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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » The Mead Hall » Armor » Hello You
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Terje
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Registration Date: 08.03.2008
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Armor Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

I’ve made an armor mesh and texture in 3ds max 9 of a chainmail hauberk. problem is I just can’t seem to get them to show up in oblivion. I could use a little help in getting them in the game. I plan on completing a full line of Nordic equipment as that is all I am interested in as equipment goes.
All armor and weapons I create will be historical accurate seeing as I am a blacksmith I find reality much more appealing then fantasy.
All files when done will be for exclusive use in skyrim for oblivion that’s if you find them adequate.
08.03.2008 18:18 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Richard
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Registration Date: 23.08.2006
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RE: Armor Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

http://cs.elderscrolls.com/constwiki/ind...egory:Tutorials

Should be able to find instructions there. Also, you're a real-life blacksmith? What's a blacksmith do these days (answer is probably really obvious but I can't think of anything lol)
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Terje
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RE: Armor Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Well basically I make things for people that have way to much money…..
I make railings, fences, gates art stuff and sometimes knives and swords.
My website sucks because it was made in haste and has never been updated so none of my work is on there

A railing I made:

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ABRailing1.jpg (308.30 KB)
09.03.2008 18:29 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Siegfried
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RE: Armor Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Nice looking railing, and welcome to Skyrim Jump

I'm not an expert on modelling, so I'm not quite sure what the problem was. I do however remember running into trouble after tampering around with an armor in Nifskope, it wouldn't show up in game. It was something with the Nodes I believe, I could be wrong though.
10.03.2008 00:35 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Alasdair
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I think there are a few good tutorials on the CS wiki regarding nifskope and armour. That's where I went when I had trouble getting the Falmer cuirass I made in-game, ofc I had totally screwed up when rigging it, so it actually looked better when it was invisible... never did get that damn thing working properly.
14.03.2008 18:24 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
Terje
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Wow I hate rigging…. Almost done the armor but I'm having a hell of a lot of trouble rigging the chest. I may have to learn how to use blender to do it…… thats my progress report.

Edit 2008.03.22 04:46
From 3ds max to blender lol

Edit 2008.03.23 02:57
Ok rigging is perfect just cleaning the mesh making it better.... so it will be done soon (3 days)
22.03.2008 01:01 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Richard
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I didn't even know armour would need to be rigged...though I suppose for the crouching and horse mounting animation and things like that.
23.03.2008 08:27 Richard is offline Send an Email to Richard Search for Posts by Richard Add Richard to your Buddy List
Alasdair
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And for when your characters arms and legs move, minor stuff like that. Wink
24.03.2008 16:49 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
Richard
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What do people normally do? Considering there seems to be a petrifying fear of rigging even the simplest things in the ES community (something to do with lack of an exporter or something from what I gather so far) I'm guessing it's usual to just use Beth's rigs?
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Alasdair
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Well for armor you need rig it to one of Bethesda's skeletons (or just part of one, like the torso for cuirasses and whatnot), so the mesh deforms accurately when the skeleton moves in any way. Get it wrong and the mesh will deform in weird ways when you move. IIRC animation is what everyone is terrified of in the mod community, none of the exporters can currently export that, but blender can import and export all the stuff you need to rig armor and clothes.
25.03.2008 21:45 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
Terje
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Nordic Haubek is DONE! Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Holy shit that was way more truble then I thought but its done... item ID is 01000ce6 if that causes a conflict then tell me how to change it.

Also tell me your email adress Alasdair or Richard I would like to send the file to you.

I'm going to try to post a screenshot if I can figure out how to.

Edit 2008.05.21 01:43
What ever happend to Heathers Gap?... was it ever finished?

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This post has been edited 1 time(s), it was last edited by Terje: 21.05.2008 00:50.

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Siegfried
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RE: Haethers Gap? Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Oooh, excellent I like it, thank you very much. To my knowledge, there shouldn't be any sort of conflict with that ID. I think maybe we could do some retextures that would work as guard cuirasses for the different holds and towns (or would they need retextures if they had proper shields and helmets?), will you be doing anymore armors for us now that you know the ropes? Lord knows we could use some more custom meshes.

Also, Hearter's Gap had all of it's quests and interiors completed. It was never fully voice acted though, and I think there may be some pesky bugs hiding around the file. Officially it is still in Beta phase, but it should be playable for you.

This post has been edited 1 time(s), it was last edited by Siegfried: 21.05.2008 01:53.

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Terje
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I will be doning a full line of equepment axe,sword, shield, helm...
but it will be a wile befoure I do any more meshes or textures. I just found out I forgot to do a gnd mesh/texture for the hauberk.... man its a lot of work.
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Siegfried
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quote:
Originally posted by Terje
I will be doning a full line of equepment axe,sword, shield, helm...
but it will be a wile befoure I do any more meshes or textures. I just found out I forgot to do a gnd mesh/texture for the hauberk.... man its a lot of work.

That's good to know. I've tried to pick up modeling and texturing myself before, and man, is it tough stuff.
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Richard
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RE: Nordic Haubek is DONE! Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

quote:
Originally posted by Terje
Holy shit that was way more truble then I thought but its done... item ID is 01000ce6 if that causes a conflict then tell me how to change it.

also tell me were Alasdair or Richard I would like to send the file to you so tell me your email.

I'm going to try to post a screen shot if I can figure out how to


That actually looks really good! The leather looks good and leathery. The item ID is irrelevant as it's just the nif and texture that's needed. You don't need to email the file to anyone, just post the nif and the texture(s) in a zip/rar/7zip et cetera in this thread as an attachment Good job!

This post has been edited 1 time(s), it was last edited by Richard: 21.05.2008 07:27.

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Alasdair
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Wow, looks great! Just post it as an attachment to a post, if it's too big you can either upload it to a file-sharing site, or email it to me - my email address is on my profile.
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Terje
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Fixing things Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

just to update you all I'm fixing small things on the mesh and texture. I relaxed the mesh on and around the arms and skirt to make it flow alittle better. I'm also fixing up the textures too. you can see in the screen shot that iv made the inside of the chain skirt fur so it matches the fur lining. I'v just got a rigging problem to fix on the arms its not a big one but its causing a vertex to jut out in the middle of the sleve when bent. and a retexture on the bottem part of the sleve I think the fur could look better.

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25.05.2008 17:45 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Alasdair
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It's looking great. Good job!

No need to rush it though, I'm busy with exams at the moment. Frown
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Senten
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Wow really nice I like it! Good job!

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MarcusAurelio
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quote:
Originally posted by Alasdair
It's looking great. Good job!


Agreed .

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Skot the Sanguine
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That is an excellent looking Haubergon. It is exactly what I envisioned my first Oblivion character wearing (a mercenary). However, vanilla didn't have it so I changed to furs (since the long sleeved and odd chested maille cuirass in the game isn't quite right to me).

Very nice. Maybe you would consider remaking the Bearskin armor from Solstheim when you are done with this fine project? (Sorry, I can't help but try and plug).

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Terje
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Spangabrynja Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

the word brynja is usually translated as "mail shirt". In a few instances, the word spangabrynja is used, usually translated as "plate-mail", such as in chapter 5 of Grćnlendinga ţáttur.

Ok this was my intent when I started this armor. It is a coat of plates over a mail brynja. So it will be called "Nordic Spangabrynja"

Iv also desided I will make other armor along with helms greves, gloves and boots. I will also make the armor for the gaurds if you like, And will make weapons and shields to match.

I will upload the armor today and it will be found on Agnar the unwavering.
31.05.2008 19:02 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Siegfried
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RE: Spangabrynja Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Sounds great, I can't wait to check it out!

quote:
Originally posted by Terje
Iv also desided I will make other armor along with helms greves, gloves and boots. I will also make the armor for the gaurds if you like, And will make weapons and shields to match.


For the town guards, we already have some custom shields with appropriate textures for our guards-- I think Alasdair can't point you in the direction of those (if not I can dig them up). If you can set up/adapt the emblems on those shields to your Spangabrynja, then that would be perfect.
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Terje
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Thumb Up! First Helm Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

So I've almost finished a helm... I'll post pics of it soon.

send me the textures so I can put them on the armor and i'll get that done hopefully for the next update.

after the texture is done for this helm I'm going to start on an axe but if anyone would like me to do something else first just ask.
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Siegfried
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quote:
Originally posted by Terje
send me the textures so I can put them on the armor and i'll get that done hopefully for the next update.

These are textures for the town guard yes?
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Terje
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yep the textures for the town guards
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Siegfried
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Shields 01
Shields 02
When I went through our files, I found we had two separate folders of shields. I am fairly sure that we only need "Shields 02" placed on the armor. I uploaded the other one just in case Alasdair has plans otherwise. Just a warning, it'll probably be tricky getting the emblems onto the armor.
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Alasdair
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IIRC it's actually shields 01 you want from those two.

Shields 02 are the ones Ghogiel made, while shields 01 are the ones Psychotic made for the town guards.
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Terje
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Big Grin Beans and rice Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

I'm finishing the texture for the helm and then I'm moving on to an axe unless anyone whats me to do something else first?
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Siegfried
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That's fine if you go ahead with the axe (will it just be an axe, or will you do a complete weapon set later?) The only thing I would really ask for before doing the axe though is an upload of the helmet and cuirass so we can bring them ingame and start using them on NPCs.
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Terje
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Thumb Up! Busy Busy Busy Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

I've been busy with my business and am now finishing off the helm I've now restarted it 3 times (mesh up) and will add the guard textures to the armor next and then do the axe and it will be part of a weapons set.
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Siegfried
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Alright, thank you for the update. Take your time, and I look forward to seeing what you come up with.
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Terje
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Pain in the ass Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

ok heres the helm iv been working on a few things I've got to fix like the normal map and a spike, oh and the mail is to shiny (normal map).

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05.07.2008 04:21 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Ibsen's Ghost
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Lovely piece of work, Terje! Very authentic. But what's that little spiky thing around the mouth area?

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nick_op
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It's an unrigged vertex. Any vertex that isn't rigged will stay in it's initial position instead of moving with the animations, thus giving that sort of effect (though often it's much worse).
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Terje
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Fixed Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

ok the helm is done I have to create an icon and a world model still but heres some pictures of the finished product.

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05.07.2008 19:03 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Siegfried
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Awesome, that's great work Terje.
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Really excellent work,the textures is perfect.ConGratz :D

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Cleavus
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This guy in fact works as a blacksmith, and trained under my dad, he now uses the front of his shop to do work. My dad as a blacksmith has made a good business out of it, selling railings, suits of armor, etc.

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Terje
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how goes it erik? do you like what iv done so far?
06.07.2008 00:39 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
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