Ayleid Ruins |
Braggi
Seigneur
Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada
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Originally posted by Deeza in Ye Officialle Suggestion Threadde:
Braggi said:
Remember to stay away from the heavy Ayleid influence from Cyrodiil – this is a different province with different inhabitants.
I was looking on Imperial Library and I found some lore information I
think you should know. High Rock had a very heavy High Elf presence
until much later than Cyrodiil (this explains, among other things, why
the Bretons are Half-Elf, Half-Human).
http://www.imperial-library.info/pge/highrock.shtml
(The PGE 1 is shamelessly pro-Imperial and very biased, but it does
mention a lot of very important things that the more impartial PGE 3
doesn't touch on).
It took a lot of wars to drive the Altmer out of High Rock, and they
held on for the longest in the West Reach region (the bit on the border
with Skyrim). This is also the least developed area, so there are
probably still quite a lot of Altmer ruins there (everywhere else they
were almost certainly recycled to build castles like the roman ruins in
Europe, meaning we could add a bit of variety to castles by putting
some Ayleid stones in the basement foundations).
The biggest Altmer ruins are the ones surrounding Adamantine Tower in
the Iliac Bay Island, a tiny part of which are still inhabited by the
last High Elves in High Rock, the Direnni Family.
Perhaps this doesn't fit into your vision for High Rock and there's a
good reason you've decided not to include elf ruins. I just thought you
should know about it that's all! This post has been edited 4 time(s), it was last edited by Braggi: 2008.08.27 01:19.
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2008.08.19 21:18 |
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Lady Nerevar
Marquise
Registration Date: 2006.01.04
Posts: 1,362
Location: Not in hiding anymore
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Well they aren't exactly Ayleid ruins but Aldmeri ones, just something
to keep in mind. the only information on aldmeri ruins we have is a
picture in the 3rd PGE, and it looks fairly close to Ayleid ones
(though much more Gothic imho), so I think a retextured version of
Ayleid mixed with some other sets or custom meshes would be a good way
to go.
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2008.08.19 21:49 |
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Deeza
Editor
Registration Date: 2008.06.03
Posts: 1,066
Location: Procrastination
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Yes you're quite right. I just said "Ayleid" because it escaped me what
the Mer up there were actually called. The only name I came across was
Direnni, but that's just the name of the ruling family, not the nation.
I agree with the retex idea. We could give the impression that it's
made of a different kind of stone to the ruins in Cyrodiil. Grey, do
you think? Or maybe black? |
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2008.08.19 22:04 |
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Deeza
Editor
Registration Date: 2008.06.03
Posts: 1,066
Location: Procrastination
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Here's some more specific information on the Direnni ruins in the West Reach:
The Western Reach is actually the easternmost section of the Breton
lands; its name derives from its location on Skyrim's western border.
During the First Empire, it was incorporated as one of the Holds of
Skyrim, and many Nords settled in its rolling hills and pleasant
valleys. But they paid a terrible price during the Dissolution of
Skyrim's Empire; the Aldmeri retook the Western Reach with a vengeance,
slaughtering the Nord colonists to a man; precious little Nord blood
flows in the veins of today's Reachmen. As a hedge against future
incursions from Skyrim, the Aldmeri fashioned the Western Reach into an
impregnable bastion. Thus, the Western Reach remained under Elven rule
the longest of any part of High Rock, and the legacy of this dark
sojourn can still be seen today.
It's from the 1st PGE.
http://www.imperial-library.info/pge/highrock.shtml
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2008.08.26 14:13 |
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