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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » The Mead Hall » Armor » Hello You
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Cleavus
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Registration Date: 06.07.2008
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I am very impressed, and I look forward to building the stats for the armor. I also look forward to seeing your upcoming axe... maybe your interested in making a line of Orcish weapons too?

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06.07.2008 01:54 Cleavus is offline Send an Email to Cleavus Search for Posts by Cleavus Add Cleavus to your Buddy List
Terje
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Axe Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Axe is going well almost done the mesh.

Edit 2008.07.12 22:49
OOOOHHHH THIS AXE KICKS ASSSS!........it will be done today!
11.07.2008 01:06 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Siegfried
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Sweet, can't wait to see the screens! Will this be a single or two-handed axe?
12.07.2008 22:54 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Terje
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3 beers Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

It's a single, but I'm making a weapon set or two. It's done:

Terje has attached these images (downsized versions):
13.07.2008 02:26 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Siegfried
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The detail on the blade is excellent. Can you upload the armor pieces you have done so far?
13.07.2008 03:20 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Terje
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Heres the files Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Ok, I uploaded the files.
13.07.2008 16:33 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Siegfried
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Thanks for the upload, will download and test ingame now.

Edit 2008.07.15 19:20:
Alright, sorry for the slow reply, was pretty busy yesterday.

I looked at the armor, and its excellent aside from a few technical things:

-Because the helm is closed, it will need an egm file generated to go with it, otherwise with beast races, or characters with prominent noses/chins the face will clip through the helmet. The alternative (and easier) solution to this is to make the helmet replace the hair and head mesh, and then put a plain black surface behind the eyes ala Morrowind Armors.

-In the first person, when power attacking, there is no upper arm mesh for the cuirass and so the player can see through their own arms (the forearm is there though). I would guess this can be easily fixed by playing around in nifskope. Unfortunately I don't know how though.

-This may not be your fault because I use a male body replacer, but I noticed that the rear of my neck did not connect with the spangbrynja and floated an inch or two above it. If you could take a look ingame (make sure you don't test on a character with shoulder length hair) and see if its the spangbrynja, if not its just my own problem for using a body mod.

The only other thing I could suggest to improve it would be to add a little bit of vertex painting around places like the armpits and other locations that would be naturally dark.
14.07.2008 04:32 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Alasdair
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Registration Date: 29.08.2006
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The conformulator can be used to generate EGM files for helms. I noticed the neck thing too, so it's not your body mod that's causing it. Other than those issues it does look really superb.
15.07.2008 19:56 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
nick_op
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RE: Heres the files Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

quote:
Originally posted by Siegfried
-In the first person, when power attacking, there is no upper arm mesh for the cuirass and so the player can see through their own arms (the forearm is there though). I would guess this can be easily fixed by playing around in nifskope. Unfortunately I don't know how though.

Check out the names of the NiTriShapes in NifSkope. If they're called UpperBody (or any variant of it) they will not be rendered in first person mode.
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Terje
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ok I can fix it you have to give me a little time though iv just become very busy with biz stuff.
15.07.2008 20:42 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Senten
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Wow!Really nice axe!

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Siegfried
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quote:
Originally posted by Terje
ok I can fix it you have to give me a little time though iv just become very busy with biz stuff.

That's fine, there's no real rush with this bit. For the most part we will be using it on NPCs, so the first person mode isn't that much of a concern.
15.07.2008 21:37 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Terje
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funny thing is that was the easy fix the neck bit will take a little working with and the helm with that tool shuld be easy
16.07.2008 00:36 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Cleavus
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I look forward to the finished project Terje, as soon as it's up I'll grind out the stats for it right away.

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Erik Martin
17.07.2008 21:07 Cleavus is offline Send an Email to Cleavus Search for Posts by Cleavus Add Cleavus to your Buddy List
Terje
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sasauge beans and chips! Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

I've almost done the requested repairs.

Edit 2008.07.19 07:45
The armor is done and I'm drunk!
18.07.2008 23:33 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Alasdair
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Great! Good job! However posting while drunk isn't always the best idea... looks like you forgot to upload the file. :)

This post has been edited 2 time(s), it was last edited by Alasdair: 20.07.2008 03:28.

20.07.2008 03:27 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
Terje
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You're right. I'll upload the file tomorrow along with the new chainmail hauberk I'm finishing off.

Edit 2008.07.23 03:56
I hit a snag with the chainmail... I over-complicated it, but it's all for the better I guess.

Edit 2008.07.23 23:11
I would like to make some building models and evan a city. The last time I was in Norway I took a few pictures of buildings from where my family lives and also stave churches and it seems it would be far easier than all this armor shit. Of corse I will finish of the armors, of which there will be four types of which the hringabrynja and spangabrynja are done. The other two types will be leather and fur. So tell me if that's ok, and what I should do.
20.07.2008 05:35 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Alasdair
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New buildings would be useful, but they are rather time consuming since they are usually quite large models. They would certainly be easier then armour, although weapons are quite quick and easy to do.
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Terje
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update Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

things are taking longer than I had hoped iv been busy with biz stuff.
Well I changed the chainmail texture to a rivited ring so I'm updating the spanagbrynja and the new armor with it hopefully it will be done by the end of the week.

I'll post it when its done.
29.07.2008 00:31 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Cleavus
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Yo guy's, my computer crapped out on me, and it has been down for a week, I was kind of hoping that you hadn't released the armor just yet so I could get one of the first real looks at it, good thing it isn't out. I look forward to seeing this done, we'll see if I can get the motivation to learn quest building and the such, I've had such bad luck with this computer lately I'm getting depressed. Oh well, repairs were free, and I got new memory and a much better sound card with it, maybe it WAS better in the end, hope to see this armor soon. Best of luck :D

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Terje
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Ok -here- is the requested fix for the spangabrynja and with the images you will see it has been retextured with a better chainmail texture. You can now see what is under the mail - the shading on the cloth and notice also that the chainmail is rivited. Basically it's better quality mail.

The helm will be next on the list followed by the hringabrynja then I'm going to improve on the axe, make a helm for the hringabrynja and finish the weapon set.

Terje has attached these images (downsized versions):
01.08.2008 21:55 Terje is offline Send an Email to Terje Homepage of Terje Search for Posts by Terje Add Terje to your Buddy List
Siegfried
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It looks good, downloading now.
02.08.2008 02:11 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Cleavus
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got the files, how do I make it show up in game?

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Valsgarde
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This armour is absoloutley perfect, good jobTerj!

There is no esp file to activate the armour so it apears in game :)

This post has been edited 1 time(s), it was last edited by Valsgarde: 28.09.2008 01:22.

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VinlandViking
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Does anyone have the files for this? I would really like to try this armor out ingame.
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Alasdair
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I have them... somewhere. I'll see if I can locate them.
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VinlandViking
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Please do. This is too good to let it fall into Oblivion (I made a joke).
08.12.2008 23:58 VinlandViking is offline Send an Email to VinlandViking Search for Posts by VinlandViking Add VinlandViking to your Buddy List AIM Screen Name of VinlandViking: VanBuren777
Valsgarde
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Seriously I would absoloutley love to be wearing this armour, its so good. I have begged on the forums for realistic viking armour and there is the answer, to have that ingame would be perfect :)
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Siegfried
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actually it is ingame right now, though I'm not sure its perfectly balanced.
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Valsgarde
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Its in-game? :S

I cant get my skyrim for oblivion to work, it sdoing my nut in Tongue

When you say in-game do you mean SFO or general oblivion itself?

This post has been edited 1 time(s), it was last edited by Valsgarde: 15.12.2008 20:32.

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Siegfried
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As I recall one of the downloads had an esp placing the item in bruma (this is one of the downloads in this thread).
16.12.2008 01:17 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Valsgarde
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Do you know which item it replaces in bruma? and again what is it for SFO or oblivion ?

*EDIT* I have the files :) Just found them lying around :D Does anyone know which item it replaces?

These are the files I have:

NordicSpangabrynja.nif - Meshes - armour

NordicSpangabrynja.dds - Textures - armour
NordicSpangabrynja_n.dss - Textures - armour
NordicSpangabrynja1.dds - Textures - armour
NordicSpangabrynja1_n.dss - Textures - armour

NordicSpangabrynja.dss - Textures - Menus

This post has been edited 3 time(s), it was last edited by Valsgarde: 17.12.2008 19:40.

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Terje
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hello Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

iv been busy but I have updated the armour.... I sized down the texture file to 1024x1024 and over all incressed the visual quaility.
I also added some vertex shading and in my opinion it looks much better.

look closly at the chainmail links.

I will post the file in the next few days along with any other unfinished projects I was working on as I will no longer be moding.

Terje has attached these images (downsized versions):
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Senten
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Oh,a great armor! Rocking Banana

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Siegfried
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Thanks for uploading everything Terje, and the tweaks you've made look great.
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TaDenBort
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I cant get the files Frown Retro unless I'm not supposed to have them which would explain it :D

*EDIT* Scratch that all I need is the esp file :) I have the textures and meshes. Just need that esp to activate it in game and know which item it replaces.

This post has been edited 1 time(s), it was last edited by TaDenBort: 10.02.2009 23:39.

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