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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » Skyrim Visual Development » Ice Armor » Hello You
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Psychotic
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The thing is the ice plate reminds me of a braw. Tongue I mean I know I'm crazy, but it still reminds me of a braw. See how it looks with two ice plates, as you said, it may look alright.
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Ghogiel
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trying a couple things out, I think I can make us both happy. :) I dropped the ice to cover all of the lower section, but left the piece in the V line of the neck metal. I now looks as if the bit at the neck is part of the plate around the abdomimal. Its coooooolllllll .....But doesn't leave much metal for you to play with Yes

Greeves&boots then.... :D

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29.09.2006 09:26 Ghogiel is offline Send an Email to Ghogiel Search for Posts by Ghogiel Add Ghogiel to your Buddy List
Psychotic
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Can I have a screenie perhaps? :)
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Ghogiel
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Yes.
helmet: http://i25.photobucket.com/albums/c85/lego-botz/icehelmettexture2.gif

cuirass: http://i25.photobucket.com/albums/c85/lego-botz/icecuirasstexture3.gif

greeves: http://i25.photobucket.com/albums/c85/lego-botz/icegreevetex.gif

boots: http://i25.photobucket.com/albums/c85/lego-botz/iceboottex.gif

Its a little rough around the edges in the texturing department. I'll fix it up a bit and tweek the UVs in a couple places that aren't right. I think I'll have a cup of tea now :)

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Lookin good Ghogiel! I wish you luck with rigging everything since I know what it takes to get rigs working. I'm working on finishing up the ruby set for Elsweyr right now (just have the cuirass left to rig and I know its gonna be tons of work). I'f you run into problems while rigging I'd be glad to offer advice where I can.

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Arbiter
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Lookin' great. Helm is my absolute favourite. :) Good job!

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This post has been edited 1 time(s), it was last edited by Arbiter: 29.09.2006 16:08.

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unholyalliance
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I love that cuirass! like a mix of chain mail and ice!

Good job Good job!

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Psychotic
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No smiley could express my joy. Pleased Dancing Banana Rocking Banana ...well ok maybe there are a few. :D
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Ghogiel
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it gets the seal of approva thenl?

I'll go PC shopping next week. :) with tes4 running on this thing, it'll be convient enough to really start messing with the skin modifier and being able to test if my weight painting is fubar'ed.

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Psychotic
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Yep. Only one question, will the boots cover the lower part of the greaves?
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Ghogiel
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yeah pretty much. the only chain showing bellow the ice knee gaurd will be at the back of the knee area

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29.09.2006 16:54 Ghogiel is offline Send an Email to Ghogiel Search for Posts by Ghogiel Add Ghogiel to your Buddy List
Psychotic
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quote:
Originally posted by Ghogiel
yeah pretty much. the only chain showing bellow the ice knee gaurd will be at the back of the knee area

Ok, good.
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Liquid Cheese
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Looks beautiful, I especially like the helmet.
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Ghogiel
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that's handy Liquid C....cos it is now ingame and playable Dancing Banana

Ice #1: http://i25.photobucket.com/albums/c85/lego-botz/ice.gif
Ice #2: http://i25.photobucket.com/albums/c85/lego-botz/ice2.gif

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Very nice work, Ghogiel! Applause

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Psychotic
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*drools* :D

Good job!
15.11.2006 13:15 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Liquid Cheese
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Bitchin'!
15.11.2006 18:47 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
The Old Ye Bard
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Great Work Good job!

However I do think it could do with abit more transparency in places.
15.11.2006 19:34 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Psychotic
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quote:
Originally posted by The Old Ye Bard
However I do think it could do with abit more transparency in places.

I'll do that part once everything else is finished. Yes
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Ghogiel
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I was thinking that myself. also a very slight amount of glow mapping on te ice too.....you know...just so you know its magic :D

Boots are ingame and deforms pretty decent.

my atemp at rigging the cuirass however.....failed. It looked fine in nifscope but fubared ingame. the game didn't crash so I suppose thats good. I didn't exspect it to work any how. It may be down to a bone issue I'm missing. Will redo from scratch now I have the basic jist of what bone does what.

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Looks really sweet!!! Good job!
I've never liked the idea of ice armor and weapons, but of course they should be in the game to be true to TES and these look great!!! Very professional! =) I like how its blended with the chainmail!

I agree with toyb though that the ice texture might need some more transparency. I think also perhaps that it could be alittle more greyish with sparkles of lightblue? I think it looks alittle too blue atm, but that's just me...

In any case, keep up the good work!!! You're possitively awesome!!! Yes

Dancing Banana Rocking Banana
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Ghogiel
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Hmmmmm..i like the idea of kinda sparkle effect. Maybe someone can get a bit creative with glow map. :)

I have the cuirass in game. rigging is a isn't terrible. but the elbows and pauldrons need a fair amount of fixorating. aswell as a vert that is probably weighed to some random bone on another part of the mesh.

phew.

least it went in. and will probably look pretty good in the end. And boy have I learnt a few things about making a model that will be easy to rig. it hurts my brain. Eek 1

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Siesta Guru
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I love posts like those :D I have no clue what he's saying, not at all:

Glow map Confused
Rigging Confused
Vert Confused
Weihed to some random bone Confused

But I mglad its working out :D

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Ghogiel
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Ice Screen #2: http://i25.photobucket.com/albums/c85/lego-botz/icescreen2.gif

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The Old Ye Bard
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It's great that you've got it all rigged now, but I think the normal maps need some more work at the moment the "ice" doesn't really look like ice.
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Psychotic
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quote:
Originally posted by Ghogiel
http://i25.photobucket.com/albums/c85/le.../icescreen2.gif

Oooo.... Aaaa.... :D

GREAT! It's still ok if I tweak the textures once you're done right?
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Ghogiel
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quote:
Originally posted by The Old Ye Bard
It's great that you've got it all rigged now, but I think the normal maps need some more work at the moment the "ice" doesn't really look like ice.



It isn't all rigged. the pauldrons ....I will get them, I have an ok rig on it. needs some special ninja attentenion. also elbows aren't perfect by a long way.

boots were piss easy.

greeves on the other hand are close....but the knee bend isn't perfect yet.

Bear helm is rigged pretty sweet now though. Might give a coulpe more verts that final tweek. should flex nicely with the animations. Outa all my models that is the one I hope comes off too a high standard. It get that sense of accomplishment looking at it :D

yes psyc you can do whatever to the textures. but only after I get through with them :)

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This post has been edited 1 time(s), it was last edited by Ghogiel: 17.11.2006 18:57.

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Liquid Cheese
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Man, that looks badass. The chainmail and ice mix was a good move.
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Ghogiel
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greeves are rigged. need a slight adjustment to the groin and a tiny bit of thigh. might tweek the knees too. essentially its there. :)

I just found a nice trick in rigging. bend the bone alittle and weigh frome there...you get to see the mesh move around as you weigh verts. I haven't foun out ho to make the skeleton go back to its original position....so what I have done was save a copy of the verts weights(envelopes) and reload the max scene to before you moved a bone, then just load up the envelope and your weights will be updated but with on a skeleton that hasn't bee moved.....I did try to write down the x y z of the bone then move it..weigh in that position then put it back in the xyz of its original position....but weighing seems to change the zxy....so when I put the numbers in it ain't where it should be. atleast I have a way of doing that.

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The Old Ye Bard
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When can we expect it to be completly rigged?
18.11.2006 00:40 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Ghogiel
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when I'm happy with it. :D

Its not the rigging I'm worried about. Its the stupid gloss&spec material settings in max or nifscope thats bugging me.

I have the boots and helmet done. waiting for me to know how to export the material or set up the material in nifscope. greeves and all but done rigged. I just started rerigging the cuirass. Because I understand how to make a decent rig now. :)

couple days maybe, if spend 2-3 hours rigging the cuirass tomarrow it'll be done. It won't be doing nothing till I figure out this material stuff though. and I won't even start the ground meshes till I have the other stuff waiting for them.

basicly its wrapping up a few loose ends that could take awhile.


Edit: alright....I have gotten some info on the spec and gloss setting thing.....its the normal maps and some nifsope settings :) . kinda easy to fixorate. phew I was hoping it wasn't a export thingy :)

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This post has been edited 1 time(s), it was last edited by Ghogiel: 18.11.2006 01:38.

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Ghogiel
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Its close to done now.

I just had a coooool idea for the shield....... I'm gonna do it in the shape of a snowflake. :)

I need an idea for the swords......I scrapped the other atempt at them. I have a rough idea. not solid enough to model though

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This post has been edited 1 time(s), it was last edited by Ghogiel: 18.11.2006 22:26.

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WhiteWizard
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The last sword posted makes me think of an icy type sword.
Even more of my concept art!

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This post has been edited 1 time(s), it was last edited by WhiteWizard: 18.11.2006 22:36.

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The Old Ye Bard
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quote:
Originally posted by Ghogiel
Its close to done now.

I just had a coooool idea for the shield....... I'm gonna do it in the shape of a snowflake. :)

I need an idea for the swords......I scrapped the other atempt at them. I have a rough idea. not solid enough to model though


Maybe just a design of a snow flake on it, but the actual shield as a snowflake is a bit far fetched.
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Ghogiel
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no not really.
the snow flake is essentially a hexagon. A hexagon will make a good shield shape. It'll look good, be unique, and will be functional in shape.

I dunno what you are going on about anyway...the armor is make outa magical ice.. thats pretty far fetched to me. Yes

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Ghogiel
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Hmmm.... http://i25.photobucket.com/albums/c85/lego-botz/shieldscr.gif

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Psychotic
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quote:
Originally posted by Ghogiel
Hmmm.... http://i25.photobucket.com/albums/c85/lego-botz/shieldscr.gif


Maybe just make it a simple hexagon, the current shield looks nice but it reminds me too much of Christmas. :D
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Ghogiel
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forget that shield design - I scrapped it.

Anywho thingy boo.

I made gnd nifs. the colision is stock stuff. It isn't all that bad though. I think it passes. tis annoying not being able to export collision. I spend another couple hours not getting it to work. I dunno why either. Confused

I guess I'll go grab some screens. seeing I have to go test it all and the bonemold in game now......Be back in 20mins with screens. :D

I guess its done now, well sorta. texturing isn't the best. *reminds self to put "IS NOT A TEXTURER" in sig* and the arms could do with a better rig job. Which is a simple update when I have an hour or 2 spare on it. And gaunlets..need gauntlets.

EDIT:
:lmao: I totally screwed up the cuirass! oops. I was splitting the mesh last I messed with it. and never tested it till now.Well I know what not to do :) . I'll just use the previous nif before I started splitting it and get it right this time.

the gnd nifs work nicely though, http://i25.photobucket.com/albums/c85/lego-botz/icegnd.gif

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This post has been edited 2 time(s), it was last edited by Ghogiel: 21.12.2006 00:43.

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Psychotic
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quote:
Originally posted by Ghogiel
forget that shield design - I scrapped it.

Anywho thingy boo.

I made gnd nifs. the colision is stock stuff. It isn't all that bad though. I think it passes. tis annoying not being able to export collision. I spend another couple hours not getting it to work. I dunno why either. Confused

I guess I'll go grab some screens. seeing I have to go test it all and the bonemold in game now......Be back in 20mins with screens. :D

I guess its done now, well sorta. texturing isn't the best. *reminds self to put "IS NOT A TEXTURER" in sig* and the arms could do with a better rig job. Which is a simple update when I have an hour or 2 spare on it. And gaunlets..need gauntlets.

EDIT:
:lmao: I totally screwed up the cuirass! oops. I was splitting the mesh last I messed with it. and never tested it till now.Well I know what not to do :) . I'll just use the previous nif before I started splitting it and get it right this time.

the gnd nifs work nicely though, http://i25.photobucket.com/albums/c85/lego-botz/icegnd.gif

That's good/bad to hear. :D

Ah well, once you fix it I'll mess with the textures a bit as promised. Yes
21.12.2006 01:00 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
The Old Ye Bard
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Great work Good job! Yes
21.12.2006 05:38 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » Skyrim Visual Development » Ice Armor

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