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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » Skyrim Visual Development » Horker Model » Hello You
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The Old Ye Bard
Princess


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Registration Date: 25.05.2006
Posts: 3,396

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quote:
Originally posted by Richard
I don't know anything about animations etc, but what was the problem with getting new animations into the game?


There isn't one, it just takes several lengthy and complicated procedure to do it, which include using several buggy importers not designed to be used for OB, and going though several differnt programs. And ontop of that someone has to actualy make the animations to begin with, which is probably one of the hardest things (Especially since the Horker needs atleast 10+ new animations).
20.03.2007 08:12 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Ghogiel
Inactive ST modder


Registration Date: 16.08.2006
Posts: 471

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yep. something like 15-20 kfs are required.

But from what I have learnt recently animations aren't really uber hard to make at all. Just have a decent rig all set with controllers will take a big strain out of it. Then its basically just like flash animation really, just make keyframes . There are some bits that are doing my head a bit though. And I have no clue how to get them to export right and to work in game, luckily Saiden Storm made a tutorial just for that. :)

I still think it'll need custom rig and animation.

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21.03.2007 02:10 Ghogiel is offline Send an Email to Ghogiel Search for Posts by Ghogiel Add Ghogiel to your Buddy List
Richard
Chieftain of Skyrim


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Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand

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I'll hopefully be able to help later this year or next year, as I'll have experience with 3d by then. I'm being taught by someone who has 6 awards under her belt for animation and recently won some 'Best Texturer in NZ' thing
21.03.2007 05:17 Richard is offline Send an Email to Richard Search for Posts by Richard Add Richard to your Buddy List
Necron28290
Knight


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Registration Date: 15.07.2006
Posts: 77

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alittle bit of bad news I had a crash on my raid last month and lost al my 3ds work including the horker abit more bad news is that I brought vista and it doesnt work with my copy of 3dsmax =( but I'm hoping to have it fixed next week so I will begin work on a new horker model and maybe a few more Bloodmoon creatures aswell once its sorted
thanks
necron
08.04.2007 23:06 Necron28290 is offline Send an Email to Necron28290 Search for Posts by Necron28290 Add Necron28290 to your Buddy List View the MSN Profile for Necron28290
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » Skyrim Visual Development » Horker Model

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