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MrDude
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Registration Date: 28.02.2007
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Hi there, name's Eric. I just found your guy's mod using the Tamriel wikipidia website(http://www.uesp.net/wiki/Tamriel:Tamriel) and am extreamly exited about this mod. The only problem I can think of is that I have also been fallowing another Tamriel rebuild team that is makeing the rest of Morrowind for TES3 and Hammerfell for TES4(http://www.tamriel-rebuilt.org/). The problem with that is that this mod and the Hammerfell mod probably won't be compadible!!! So it seem now I have to choose where to go, hammerfell or skyrim Confused . This might be a bit much to ask for from the likes of a lowly fan but is there a posibility of the two mods joining together? Or at least making this mod not conflict with the hammerfell mod? That would be totaly and freakishly awsome to be able to go to both hammerfell and skyrim whenever I want!

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Mormacil
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Why wouldn't they be compatable? They're in different worldspaces.

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Lady Nerevar
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they should be compatible, unless skyrim is doing something freaky wich I'm not aware of (wich I dont think it is).

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This post has been edited 1 time(s), it was last edited by Lady Nerevar: 28.02.2007 23:34.

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SACarrow
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An interesting question: Aren't there a couple of cities on the HF/Skyrim border that are divided a la Berlin prior to reunification? If so, that might call for coordination at some point...

Later,
Steve
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Lady Nerevar
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only dragonstar, and I believe that TR is planing to make both halves.

some sort of coordination might be interesting though Wink

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Psychotic
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The two mods will be compatible, no question about it. Yes

TR can have the both halves of Dragonstar... we already have too much on our hands as it is (they can of course use some of our resources if necessary). Tongue
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SACarrow
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I guess I was thinking it would be cool to have something like the Brandenburg Gate that allows a pass-through from one to the other. It absolutely makes much more sense for one side to mod the city and for that side to be TR.

Later,
Steve
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MrDude
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OH so what you guys are saying is that in your mod you can't just walk over the border in oblivion and be in yourguy's mod? They arn't seemless? If so then that's a bummer. How will you get to skyrim? Use a portal? Or screw around with the .esm files so that when you play oblivion you start in skyrim?

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The Old Ye Bard
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Dragonstar is well within the borders of Hammerfell, and is not the closest anyway.
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SACarrow
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Apparently Dragonstar is more like Berlin than I knew. :) TOYB & LN are correct (big stunner there): Dragonstar is slightly within the official HF/SK border, but a small portion of HF was captured by Nords in the War of the Bend'r-mahk about 36 years prior to OB, and as far as I can tell from The Imperial Library, that portion including half of Dragonstar is still Nord-occupied but still well within recognized HF territory. My bad for thinking it was on an Empire-recognized border.

MrDude: HF and SK are not being done by affiliated groups, and would be in different worldspaces even if they were. I imagine that transitions will at some point be done as they will be for all BC mods. I'm not sure if any BC mods share worldspaces, except possibly for Valenwood and Elsweyr.

Later,
Steve
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The Old Ye Bard
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quote:
Originally posted by SACarrow
Apparently Dragonstar is more like Berlin than I knew. :) TOYB & LN are correct (big stunner there): Dragonstar is slightly within the official HF/SK border, but a small portion of HF was captured by Nords in the War of the Bend'r-mahk about 36 years prior to OB, and as far as I can tell from The Imperial Library, that portion including half of Dragonstar is still Nord-occupied but still well within recognized HF territory. My bad for thinking it was on an Empire-recognized border.

MrDude: HF and SK are not being done by affiliated groups, and would be in different worldspaces even if they were. I imagine that transitions will at some point be done as they will be for all BC mods. I'm not sure if any BC mods share worldspaces, except possibly for Valenwood and Elsweyr.

Later,
Steve


They (V and E) share the same Heightmap, but not the world space (If that makes sense).
01.03.2007 09:41 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Psychotic
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quote:
Originally posted by MrDude
OH so what you guys are saying is that in your mod you can't just walk over the border in oblivion and be in yourguy's mod? They arn't seemless? If so then that's a bummer. How will you get to skyrim? Use a portal? Or screw around with the .esm files so that when you play oblivion you start in skyrim?

There is no way to make Skyrim in the same worldspace as Cyrodiil or any other province for that matter because of a technical limitation... a heightmap can only be as big as 6x6 quads. The border between Skyrim and the other provinces will be coordinated however so they match as closely as possible. The player will be able to get to Skyrim from Cyrodiil trough border passes such as Haerter's Gap.
01.03.2007 12:42 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
FLESH
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quote:
Originally posted by SACarrow

MrDude: HF and SK are not being done by affiliated groups, and would be in different worldspaces even if they were. I imagine that transitions will at some point be done as they will be for all BC mods. I'm not sure if any BC mods share worldspaces, except possibly for Valenwood and Elsweyr.

Later,
Steve


No that was dropped a while ago, we have separate HM's because originally the one HM was too large (65 quads, the limit being somewhere in the thirties, I can fully remember anymore Tongue ). As for the World Space thing, I'm pretty sure there will be boats/travelers/other means of transport to our Provinces, which is better than a portal popping up from no where :D
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Lady Nerevar
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a good part of eastern Hammerfell and Highrock is captured by the nords, but still belongs to the respected provinces. Included cities are Dragonstar, Jhena, and Elinhir, dragonstar bieng the main one where real ocupation is. the nords also managed to get a few small settlements on HF/HR land.

a gate from mod to mod would not work for the simple reason that one would have to have both mods active.

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Psychotic
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quote:
Originally posted by Lady Nerevar
a good part of eastern Hammerfell and Highrock is captured by the nords, but still belongs to the respected provinces. Included cities are Dragonstar, Jhena, and Elinhir, dragonstar bieng the main one where real ocupation is. the nords also managed to get a few small settlements on HF/HR land.

a gate from mod to mod would not work for the simple reason that one would have to have both mods active.

Yeah, we Nords PWN ALL! Cool

:D

But to the point...

I think a gate from mod to mod is possible, it simply won't work if only one .esm is active. The best way to do something like this is by setting up a fast travel NPC like in Morrowind that can take you to the other worldspace either by land or sea (for anything else like a border town divided in two you would have to have a copy of the town in both worldspaces which will cause all kinds of problems).
01.03.2007 21:02 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Lady Nerevar
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an even simpler way to link together 2 mods using a gate would be to have the gate avaliable for crossing in a whole different optional ESP.

no, redguards PWN all. Yokuda was conquering while the Nords were rear ending sheep (the F word is blocked. sob, my SoIaF quote is ruined). it took the Raga a matter of months to whipe out any and all oposition and settle into Hammefell. The only reason Nords were able to take any land at all was because of social unrest and division at the time. it must also be noted that most of the Nord ocupation oposition is centered in Hammerfell, and that we have swords made of thought that create atomic explosions. Yes

ehem Tongue

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Mormacil
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off topic: Nobody beats the Dunmer Wink

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SACarrow
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Another off-topic post:

LN: Which book is that quote in? I've read all of them twice and geek on it enough that I know GRRM was too sick to make the New Haven pizza crawl :D , but that one draws me a blank.

Thanks,
Steve
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Psychotic
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quote:
Originally posted by Lady Nerevar
no, redguards PWN all. Yokuda was conquering while the Nords were rear ending sheep (the F word is blocked. sob, my SoIaF quote is ruined). it took the Raga a matter of months to whipe out any and all oposition and settle into Hammefell. The only reason Nords were able to take any land at all was because of social unrest and division at the time. it must also be noted that most of the Nord ocupation oposition is centered in Hammerfell, and that we have swords made of thought that create atomic explosions. Yes

ehem Tongue

Sore looser! :lmao:

It all boils down to the fact that Nords have a city in Redguard teritory and the Redguards don't have one on Nord territory.
Also Nordic voice magic would shatter those Redguard swords of yours to little tiny pieces... along with any Redguard skulls. Yes

*sigh*

The amount of geekyness in this thread is so huge it's not even funny. Scared
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Richard
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quote:
Originally posted by SACarrow
Another off-topic post:

LN: Which book is that quote in? I've read all of them twice and geek on it enough that I know GRRM was too sick to make the New Haven pizza crawl :D , but that one draws me a blank.

Thanks,
Steve



How can you be off topic in a post that is about "Hello" ?

quote:
a gate from mod to mod would not work for the simple reason that one would have to have both mods active.


Could someone explain that to me...if you were trying to go from one to the other, you'd need them both active anyway right? Otherwise you wouldn't be trying to do it

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quote:
Originally posted by Richard
quote:
a gate from mod to mod would not work for the simple reason that one would have to have both mods active.


Could someone explain that to me...if you were trying to go from one to the other, you'd need them both active anyway right? Otherwise you wouldn't be trying to do it

If both mods are active it will work, if they're not it won't... simple. :)
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SACarrow
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Can such a gate be in an ESP dependent upon both, the way that Razorwing said earlier that inter-mod quests would have to be implemented?

Thanks,
Steve
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MrDude
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quote:
The player will be able to get to Skyrim from Cyrodiil trough border passes such as Haerter's Gap.


I guess that I'm fine with it not being seemles as long as I can go to skyrim and back to cyrodiil at any time that I wish in game. I don't mind if it's to scale so much. I think that bethesda made cyrodiil and vvardenfell rather small Frown . I would actualy prefer that you make skyrim as large as realisticly possible.

I was also wondering if you were making new meshs and models for grass and trees at all. You know something along these lines:

Ed.Rw 090219: The image was permanently lost.


or something like this:

Ed.Rw 090219: The image was permanently lost.


You know lots of pines, furns, moss and short grass. Not saying you should as I can see it would be hard but it still would be nice.

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From my understanding (and limited participation), there are indeed many original new models as well as retextured OB models. Wanna help? :D :D

I don't know if this is possible, but it would be cool if on the Skyrim border cells with Cyrodiil, when you get the "Go back" message, when Skyrim is installed, the message reads something like "A group of large, extremely well-armed Nord gentlemen have politely suggested that if you wish to enter their province, you should go to Haerter's Gap". :D
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SURE! I would love to help but alas I have no experience in mod making or editing. Once long ago I map a map for half life that failed profoundly. I also tried making textures using paint and photoshop back in the day but it was only an experiment. If I had the training, the softwere and more knowledge of Tamriel and Skyrim, I believe that I would help.

quote:
when you get the "Go back" message


That's funny because I downloaded a mod that turns that off. It came with a new castle that I downloaded that, while still in cyrodiil, is outside the "boarders". I never use it though Tongue . Might aswell just get rid of it.

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Skyrim IS as big as it can possibly be. Yes

At the moment there is only one new flora related model, a new pine tree. I'm sure more will be made as time goes by.

quote:
Can such a gate be in an ESP dependent upon both, the way that Razorwing said earlier that inter-mod quests would have to be implemented?

Yes, it's possible and probably the best way to do it. :)
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Lady Nerevar
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quote:
It all boils down to the fact that Nords have a city in Redguard teritory and the Redguards don't have one on Nord territory.


incorrect. it all boils down to the fact that skyrim is cold and suckly while hammerfell is a nice resort spot Wink Also, you would have no time to use your screaming techniques, becuase by the time you open your mouth (or before) you will alredy be dead

quote:
Which book is that quote in?

not too sure. I'm think that is in book 3, when dany is conquering in the slavers bay. the original quote goes something like "Ghis was an empire while Valyria was still fuck1in9 sheep". probably sometime around the unsullied, since after that she didn't talk to them that much Wink

[edit]

I'm making myself a dorthraki outfit and going horseback riding. trump that Yes Good job! Tongue

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Alasdair
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The only reason the Nord's haven't totally conquered hammerfell is that they don't like the heat. Remember the naked Nord in Mournhold?

And the only reason that the Redguards conquered Hammerfell so quickly is because there weren't any Nords there.
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Lady Nerevar
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there were plenty of other elves, humans, and creatures though. Not to mention the inhospitable climate and all kinds of other natural bariers. the redguards were able to overcome the creatures with their power and the nature with their wit. not that nords would have helped much anyhow in the beggining of the 1st era.

the nords never had an empire. the redguards on the other hand has what was probably the largest and earliest empire in existance.

It was also the redguards who stoped and defeated many of nirn's strongest armines (camoran usurper, tiber to a degree, highrock, etc.)

and devs like redguards more Tongue

(how about we stop this now? I'm getting tiered)

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Mongati HoonDing tiavo; li-mansao einei diang.


Cassandra for the memospore era

This post has been edited 1 time(s), it was last edited by Lady Nerevar: 02.03.2007 23:19.

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Richard
Chieftain of Skyrim


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quote:
Originally posted by SACarrow
From my understanding (and limited participation), there are indeed many original new models as well as retextured OB models. Wanna help? :D :D

I don't know if this is possible, but it would be cool if on the Skyrim border cells with Cyrodiil, when you get the "Go back" message, when Skyrim is installed, the message reads something like "A group of large, extremely well-armed Nord gentlemen have politely suggested that if you wish to enter their province, you should go to Haerter's Gap". :D


I don't think that'd be a good idea...it'd slay immersion with a battleaxe Confused
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SACarrow
The Voice Guy


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And the invisible fence that tells you "Go back" doesn't?

Steve
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MrDude
Protector


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Man this thread reeks of nerd. Well might as well not deny being a nerd and pitch in.

Let us not forget that had Ysgramor and his 500 warriors not defeated the Aldmer in the mythical era there would be no empire of man in the modern era. To me that is the most important war in the history of Tamriel because it's effects are so profound that nothing would be the same had Ysgramor not escaped to rally a force. For all we know Tamriel would still be speaking elvish in the modern era had things turned against the nords. So in a way, NORDS RULE!!!! Dancing Banana Rocking Banana

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This post has been edited 1 time(s), it was last edited by MrDude: 03.03.2007 01:33.

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Mormacil
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I stick with my statement that Dunmer rule more Tongue Unlike the Nords and Redguards the Dunmer are still semi independant Wink

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The Old Ye Bard
Princess


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quote:
Originally posted by Mormacil
I stick with my statement that Dunmer rule more Tongue Unlike the Nords and Redguards the Dunmer are still semi independant Wink


Yes ofcourse, that's why there is an Imperial Fort next to nearly every main town, and is ruled by a pro-Empire King Tongue
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Mormacil
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Yeah you can't keep them under control in an y other way Tongue Seriously, check out the power the houses have, they even have "armies". And the Dunmer never officially surrenderede, unlike some othger races...

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The Old Ye Bard
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quote:
Originally posted by Mormacil
Yeah you can't keep them under control in an y other way Tongue Seriously, check out the power the houses have, they even have "armies". And the Dunmer never officially surrenderede, unlike some othger races...


Yes ofcourse...powers. Dres and Hlaalu are eating out of the Empires hand, Redoran is completly decimated and the Televani couldn't care less about anything going on. Then there's house Indoril who are crumbling into dust, and the temple which everyone is leaving. The Empire has such a strong grip that they banned slavery all together. Even the Nerevarine was working for the Empire!
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Mormacil
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I, I, I never worked for any imperial pig Tongue Yes I ddi some favours for an old friend, but I never bowed to the emperors will Tongue

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The Old Ye Bard
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quote:
Originally posted by Mormacil
I, I, I never worked for any imperial pig Tongue Yes I ddi some favours for an old friend, but I never bowed to the emperors will Tongue


You defeat Dagoth Ur, the biggest threat to the Empire, sent by Uriel Septim to do so.
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Mormacil
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Not really, First I went hun ting on Solstheim, then I just killed the man for haunting my dreams, something I'm very sensetive about. And after all he was a threat to me and my worlddominating power.

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"Do not seek to follow the footsteps of the wise, seek what they sought"

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Lady Nerevar
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quote:
Originally posted by MrDude
Man this thread reeks of nerd. Well might as well not deny being a nerd and pitch in.

Let us not forget that had Ysgramor and his 500 warriors not defeated the Aldmer in the mythical era there would be no empire of man in the modern era. To me that is the most important war in the history of Tamriel because it's effects are so profound that nothing would be the same had Ysgramor not escaped to rally a force. For all we know Tamriel would still be speaking elvish in the modern era had things turned against the nords. So in a way, NORDS RULE!!!! Dancing Banana Rocking Banana


what is wrong with speaking elven? Wink even if ysgramor had gotten PWNed the redguards would have shown up. chaces are that they would have formed the first empire instead of al-esh then.

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Mongati HoonDing tiavo; li-mansao einei diang.


Cassandra for the memospore era
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