaded infront of the City/port.


A Lord's son has gone missing some say a local warlord has taken him to try to gain a foothold in this part of the Land. Either help the warlord by trading the son for a handsome amount of gold or kill the warlord and bring him back to the lord for the same amount now think you can say gain an ally with a warlord who isn't afraid to start conflicts or gain an ally with a Lord who wont start conflict right away since there are a lot of alliances in High Rock.

__________________
Some say I'm here, Others say I'm there, but really... I am every where
Beware I am Shadow I am the darkness in the corner waiting for you to take your mind off things for a moment then I strike without hesitation and leave no trail
2006.09.26 00:12 Ebonyknight is offline Send an Email to Ebonyknight Search for Posts by Ebonyknight Add Ebonyknight to your Buddy List Send a Private Message to Ebonyknight
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Here's another idea, simpler in scope and not requiring faction involvement.

In OB, you can find various cryptic notes scattered around, giving treasure hunting directions to small rewards. Two that come to mind readily are located in hard to reach places in ruined forts. The first has a cache of potions that enhance your acrobatics skill with a note and the second has a sword pointing in the direction of an isolated chest in the wilderness, along with a note giving directions as well. The chest doesn't hold much - just a steel dagger, but there is a note with it congratulating you for exploring and going off the beaten path.

I imagine there must be plenty more, but I haven't fired up the CS to locate them. It's more fun to stumble across things like this as you come to them.

I personally like this idea and think it could be a great way to add depth. Smaller quests within quests, set pieces that add something but don't have any major consequences if you don't follow up or succeed in solving them.

Some ideas based on this:

- a unique piece of non-magical armor is the goal of the hunt. The item is a variation on a normal armor type (iron, steel, chain, leather etc.), but is different in design and appearance.

- the directions could point you towards a minor NPC who needs a simple task completed or who has a unique spell for sale.

- the notes could point out a portal or entrance to a small dungeon, normally quite hard to locate, or perhaps even impossible to find and enter unless you have the key accompanying the note.

- you might find directions to an isloated area which contains alchemical ingredients. The spot was once a druidic holy site and the plants have been sheltered and are thriving since it was abandoned or lost.

- you could be directed to an abandoned smithy in one of the ruined towns lost during the Warp. The smithy does not contain anything powerful in terms of weapons or armor, but it does have some raw metals avaialbe (silver gold or steel nuggets), along with a cache or armorer's hammers. The forge (once repaired) might even be usable to create one (and only one) set of armor or a single weapon of non-magical type.

- in the same vein, you might be directed to an NPC who has information about a rare cache of books in a village or chapel ruin, unique stuff that the modder could write. None of the books are magical, but they make interesting reading.

More to come...

__________________
Bard out...

"Stop hitting that key... there is no Escape."

This post has been edited 1 time(s), it was last edited by Braggi: 2006.09.26 00:26.

2006.09.26 00:24 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
Arbiter
Archduke


Registration Date: 2005.10.24
Posts: 2,822
Location: Croatia the Nether-Bringer

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

quote:
Originally posted by Hrafnkel
quote:
Originally posted by Arbiter
Dude, I think you just got your Core position. :worship:


Tongue Just for presenting some quest ideas? Not that Braggi isn't helpful, I just find that amusing for some reason.


Taking all the work and ideas he has poured here, I think he should definetly get in. Good job!

__________________
The Forgotten Ones have returned.
2006.09.26 01:20 Arbiter is offline Send an Email to Arbiter Search for Posts by Arbiter Add Arbiter to your Buddy List Send a Private Message to Arbiter View the MSN Profile for Arbiter
DarkAsmodeous
King of the Kittens


images/avatars/avatar-3129.jpg

Registration Date: 2006.05.25
Posts: 5,338

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

He belongs there more than I do, I'm just the dude with mod leader experience Tongue

__________________
The soul's condition is learning to fly
Condition grounded, but determined to try
Can't keep my eyes from the circling skies
Toung-tied and twisted, just an Earth-bound misfit, I
2006.09.26 01:29 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List Send a Private Message to DarkAsmodeous
Hrafnkel
Count


images/avatars/avatar-1446.jpg

Registration Date: 2006.08.01
Posts: 861

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

quote:
Originally posted by Arbiter
quote:
Originally posted by Hrafnkel
quote:
Originally posted by Arbiter
Dude, I think you just got your Core position. :worship:


Tongue Just for presenting some quest ideas? Not that Braggi isn't helpful, I just find that amusing for some reason.


Taking all the work and ideas he has poured here, I think he should definetly get in. Good job!


He certainly wouldn't be bad on the core. Tongue I was just saying that the quest ideas alone shouldn't be what secure it.

__________________
Your monkeys dance on the Tower and the stars change and you do not remember.
2006.09.26 01:32 Hrafnkel is offline Send an Email to Hrafnkel Search for Posts by Hrafnkel Add Hrafnkel to your Buddy List Send a Private Message to Hrafnkel AIM Screen Name of Hrafnkel: MeatMonkey27 View the MSN Profile for Hrafnkel
Arbiter
Archduke


Registration Date: 2005.10.24
Posts: 2,822
Location: Croatia the Nether-Bringer

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

quote:
Originally posted by Hrafnkel
He certainly wouldn't be bad on the core. Tongue I was just saying that the quest ideas alone shouldn't be what secure it.


True enough. Wink

__________________
The Forgotten Ones have returned.
2006.09.26 01:42 Arbiter is offline Send an Email to Arbiter Search for Posts by Arbiter Add Arbiter to your Buddy List Send a Private Message to Arbiter View the MSN Profile for Arbiter
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Actually, I am in total agreement that ideas alone are not enough to qualify a person for a position, be it in a hobbyist group, politics or whatever. Results count. They are not the only criteria, but they sure do matter!

Add in the fact that I have been a member here on the board for, what, 3 days or so? Nope - its too soon and I respect anyone who thinks that way. A little caution and common sense will go a long way towards making this mod a reality. So, as I mentioned in a different thread, patience is my watchword now.

And hey, this is High Rock! :) That right there is more then enough for me. I'm happy just to have some creative input at whatever level allowed. How many people can say they got a chance to build a portion of a place they always wanted to exist, even if it is simply for a computer game? Not many. I'd like to be one of them, so I'll just keep right on contributing.

Thanks very much for the support gang. But the simple truth is, I'm in for the long haul. It just needs to be proven with time and results. If the core wants me, great! If they are full up, no sweat! So long as I get to run Dran through a fully realized version of his home province some time in the future, near or distant, I'm a happy guy.

__________________
Bard out...

"Stop hitting that key... there is no Escape."

This post has been edited 1 time(s), it was last edited by Braggi: 2006.09.26 04:48.

2006.09.26 04:44 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Now, getting back on topic...

Since the idea is to have this thread as an "idea bank", I thought I'd throw in a few more items kicking around in my cranium.


Homage Dungeons

- In one of the other threads, I mentioned Direnni Tower. That (if not already touched on by any of the larger factions or the main quest) could be the basis for a couple of great dungeon-crawl style adventures. You could easily adapt the floor plan of the old DF dungeon by retaining the original concept but simplfying. DF dungeons were overly complex and they would give a modder nightmares trying to reporoduce, if it even could be done. However, if the tower has fallen into ruin (one possibility) that would simplify things. Even if still whole and sound, the principle would still apply.

- A homage dungeon to Privateer's Hold might be fun. This was done (and done well) for MW. Then again, it might also be a case of re-inventing the wheel. However, if (and only if) the modder in question were willing, the dungeon could be updated to the OB engine. Alternately, it could be redone from scratch too. Or simply scrapped as lost intervening years since the Warp.

Water based and underwater adventures.
There's quite a few possibilities here. High Rock has more coast line then pretty much any other province, excluding Morrowind and Summerset. It would be a shame not to exploit some of this.

- One thing I'd like to see is a battle between two ships. The adventure premise could be piracy, acting as a guard on an outward bound merchantman or patroling for the HR coastal authorities. The mechanics would be similar to to the Bloated Float adventure. You start out in port and then end up at the battle site, already alongside the enemy ship. The battle would consist of a boarding action, with victory achived when the opponent's bridge is captured. then, after you reboard her, your ship returns to port and her previous berth or ties up at a new port in another place.

- For those who have access to water breathing, I can think of about a bazillion different variations on underwater dungeons. The main thing here would be adding in a few new, water-based monsters, since Oblivion was a bit lean on those compared to MW. Sea plants and similar would also have to be added in to make the environement less bare.

Arctic Ideas

- HR shares a border with Skyrim and thus has some similar terrain to consider. This would be a great place for yetis (retextured troll, anyone?) polar bears, ice wolves (with breath weapon, if possible) frost daedra, and even minor clashes with neighboring Nord settlements.

- another possibility is chasing down a rogue group of "gentleman traders" (smugglers) who have taken over a series of ice caves at high elevation for their personal base/fortress. They have a group of mercenary bodygaurds (including mages) who can aither be slain or convinced to defect via bribery, speechcraft or what-have-you.


OK, I think I'm actually tapped out for today. :) I'll need a bit of time to let the creative batteries recharge, but hopefully this is a good start and will be useful to others down the road. I'll keep adding more, as the ideas strike me...

__________________
Bard out...

"Stop hitting that key... there is no Escape."
2006.09.26 09:01 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,891
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

maybe a grand mini-questline for a Direnni clansmen....
he wants to know what happened to the Iliac Dreugh civilization...
and so you swim south of Balfiera and underwater is a ruinec ity of glass and coral and Dreugh are there but not as a civilization, only taking shelter in the ruins of their ancestor's legacy.... and maybe you do quests for this old Dreugh who will not attack you and he will tell you that he is the last of the long line of Tyrant kings and that he will tell you all if you do things for him... but will mention the Lamia tell a different story...
so you do quests for him, small stuff and big stuff and he tells you that the Aedroths tried to massacre the Dreugh long ago to make room for the Mer and the Iliac Dreugh were forced into submission
but asking a Lamia will tel you a very different story... that the Dreugh society had too much power and their kings misused their power, took Lamia as concubines, slaved their people, massacred Aldmer, and thus were toppled by Dreugh rebellion and Lamia uprsising, and Aldmer insvasion
and when you go back to the Direnni guy he will reward you with a room in the tower and a large sum of gold. For telling the Dreugh tale he will give you a water-breathing ring incase he asks you to visit them again... as for Lamia he gives you a dispel ring so that their powerful magics won't hurt you if they get pissed..

it's a bit of an odd idea but I don't think it is out of the ordinary for the Direnni
2006.09.26 22:05 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

That Dreugh idea has a lot of promise, methinks. MW expanded on them a bit, but not enough for my taste. :) I love the idea of exploring underwater ruins...

Heck, you could hetrodyne with other modders here at Silgrad for that one too... maybe get a group of these ruins, say one or two to each province's coastline. Some big, some small, depending on how much folks wanted to add to the idea.

Good job!

__________________
Bard out...

"Stop hitting that key... there is no Escape."
2006.09.27 00:33 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
Ebonyknight
Seigneur


images/avatars/avatar-647.jpg

Registration Date: 2006.02.04
Posts: 962
Location: Canada, Ontario

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Always about the Dreugh

__________________
Some say I'm here, Others say I'm there, but really... I am every where
Beware I am Shadow I am the darkness in the corner waiting for you to take your mind off things for a moment then I strike without hesitation and leave no trail
2006.09.27 01:07 Ebonyknight is offline Send an Email to Ebonyknight Search for Posts by Ebonyknight Add Ebonyknight to your Buddy List Send a Private Message to Ebonyknight
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

EbonyKnight:

I like your orcish ideas. Do you have a different underwater concept? Please, we can use all of the creative input we can get!

:)

__________________
Bard out...

"Stop hitting that key... there is no Escape."
2006.09.27 01:17 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
Hrafnkel
Count


images/avatars/avatar-1446.jpg

Registration Date: 2006.08.01
Posts: 861

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Sentient slaughterfish? Tongue

No, but I think the dreugh ideas could be interesting. TES has never paid enough attention to the underwater areas...

__________________
Your monkeys dance on the Tower and the stars change and you do not remember.
2006.09.27 01:22 Hrafnkel is offline Send an Email to Hrafnkel Search for Posts by Hrafnkel Add Hrafnkel to your Buddy List Send a Private Message to Hrafnkel AIM Screen Name of Hrafnkel: MeatMonkey27 View the MSN Profile for Hrafnkel
Ebonyknight
Seigneur


images/avatars/avatar-647.jpg

Registration Date: 2006.02.04
Posts: 962
Location: Canada, Ontario

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

60foot squid 100shark or megadalon and godzilla lol

__________________
Some say I'm here, Others say I'm there, but really... I am every where
Beware I am Shadow I am the darkness in the corner waiting for you to take your mind off things for a moment then I strike without hesitation and leave no trail
2006.09.27 01:24 Ebonyknight is offline Send an Email to Ebonyknight Search for Posts by Ebonyknight Add Ebonyknight to your Buddy List Send a Private Message to Ebonyknight
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,891
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

quote:
Originally posted by Ebonyknight
Always about the Dreugh
hey, what's wrong with that?
Dreugh are awesome... if you do deep research you'll find that there's a lot of promise in Dreugh
Bethesda just never really explored them....
mentions of "Trident-Kings", "Molag Bal worship", etc. very intriguing
2006.09.27 02:45 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
DarkAsmodeous
King of the Kittens


images/avatars/avatar-3129.jpg

Registration Date: 2006.05.25
Posts: 5,338

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Hey, ku knows what he is talking about, let him utilize it.

Also, I was wondering if you could stop by elsweyr and write a 3-5 quest druegh line.

__________________
The soul's condition is learning to fly
Condition grounded, but determined to try
Can't keep my eyes from the circling skies
Toung-tied and twisted, just an Earth-bound misfit, I
2006.09.27 02:50 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List Send a Private Message to DarkAsmodeous
KuKulzA
King


images/avatars/avatar-2887.png

Registration Date: 2005.09.07
Posts: 7,891
Location: USA / Taiwan

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

quote:
Originally posted by DarkAsmodeous
Hey, ku knows what he is talking about, let him utilize it.

Also, I was wondering if you could stop by elsweyr and write a 3-5 quest druegh line.
me? sure... I hate to boast I think I am the local Dreugh-expert sorta guy...
anyhow, tell me how to start and I'll brainstorm

EDIT: you know what, I'll just be creative

This post has been edited 1 time(s), it was last edited by KuKulzA: 2006.09.27 02:54.

2006.09.27 02:51 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List Send a Private Message to KuKulzA AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
DarkAsmodeous
King of the Kittens


images/avatars/avatar-3129.jpg

Registration Date: 2006.05.25
Posts: 5,338

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Cool!

Hey, can someone move this to where it belongs?

__________________
The soul's condition is learning to fly
Condition grounded, but determined to try
Can't keep my eyes from the circling skies
Toung-tied and twisted, just an Earth-bound misfit, I
2006.09.27 02:55 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List Send a Private Message to DarkAsmodeous
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Aye, I second that. Could someone move the thread?

Those new forum categories look great!

Woo-hoo!

Good job!

__________________
Bard out...

"Stop hitting that key... there is no Escape."
2006.09.27 04:28 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
Gyssar
Seigneur


images/avatars/avatar-1662.jpg

Registration Date: 2006.09.07
Posts: 214
Location: Moscow, Russia

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Moved

__________________
quote:
Originally posted by Hrafnkel
The mighty Gyssar knows all. Tongue

2006.09.27 07:58 Gyssar is offline Send an Email to Gyssar Homepage of Gyssar Search for Posts by Gyssar Add Gyssar to your Buddy List Send a Private Message to Gyssar Add Gyssar to your Contact List AIM Screen Name of Gyssar: HR Gyssar View the MSN Profile for Gyssar
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Thank you!

:D

__________________
Bard out...

"Stop hitting that key... there is no Escape."
2006.09.27 10:07 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
Braggi
First Knight


images/avatars/avatar-1599.jpg

Registration Date: 2006.09.23
Posts: 170
Location: B.C. Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Here is a new idea that sprang up, seeing as hopw the various factions are starting to be discussed and planned in the forums now.

1. One shot quest - The player has to find someone who has been killing merchant agents in a remote area. The killer could be a disgruntled ex-member of the traders federation, a rival group form within or withou the province or a monster, such as a smarter then average frost wolf (as an example only) that is killing those in it's territory after it's mate was slain for her hide. The player deals with the killer (brings them to justice, removes the threat in whatever way appropriate) and recieves an increase in disposition with the faction, allowing slightly better bargains with merchants in the group. This could be a speechcraft bonus, or something similar. The reward could also simply be gold, rare/unique alchemic ingredients or a themed weapon/armor piece with minor magical abilities.

More to come...

__________________
Bard out...

"Stop hitting that key... there is no Escape."
2006.10.03 01:09 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi AIM Screen Name of Braggi: HR Braggi
YinYang
Associate

Registration Date: 2006.09.06
Posts: 3

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

I was just lurking around here and I was wondering if there would be any Dark Brotherhood quests, or maybe even a DB sanctuary somewhere.

The Dark Brotherhood was an important part of Daggerfall(the game), and some quests could be put it in for those more 'mischevious' characters.

I don't have any quest ideas, but i'm just pointing out that the Dark Brotherhood could be used in this mod. Good job!

This post has been edited 1 time(s), it was last edited by YinYang: 2006.10.13 23:46.

2006.10.13 23:45 YinYang is offline Send an Email to YinYang Search for Posts by YinYang Add YinYang to your Buddy List Send a Private Message to YinYang
Gyssar
Seigneur


images/avatars/avatar-1662.jpg

Registration Date: 2006.09.07
Posts: 214
Location: Moscow, Russia

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Implementing the DB would be a pain, seeing that you're now a listener, so we let it hang for now, din't know if we'll be doing it at all really...

__________________
quote:
Originally posted by Hrafnkel
The mighty Gyssar knows all. Tongue

2006.10.13 23:54 Gyssar is offline Send an Email to Gyssar Homepage of Gyssar Search for Posts by Gyssar Add Gyssar to your Buddy List Send a Private Message to Gyssar Add Gyssar to your Contact List AIM Screen Name of Gyssar: HR Gyssar View the MSN Profile for Gyssar
WhiteWizard
Count


Registration Date: 2006.10.15
Posts: 850
Location: A place

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

quote:
Originally posted by Gyssar
Implementing the DB would be a pain, seeing that you're now a listener, so we let it hang for now, din't know if we'll be doing it at all really...


You could be the Dark Brotherhood guy that does the really hard murders that no one with less skill than you can accomplish.

__________________
My mage is an honor student at the Arcane University.
2006.10.23 03:44 WhiteWizard is offline Send an Email to WhiteWizard Search for Posts by WhiteWizard Add WhiteWizard to your Buddy List Send a Private Message to WhiteWizard AIM Screen Name of WhiteWizard: WhiteWizardmod
Hrafnkel
Count


images/avatars/avatar-1446.jpg

Registration Date: 2006.08.01
Posts: 861

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Would feel too forced. There's not a way to gracefully slip it in... Which is why we (and most other BC projects) decided it'd probably be best to leave it out. I think the League of Rogues will provide an interesting option for stealth characters. :) And our more violent Thieves' Guild.

__________________
Your monkeys dance on the Tower and the stars change and you do not remember.
2006.10.23 04:06 Hrafnkel is offline Send an Email to Hrafnkel Search for Posts by Hrafnkel Add Hrafnkel to your Buddy List Send a Private Message to Hrafnkel AIM Screen Name of Hrafnkel: MeatMonkey27 View the MSN Profile for Hrafnkel
WhiteWizard
Count


Registration Date: 2006.10.15
Posts: 850
Location: A place

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Well, allot of quests are forced, like the main quest. You have to do it or everyone will die.

__________________
My mage is an honor student at the Arcane University.
2006.10.23 22:01 WhiteWizard is offline Send an Email to WhiteWizard Search for Posts by WhiteWizard Add WhiteWizard to your Buddy List Send a Private Message to WhiteWizard AIM Screen Name of WhiteWizard: WhiteWizardmod
WhiteWizard
Count


Registration Date: 2006.10.15
Posts: 850
Location: A place

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

The Fountain of Youth: Basically, you find a book and it talks about the fountain of youth with some clues of where to find it, you follow the trail and the quest reward after finding it is a level up.

__________________
My mage is an honor student at the Arcane University.
2006.10.29 02:07 WhiteWizard is offline Send an Email to WhiteWizard Search for Posts by WhiteWizard Add WhiteWizard to your Buddy List Send a Private Message to WhiteWizard AIM Screen Name of WhiteWizard: WhiteWizardmod
Ebonyknight
Seigneur


images/avatars/avatar-647.jpg

Registration Date: 2006.02.04
Posts: 962
Location: Canada, Ontario

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Fountain of Youth to me doesnt sound that good because its a legend in our world this is just my opinion though

__________________
Some say I'm here, Others say I'm there, but really... I am every where
Beware I am Shadow I am the darkness in the corner waiting for you to take your mind off things for a moment then I strike without hesitation and leave no trail
2006.10.29 02:13 Ebonyknight is offline Send an Email to Ebonyknight Search for Posts by Ebonyknight Add Ebonyknight to your Buddy List Send a Private Message to Ebonyknight
Durdain
Baron


Registration Date: 2006.08.15
Posts: 418
Location: Wigan, England

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator        Go to the top of this page

Perhaps something not as similar to the real world myth like a fake 'spring of sprightliness'. A rumor is spread about, possibly a few books writen also and when word reaches the player perhaps he or she can investigate the truth behind it. Maybe a necromancer is luring folks out to a natural spring and knocking them off when they arrive? Tongue

__________________
Down in the Tubestation at Midnight
2006.10.29 11:56 Durdain is offline Send an Email to Durdain Search for Posts by Durdain Add Durdain to your Buddy List Send a Private Message to Durdain View the MSN Profile for Durdain
Tree Structure | Board Structure
Jump to:
Rate Thread: 

very bad very bad 

1

2

3

4

5

6

7

8

9

10
 very good very good

Silgrad Tower: Oblivion » Beyond Cyrodiil » High Rock » City Council » (City Council » Other Quests) The Idea Factory: Minor Quests

Forum Software: Burning Board 2.3.2, Developed by WoltLab GmbH