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Silgrad Tower: Oblivion » Lore Discussions » Archive » Archived Non-Silgrad » High Rock » Counties, Cities and Settlements » Evermore » Hello You [Logout]
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Braggi
Seigneur


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Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada

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Although Evermore has had quite a bit of design work devoted to it in the original incarnation of the High Rock mod, it will still require more development to get into the game.


Evermore
Facts:
- The city is land-locked by the western spur of the surrounding Wrothgarian Mountains,
- Evermore is the geographically the closest of the eight city-states to the Crypt of Hearts.

TES1 Proto-Lore
(The following is offered as a resource to supplement DarkAsmodeus' excellent design work. Some, all, or even none of this may be useful when the city is fully fleshed out, but it is here for reference if desired.)


- The city has only one gate leading in to it, in the center of the north city wall.
- The gate to the city has four fountains near it, two to either side if the entry.
- The palace is located to the north as well.
- There appear to be many more fountains and parks in Evermore then in any other High Rock city.
- Much larger then average Mage's Guild.
- Circular central park, just north of the commercial district.
- Park with a circle of pillars and a single lantern in the middle of it on the western edge of town.
- Large square park with a fountain near the central portion of the southern city wall.
- First unique possible church location: one within a hedge maze (druidic grove perhaps?)
- Second unique church location: three to either side of a pond.
- Upon entering the city this welcome message appears:"We of Evermore welcome you into our walls. Many call this their home and extend their welcome. Remember this, lest you forget who you would face in the world outside."

Developed Lore
In the mod's development document we have the following description of the city's layout, originally written by DarkAsmodeus, the first developer of the city-state:

- Long ago water gathered in small pockets of the mountains and wore away a large, relatively flat are except for the bowls left by water, which remained longer. Now dry except for one large lake kept clean by the constant freezing and refreezing of ice at the bottom, currently unexplained.

- The city is built with 3 rings of roads around the lake with alleyways connecting them and a main road running through all three at each end. The man-made islands in the lake support 3-5 buildings a piece and are connected to each other via bridges, but they must first be reached via boat.

- The castle has no bridges connecting it to land, it does have a large gate that a transport ship may enter in to transfer large goods. The lake connects to a treacherous river, which feeds into the main river.


In TES1, Evermore looks like this, followed by the heraldry developed by the original High Rock mod for the city:

Braggi has attached these images (downsized versions):
TES1 Evermore.jpg Evermore.jpg

This post has been edited 6 time(s), it was last edited by Braggi: 2008.09.08 04:23.

2008.08.26 11:11 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List Send a Private Message to Braggi
The Old Ye Bard
Princess


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Registration Date: 2006.05.25
Posts: 3,663
Location: Post-Feminism

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Official-Fancy-Pants Layout Cool

Only three more to do!!!



2008.11.23 08:19 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List Send a Private Message to The Old Ye Bard View the MSN Profile for The Old Ye Bard
Tabber42
Knight


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Registration Date: 2008.06.22
Posts: 81

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Here is my labelled map, and key:

Evermore Castle

Learning
University / Temple of Julianous
Museum / Library

Stores
Book Store
Clothing
General Store
Restaurant
Tavern

Commercial Buildings
Wood Shop / Repair
General Workshop
Clothing Workshop

Nobles
The Caria Estate (Breton)
Ephiene Manor (Breton)
Lord Abergash’s Estate (Redguard)
Hawker Family (Redguard)

Houses
Aterius Family (Redguard)
Mirel Family (Redguard)
Sette Family (Breton)
Beluel Family (Breton)
Saetad and Helfrid’s Home (Nord)

Buyable House

Tabber42 has attached this image (reduced version):
OfficialEvermoreConceptTylersMayhem.jpg


This post has been edited 1 time(s), it was last edited by Tabber42: 2008.11.25 04:08.

2008.11.25 04:02 Tabber42 is offline Send an Email to Tabber42 Search for Posts by Tabber42 Add Tabber42 to your Buddy List Send a Private Message to Tabber42 View the MSN Profile for Tabber42
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Silgrad Tower: Oblivion » Lore Discussions » Archive » Archived Non-Silgrad » High Rock » Counties, Cities and Settlements » Evermore