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Braggi
Seigneur


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Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada

Claims System - Criticism Needed Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       IP Information Go to the top of this page

Folks, if you would be willing to go to the link below, look over the claims system outlined and critique it, we would be grateful.

Important - How to Post and Accept Claims

Gyssar and I are trying to make the claims system as simple and effective as possible, so your suggestions about the method would be very valuable here. Everyone is welcome to contribute here - mod leaders, modders, lurkers. We want this to be as clear as possible since the idea of claims is simple but keeping track of them often is not.

A couple of points to note:

1. We are using a different claim method from normal and this is by design. Try to criticize with that in mind.

2. We welcome questions and suggestions on this one. You can post them here instead of in the suggestion thread, to keep things organized.

So, please do a solid rip-and-tear here.

Thanks gang!

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2008.08.20 21:10 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi
Lady Nerevar
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Registration Date: 2006.01.04
Posts: 1,362
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some things I think could be changed:

combine Textures and Meshes into one claim and keep Concept Art and 2D design as another. Meshes and textures really go together better then Meshes and concepts.

get rid of the "generic" prefix, instead something used all over HR can use either an HR prefix or no prefix at all. saves space, and imho the prefix is quite superfluous.

abbreviate region names. Illessan Hills can become IH and so forth. saves space and is easier on the eyes.

I'm not sure that a 6 digit claim number is all that efficient, maybe count claims by region (+generics)? I'm not sure that there would ever be a million claims so that many numbers are just hard to keep track off. oh well, its up to you.

I'm kinda confused though, will all claims be lumped together in one forum or will they have separate subforums (ints, exts. sound, graphics, etc.)?

2008.08.20 22:04 Lady Nerevar is offline Homepage of Lady Nerevar Search for Posts by Lady Nerevar Add Lady Nerevar to your Buddy List Send a Private Message to Lady Nerevar AIM Screen Name of Lady Nerevar: lady nerevar tr View the MSN Profile for Lady Nerevar
Braggi
Seigneur


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Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada

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LadyN: I'm going to let Gyssar give the final answer on most of these excellent criticisms, since the claiming system is his brainchild. I can answer the point about the claim number definitively though - we intend to automate the tracking of this stuff through an SQL database (Gyssar has the know-how, equipment and desire) so that number is vital for internal use.

Regarding the other items:

1. I think the texture and mesh combination you offer is very reasonable myself.

2. I suspect you are right about abbreviating the region names. We have a lot of freedom in file name size, but it may turn out to be simpler using your suggestion.

3. Both Gyssar and I puzzled a bit on the "Generic" issue as well - the idea of using HR for mod-wide stuff did come up, but we settled on "Generic" as a placeholder. If he is willing to use your idea, again, I think it is quite reasonable.

4. Sorry for the confusion about the Claims Forum!

For the moment claims will be in one forum, to keep things simple. We may expand the forum structure in the future, but one of the biggest problems we want to avoid from the old project is scattering stuff far and wide across too many sub-forums. Our plan this time around is to ask for new subforums only when they are absolutely needed. This saves Razorwing and Sandor work and it helps us keep our organizational sanity intact as well.

Thank you LadyN - good solid critiquing there and all of it very practical.

Good job!

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Gyssar
First Knight


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Registration Date: 2006.09.07
Posts: 107
Location: Moscow, Russia

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quote:
Originally posted by Lady Nerevar
combine Textures and Meshes into one claim and keep Concept Art and 2D design as another. Meshes and textures really go together better then Meshes and concepts.


Braggi was probably slightly overwhelmed by the sheer amount of work he's been doing aver the last few days that he probably missed the fact that texture art is frequently referred to as 2d art also. So the seperate texture category is unnecessary altogether. It'll just be one single art category (easier to keep track that way).

quote:
Originally posted by Lady Nerevar
get rid of the "generic" prefix, instead something used all over HR can use either an HR prefix or no prefix at all. saves space, and imho the prefix is quite superfluous.


Actually, I aggree, I think for HR-wide stuff we could drop the region tag altogether. That idea didn't cross my mind when we were settling on the naming convention.

quote:
Originally posted by Lady Nerevar
abbreviate region names. Illessan Hills can become IH and so forth. saves space and is easier on the eyes.


This really all depends on the scope of the issue. If we're talking bout general HR regions like the Ilessian Hills we could actually go for abbreviations. Heck, we could even make a reference list of all the abbreviations we're using for them. But, when it comes to smaller areas like villages (of which there would be many), for instance, static object claims that are specific to a certain region abbreviations might start to overlap (which is bad). And to avoid having to make a reference list for all the possible regions in HR (small and big), we could go ahead and use the full name.

quote:
Originally posted by Lady Nerevar
I'm not sure that a 6 digit claim number is all that efficient, maybe count claims by region (+generics)? I'm not sure that there would ever be a million claims so that many numbers are just hard to keep track off. oh well, its up to you.


Actually the decision to use a general UID for all the claims that we create did not come out of the blue. We will eventually be moving the claims system to a browser-based online claim/submit system based on an SQL databse. The UID will be then generated and used by SQL to keep track of all the claims we have (complete/in progress/released). The 4 seperate tags in the name will be devided into seperate fields in the actual database for ease of access and all the relevant info about the claimer will be appended to the UID of the claim.

Sounds pretty complex. It is, in terms of setting it up. But that's my headache Rocking Banana , so you shouldn't worry about it.

quote:
Originally posted by Lady Nerevar
I'm kinda confused though, will all claims be lumped together in one forum or will they have separate subforums (ints, exts. sound, graphics, etc.)?


Oh yes, we'll definetly seperate them. But, as I already stated: please, a little patience, we're getting there.

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This post has been edited 1 time(s), it was last edited by Gyssar: 2008.08.21 07:26.

2008.08.21 07:26 Gyssar is offline Send an Email to Gyssar Homepage of Gyssar Search for Posts by Gyssar Add Gyssar to your Buddy List Send a Private Message to Gyssar Add Gyssar to your Contact List AIM Screen Name of Gyssar: HR Gyssar View the MSN Profile for Gyssar
Braggi
Seigneur


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Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada

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I have updated the "How to Post and Accept Claims" announcment to reflect the changes given above. Thank for getting this sorted out Gyssar, and thanks Lady N for the solid criticism.

Good job!

As an aside, Gyssar is indeed right - I have been a bit overwhelmed getting everything sorted out for the forums, (especially in getting the Lore organized). However I think things are finally starting to come together nicely.

Once we get the last of the claims issues settled, namely what directory structure to use for files created in the CS as asked in the suggestion thread by Lady N, we should be ready to start up posting and granting the actual claims themselves.

This post has been edited 2 time(s), it was last edited by Braggi: 2008.08.23 11:28.

2008.08.23 11:24 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi
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Silgrad Tower: Oblivion » Archive » Archived Non-Silgrad » High Rock » Tavern » Claims System - Criticism Needed