Hello (Azkur Wip's) |
Azkur_pt
First Knight
Registration Date: 27.10.2006
Posts: 39
Location: Portugal
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hi I am here beacause the old ye bard asked me for modeling for you,
for you to know my main project is the valenwood beacause it was the
first to join and the one I am most focused to model and I would be a
jerk if I make this project more important then the valenwood and
leting them blind....
but as I am here to say welcome here is my portofolio with most of my work with 3d.....
http://s70.photobucket.com/albums/i115/Azkur/jogo/
the program I use is modo 202 from luxology and I am not a pro but I am not a newbie so I hope you enjoy my work
__________________ I am a proud portuguese
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02.11.2006 19:22 |
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Qxzyz
Elder of Skyrim
Registration Date: 23.08.2006
Posts: 304
Location: NC, USA
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Welcome!
The models in your portfolio are quite impressive!
I'm glad you're working with us!
Mead time!
__________________ "Mysteries force a man to think, and so injure his health."
-Edgar Allan Poe
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02.11.2006 19:28 |
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Azkur_pt
First Knight
Registration Date: 27.10.2006
Posts: 39
Location: Portugal
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Lool thx man as I said I am not a pro but I am not a newbie also
__________________ I am a proud portuguese
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02.11.2006 19:30 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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Wow awsome, we really need good modelers. If you could do architecture that would be really cool.
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02.11.2006 19:37 |
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quote: |
Originally posted by Azkur_pt
hi I am here beacause the old ye bard asked me for modeling for you,
for you to know my main project is the valenwood beacause it was the
first to join and the one I am most focused to model and I would be a
jerk if I make this project more important then the valenwood and
leting them blind....
but as I am here to say welcome here is my portofolio with most of my work with 3d.....
http://s70.photobucket.com/albums/i115/Azkur/jogo/
the program I use is modo 202 from luxology and I am not a pro but I am not a newbie so I hope you enjoy my work |
Welcome
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02.11.2006 19:42 |
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Azkur_pt
First Knight
Registration Date: 27.10.2006
Posts: 39
Location: Portugal
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yeah I think I can model archi but I really never tried for valenwood I
made a tree house and a marble vila but the marble vila has some prety
hard shapes to make without looking bad or without apearing some errors
but I made my way trough the model and it looked prety nice.... but thx
for the kind words..
another thing that I would like to know is how many polys do you want for weapons and buildings etc....
my weapons usualy have 1000 polys 2000 max but sometimes I get to 3000 but only when there are a lot of rouded faces and shapes
__________________ I am a proud portuguese
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02.11.2006 19:44 |
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Siesta Guru
Elder of Skyrim
Registration Date: 15.10.2006
Posts: 516
Location: Sleeping in a bar
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Welcome to skyrim
Some nice work you got there
__________________ ou av andanyammis
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02.11.2006 20:07 |
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Arbiter
Archduke
Registration Date: 24.10.2005
Posts: 1,918
Location: Croatia the Nether-Bringer
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Hmm I just realized Skyrim got another member..... NOES!
__________________ The Forgotten Ones have returned.
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02.11.2006 20:16 |
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Qxzyz
Elder of Skyrim
Registration Date: 23.08.2006
Posts: 304
Location: NC, USA
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lol....
Here, Arbiter -- drown your disappointment in this mead!
__________________ "Mysteries force a man to think, and so injure his health."
-Edgar Allan Poe
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02.11.2006 20:21 |
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Azkur_pt
First Knight
Registration Date: 27.10.2006
Posts: 39
Location: Portugal
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loool arbiter I didn't forgot valenwood and I am making a special present for you loool
__________________ I am a proud portuguese
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02.11.2006 20:23 |
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Arbiter
Archduke
Registration Date: 24.10.2005
Posts: 1,918
Location: Croatia the Nether-Bringer
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02.11.2006 20:27 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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quote: |
Originally posted by Arbiter
Hmm I just realized Skyrim got another member..... NOES!
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All your member are belong to us...
In all seriousness though some proper Nordic long houses would be really cool.
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02.11.2006 21:45 |
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Ebonyknight
Seigneur
Registration Date: 04.02.2006
Posts: 766
Location: Canada, Ontario
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Azkur if you ever want to help Vvardenfell
__________________ Some say I'm here, Others say I'm there, but really... I am every where
Beware I am Shadow I am the darkness in the corner waiting for you to
take your mind off things for a moment then I strike without hesitation
and leave no trail
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02.11.2006 21:45 |
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Qxzyz
Elder of Skyrim
Registration Date: 23.08.2006
Posts: 304
Location: NC, USA
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quote: |
Originally posted by Alasdair
All your member are belong to us...
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__________________ "Mysteries force a man to think, and so injure his health."
-Edgar Allan Poe
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02.11.2006 22:14 |
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Azkur_pt
First Knight
Registration Date: 27.10.2006
Posts: 39
Location: Portugal
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Well I might be interested in doing models for vvanderfall
but I realy dont have time just send me some sketchs for azkur_the_slayer@hotmail.com and I will try to make them...
also anyone who wants to join me in ,sm go ahead
__________________ I am a proud portuguese
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02.11.2006 22:30 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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Welcome to Skyrim for Oblivion
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03.11.2006 00:01 |
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Azkur_pt
First Knight
Registration Date: 27.10.2006
Posts: 39
Location: Portugal
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thx Siegfried I am happy to be here
__________________ I am a proud portuguese
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03.11.2006 00:02 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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Anything in particular you are interested in modelling?
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03.11.2006 00:22 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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Azkur_pt, I've been watching all the work you have been doing for
Valenwood and all I can say is... AWESOME! (and I don't say "awesome"
unless I mean it
)
Welcome to Skyrim!
As Alasdair said, some Nordic long houses would be nice if you are
interested in modeling some. They are not too complicated in form so
they shouldn?t take much of your time. There are many other things you
could model if you are not interested in long houses of course.
@Arbiter: You Bosmer can't drink a bottle on non-alcoholic beer without passing out!
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03.11.2006 02:37 |
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It would be nice if you could make the Skall buildings as they will be used in Solstheim and rural areas in Winterhold.
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03.11.2006 03:27 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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quote: |
Originally posted by The Old Ye Bard
It would be nice if you could make the Skall buildings as they will be used in Solstheim and rural areas in Winterhold. |
Winterhold will be using Corwyn's architecture set, at least that's
what Psych wants. And yes, I have been in touch with Corwyn, and he is
working on it slow and steady, but Skall inspired architecture would be
good for another area like White Hold. |
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03.11.2006 04:19 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Siegfried
quote: |
Originally posted by The Old Ye Bard
It would be nice if you could make the Skall buildings as they will be used in Solstheim and rural areas in Winterhold. |
Winterhold will be using Corwyn's architecture set, at least that's
what Psych wants. And yes, I have been in touch with Corwyn, and he is
working on it slow and steady, but Skall inspired architecture would be
good for another area like White Hold. |
True. Winterhold is one of the "old" Holds and as such should use a
more traditional Nordic architecture such as Corwyn's. It is also one
of the more developed Holds making the Skaal architecture a bit too
primitive for use in Winterhold.
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03.11.2006 04:28 |
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quote: |
Originally posted by Psychotic
quote: |
Originally posted by Siegfried
quote: |
Originally posted by The Old Ye Bard
It would be nice if you could make the Skall buildings as they will be used in Solstheim and rural areas in Winterhold. |
Winterhold will be using Corwyn's architecture set, at least that's
what Psych wants. And yes, I have been in touch with Corwyn, and he is
working on it slow and steady, but Skall inspired architecture would be
good for another area like White Hold. |
True. Winterhold is one of the "old" Holds and as such should use a
more traditional Nordic architecture such as Corwyn's. It is also one
of the more developed Holds making the Skaal architecture a bit too
primitive for use in Winterhold. |
Whiterun was to use Corwyn's Archtecture, I have a modler working on
Architecture for Winterhold, much more suited for an old hold, and a
hold which is currently capitol.
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03.11.2006 05:29 |
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If you are not up for making architecture, we could use a Horker
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03.11.2006 21:06 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
If you are not up for making architecture, we could use a Horker
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Huh?
I'm only asking that you tell me what description/concept
drawings/pictures you gave the modeler (and who the modeler actually
is). I don't mind having a new set for Winterhold, but first I have to
know how that set is going to look.
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03.11.2006 21:53 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 788
Location: Ireland
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quote: |
Originally posted by Psychotic
@Arbiter: You Bosmer can't drink a bottle on non-alcoholic beer without passing out!
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Here I have to contradict you, come to Valenwood and have a bottle of
Jagga, but be careful not to pass out and get eaten by hoarvoars
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03.11.2006 22:09 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by FLESH
quote: |
Originally posted by Psychotic
@Arbiter: You Bosmer can't drink a bottle on non-alcoholic beer without passing out!
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Here I have to contradict you, come to Valenwood and have a bottle of
Jagga, but be careful not to pass out and get eaten by hoarvoars
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Mead is the only TRUE alcoholic beverage as you very well know.
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03.11.2006 22:28 |
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Arbiter
Archduke
Registration Date: 24.10.2005
Posts: 1,918
Location: Croatia the Nether-Bringer
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Every thread turns to mead debate.
I hope you have a model for mead bottle.
__________________ The Forgotten Ones have returned.
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03.11.2006 22:57 |
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quote: |
Originally posted by Psychotic
quote: |
Originally posted by The Old Ye Bard
If you are not up for making architecture, we could use a Horker
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Huh?
I'm only asking that you tell me what description/concept
drawings/pictures you gave the modeler (and who the modeler actually
is). I don't mind having a new set for Winterhold, but first I have to
know how that set is going to look. |
I wasn't talking to you.
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03.11.2006 23:07 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
quote: |
Originally posted by Psychotic
quote: |
Originally posted by The Old Ye Bard
If you are not up for making architecture, we could use a Horker
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Huh?
I'm only asking that you tell me what description/concept
drawings/pictures you gave the modeler (and who the modeler actually
is). I don't mind having a new set for Winterhold, but first I have to
know how that set is going to look. |
I wasn't talking to you. |
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03.11.2006 23:24 |
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quote: |
Originally posted by Psychotic
quote: |
Originally posted by The Old Ye Bard
quote: |
Originally posted by Psychotic
quote: |
Originally posted by The Old Ye Bard
If you are not up for making architecture, we could use a Horker
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Huh?
I'm only asking that you tell me what description/concept
drawings/pictures you gave the modeler (and who the modeler actually
is). I don't mind having a new set for Winterhold, but first I have to
know how that set is going to look. |
I wasn't talking to you. |
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I was talking to Azkur
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03.11.2006 23:26 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
I was talking to Azkur
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Phew... for a moment there I thought my insanity had rubbed off on you.
Yes, Horkers would be nice, though we will need new animations for that eventually.
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03.11.2006 23:32 |
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quote: |
Originally posted by Psychotic
quote: |
Originally posted by The Old Ye Bard
I was talking to Azkur
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Phew... for a moment there I thought my insanity had rubbed off on you.
Yes, Horkers would be nice, though we will need new animations for that eventually. |
We could probably get the Lore Creatures Expansion People to animate for an excahnage for use in their mod/resource.
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03.11.2006 23:37 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
We could probably get the Lore Creatures Expansion People to animate for an excahnage for use in their mod/resource. |
Maybe, but we actually need a model first.
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03.11.2006 23:38 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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So whats up with the Winterhold architecture?
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03.11.2006 23:40 |
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quote: |
Originally posted by Siegfried
So whats up with the Winterhold architecture? |
That's between me and Psychotic for the moment, expect some screenies in a few days time
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03.11.2006 23:45 |
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