Un-Named Geographic Features |
Braggi
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Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada
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Un-Named Geographic Features |
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In looking over the High Rock prototype height map, we run into a few
questions about some of the geography. Sentient creatures name things
for ease of reference, especially when it has to do with navigation.
Several large areas have no known names or designations given in Lore,
which means we will have to do so ourselves. Using the attached
topographical interpretation of the proto-HM, we can get an idea of
what needs to be named, as follows:
1. This long strip of coast line containing Camlorn needs to be named.
2. The medium sized bay east of North Point is nameless.
3. This very large bay between North Point and Farrun is nameless.
4. The strip of coast containing Farrun is blank.
5. A large forested valley and plain south east of Farrun is blank.
6. The coastal forested hill-and-plain plateau surrounding North Point is blank.
We can really get creative here. Odds are that if and when Bethesda
decides to do more development work on High Rock in the future, it will
be a ways down the road. If they do eventually name these locations we
can use their Lore. However, if this doesn't happen during the creation
of the mod, we will simply have to use names of our own.
With this in mind, what names might fit, especially when the overall Lore of the province as a whole is consulted?
Braggi has attached this image (reduced version):
This post has been edited 6 time(s), it was last edited by Braggi: 2008.09.24 21:09.
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2008.08.27 13:41 |
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Braggi
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Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada
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I'm going to get a list going of the possible suggestions here, to keep track of everything.
Possible Geographic Location Names
1. Eltheric Coast, North Cape Coast*
2. - Dragonshorn Bay, Bay of Mafre Mori
3. - Gulf of Bretony, Gulf of Bedh'r-Mak, Gulf of Mafre Mori
4. - Eltheric, Coast, Coast of Dun Sepredia (Av El Ehlnada)
5. - Plain of Dun Sepredia (Av El Ehlnada)
6. - Plain of Fal-Relleis, Icewater Plain
*: Did some digging - in the prototype region map from the
design document, most of the area along the northern coast of the
peninsula is called the "North Cape". We might want to move the
Eltheric Coast over to area 4 instead.
A couple of other points to ponder:
- I think changing the large bay's name from "Bay of" to "Gulf of" is great.
- If the first point is followed, we might want to keep the name "Bay
of" for area 3, to make the distinction between the two. (It also
simplifies the naming chores a bit, since it gives us a partial name
for that location.)
- If you look at the Lore for Tamriel as a whole, some other ideas
present themselves. Apparently when Akatosh first entered Nirn,
Balfiera was where he appeared. I honestly wonder, based on that, if a
case couldn't be made that some of the geographical features have
dragon-related names, especially since the overall geography of the
peninsula roughly resembles a stylized dragon's head.
- With above point in mind, what about the following:
Area 2: Dragonhorn Bay (if anyone know the words for "dragon and horn"
in a Tamriellic language such as Altmer or Ayleid, we could also
replace the English words with those.) This post has been edited 5 time(s), it was last edited by Braggi: 2008.08.31 00:25.
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2008.08.27 23:01 |
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Tabber42
Knight
Registration Date: 2008.06.22
Posts: 81
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Some Ideas for naming (Ayleid, Altmer, Aldmer concepts) A Bit of
repeat, but these are just slight concepts, I dont expect all to be
used.
2 or 3? Gulf/Bay of Mafre Mori (Ayleid, Mafre meaning Frost, Mori
meaning ill-fated), since it is the northern bit of HR, it would be
effing cold, and if they Ayleids or other Elves tried to use boats to
get out of there, they would most likely freeze and die, hence it being
ill luck to go thru there. (Also close to the location of Crypt of
Hearts (CURSED!), also not to far from Farrun, Farrun has a history of
heavy rivalry of Solitude, most influential city in Skyrim)
Sepredia Av El Ehlnada (Gifts from the mortal gods). This could be
really anything that is deemed good land or w/e, any region that may be
found.
4 or 5 (leaning towards 5 because of the Crypt of Heats) Dun Sepredia
Av El Ehlnada – Cursed Gift of the Mortal Gods (shortened form, Dun
Sepredia – Cursed Gift). The Ayleids loved names, but even more so when
the name was HUGE
. But the rest of Cyrodiil is under the idea that if we spend less time
saying the word, then there's less of a chance to screw it up (I dare
you, try saying this fast), so they would shorten it to Dun Sepredia or
Cursed Gift. The Mortal Gods who gave the Elves this could be various
Aldmer/Altmer/Ayleid clans, considering they believe themselves
descendants of the gods, which would make them gods, but mortal
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2008.08.28 11:55 |
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blackbird
Inactive ST modder
Registration Date: 2007.03.27
Posts: 728
Location: Brugge (Flanders, Belgium)
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2008.08.28 23:36 |
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blackbird
Inactive ST modder
Registration Date: 2007.03.27
Posts: 728
Location: Brugge (Flanders, Belgium)
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Lake Deenie?
Lake Mon...
I can't read that last part
I'm absolutely not an expert when it comes to HR lore and regions.
Someone has maybe the full map.
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2008.08.29 15:10 |
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Gyssar
First Knight
Registration Date: 2006.09.07
Posts: 107
Location: Moscow, Russia
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I do believe that the map in question is the one that was developed by Noirgrim? Please correct me if I'm mistaken.
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2008.08.29 16:24 |
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Lady Nerevar
Marquise
Registration Date: 2006.01.04
Posts: 1,362
Location: Not in hiding anymore
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2008.08.29 22:17 |
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Tabber42
Knight
Registration Date: 2008.06.22
Posts: 81
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Okay, I think that the lake is Lake Manum(g?)(j?)a
I cannot tell between the letters, but I think it may be the 'j',
sounds more right to me. (Pardon my grammer, just woke up and very
groggy)
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2008.08.29 22:52 |
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Braggi
Seigneur
Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada
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Good to know I'm not the only one who can't read those names... for a
moment, I honestly thought I was losing my vision as a result of old
age.
I don't recall anything like either of those from Lore, so I suspect
they were tailor made for Noirgrim's mod. We may want to scrap them, or
as another possibility, we may want to include them as a homage to
Noir's work on HR through his mod project. That could be a respectful
thing to do... any thoughts?
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2008.08.29 23:01 |
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Tabber42
Knight
Registration Date: 2008.06.22
Posts: 81
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uhm, who is Noir? was he like, the previous starter of this mod or something?
And I see no lore to back up the names either, they could be names, or we could make up our own, and see which we like better
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2008.08.30 00:41 |
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Deeza
Editor
Registration Date: 2008.06.03
Posts: 1,066
Location: Procrastination
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Noirgrim is (or perhaps was, I'm not certain if he's still active) one
of the more senior members of Tamriel Rebuilt (he's currently an
honorary member over there, which is usually reserved for former core
members if I remember correctly). |
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2008.08.30 01:58 |
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Tabber42
Knight
Registration Date: 2008.06.22
Posts: 81
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Ah. Well, imho, I think we should maybe use one of his suggestions then, as a sort of 'tributation
correct word?)' to him, but make the rest our own.
After all, it is OUR mod eh?
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2008.08.30 11:30 |
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Lady Nerevar
Marquise
Registration Date: 2006.01.04
Posts: 1,362
Location: Not in hiding anymore
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long story short, noir was a moderator and onetime admin over at TR.
like a year ago he got really pissed off at the current administration
and left to start his own mod, to remake HR quickly and show everyone
that TR sucks. He eventually got married and gave the whole thing up.
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2008.08.30 16:44 |
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Braggi
Seigneur
Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada
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Well, the map is beautifully done, I must admit.
If we can decipher the lake names we can stay open to including them. Sadly however, they are prety hard to read in this version.
Getting back to the regions, I would like to start finalizing them
based on what we have so far. So, if anyone else has any regional name
ideas, now's the time to get them out there.
A point of interest: Bethesda used various sources for their geographic
place names in TES2. For example "Illiac Bay" would appear to be a
computer geek insider joke - "ILLIAC" was the name of a series of super
computers which you can find here: ILLIAC at wikipedia.
Bethesda is known for putting easter egg references into their games,
such as the body of Indiana Jone hidden in a cave-in and various other
popular references throughout Morrowind, the expansions, Oblivion and
Shivering Ilses.
We may want to keep this in mind for naming. Using pure Lore is great,
and I think we should do so wherever possible, however we should also
remember to have fun with things as well. This post has been edited 3 time(s), it was last edited by Braggi: 2008.09.02 22:03.
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2008.08.30 21:54 |
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Gyssar
First Knight
Registration Date: 2006.09.07
Posts: 107
Location: Moscow, Russia
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Dat link not be working.
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2008.09.02 09:00 |
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Braggi
Seigneur
Registration Date: 2006.09.23
Posts: 287
Location: B.C. Canada
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Yup. I went back and fixed it. Forgot to paste in the url. (Oops!
)
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2008.09.02 22:05 |
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