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Sigrid
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Registration Date: 22.02.2008
Posts: 10

Spearthane: a Skyrim text adventure Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Hi! I think what you're doing here is excellent, and with luck will prompt Bethesda to make a much better TES V, if it takes place in Skyrim.

Since I only run Oblivion on a PS3, and my home computer is Linux, I can't run the construction set. So I'm taking a slightly different tack to contribute to the community.

I'm writing a text adventure, set in Skyrim shortly after the dawn of the fourth age, while Skyrim recovers from daedric invasion during the Oblivion Crisis. I announced the effort on a thread in the Bethesda fan fiction forum, and I'm maintaining a blog to coordinate the effort.

If you would like to contribute to the text adventure, please let me know. You can comment on anything in the blog, as well. I'd of course love for you to play it, and let me know what you think of it. It's still very early in development (see the Features page).

Thanks, and good luck with Skyrim for Oblivion!

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Sigrid studies alchemy in Skyrim.
01.04.2008 06:33 Sigrid is offline Send an Email to Sigrid Search for Posts by Sigrid Add Sigrid to your Buddy List
Alasdair
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Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England

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Awsome, I dual-boot windows and linux on my PC, so I'll try to get it working later.
01.04.2008 14:44 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
Sigrid
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Registration Date: 22.02.2008
Posts: 10

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Actually, the text adventure runs on any platform with a Z-code interpreter (a virtual machine, like Java). So you don't have to have Linux to play it. Just download the Z-code interpreter and the game, and go.

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Sigrid studies alchemy in Skyrim.
01.04.2008 16:07 Sigrid is offline Send an Email to Sigrid Search for Posts by Sigrid Add Sigrid to your Buddy List
Alasdair
Jarl of Skyrim


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Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England

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I got it running using the windows version of the Frotz VM. The version in the ubuntu repos just didn't want play ball. As you said, it's rather basic at the moment, but I'll definitely be keeping an eye on progress. From what I've seen so far some of the directions could do with some improvement. If you could get a graphical map in there, that would help greatly. Without a working knowledge of Skyrim's layout of towns n' things navigation could be quite difficult.

Oh and I don't think anything we do will necessarily prompt Bethesda to make a better game, which is all the more reason to make it ourselves!

This post has been edited 1 time(s), it was last edited by Alasdair: 01.04.2008 18:43.

01.04.2008 18:37 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
Sigrid
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Registration Date: 22.02.2008
Posts: 10

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I'm glad you got it to work! I agree that the directions are pretty basic. I figure the descriptions of everything will improve, once I actually create all the main settlements and towns on the overland map.

The text map in your possession at the start of the game refers to a graphical map by Vality, on the web. Several other books in the game also refer to text on the web. This lets me keep the size of the game file down, obviously at the cost of some immersion. Do you think this is a good tradeoff?

I will eventually have to go to a Glulx interpreter, rather than a Z-code interpreter, since I don't see this staying under 512k, and Glulx supports images. But I'd like to delay that switch a bit, since I haven't checked out the Glulx interpreters yet, and Z-code runs on many more machines.

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Sigrid studies alchemy in Skyrim.
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Sigrid
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Registration Date: 22.02.2008
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To help gameplay, I included an extension by Andre Kosmos which always lists the exits of a room, whether you've been there or not. It tells you the name of the room if you have been there. You can turn it on and off with "exits on" and "exits off", and see the list of exits with the command "exits".

I also changed room descriptions to only appear the first time you visit. You can control this with the commands "verbose" and "brief".

You'll see these changes in release 4.

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Sigrid studies alchemy in Skyrim.
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Siegfried
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Registration Date: 07.03.2006
Posts: 2,598
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It sounds interesting-- you'll find quite a bit of lore compiled from TIL around our boards, and you're welcome to incorporate anything we've made up ourselves into your text adventure.

This post has been edited 1 time(s), it was last edited by Siegfried: 02.04.2008 01:22.

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Sigrid
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Registration Date: 22.02.2008
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:bow: That's very generous, thank you kind sir. I'll attribute everything I borrow. I haven't seen a better source for both relevant lore and very creative extensions, so this will make a huge difference.

Since I'm releasing Spearthane under the Creative Commons, feel free to use my original game and blog text in Skyrim for Oblivion.

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Sigrid studies alchemy in Skyrim.
02.04.2008 04:35 Sigrid is offline Send an Email to Sigrid Search for Posts by Sigrid Add Sigrid to your Buddy List
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