Levelled lists |
Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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Something just occurred to me; we don't seem to have any levelled lists
(or at least, no one's using them). All the containers I've been making
things with are vanilla ones.
I hope there's an easy way to replace them that I don't know of, but at the moment I think it's going to be rather tedious.
We really needed to have made Skyrim versions of every vanilla
container in the game before we started, that way we could have placed
them all as we built and then just sorted the levelled lists for them
after. I'm saying we here because even though I wasn't around when the
mod was planned and organised, it also never occurred to me until just
now. Now it seems like we'll have to go through every interior
individually and use the replace feature for each type of container =(
Unless I'm missing something and there is an easier way to handle it
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04.04.2008 04:00 |
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Skot the Sanguine
Knight
Registration Date: 11.10.2006
Posts: 93
Location: New York, USA
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Ouch....
__________________ That which does not kill me only delays the inevitable.
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04.04.2008 19:03 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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I thought about this for a bit, but I don't see a problem with using
the vanilla containers for houses, we will likely need new ones for
dungeons, so loot matches the difficulty of the dungeon it's within,
and contains unique Skyrim goodies. However since we have no new
clutter items beyond a drinking horn, redoing every domestic
container's leveled list seems like overkill, since they will just
contain the same items as the vanilla ones. We could add a few new
containers to augment existing ones once we have more unique
clutter/ingredients, but redoing all the containers would be
unnecessary. Or am I missing something? This post has been edited 1 time(s), it was last edited by Alasdair: 09.04.2008 02:42.
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09.04.2008 02:41 |
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Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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Nah that's all good then I suppose; we don't really need any new
clutter. You're right, vanilla clutter is Skyrim-y enough.
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09.04.2008 04:30 |
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windsurfer
First Knight
Registration Date: 03.10.2006
Posts: 115
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Search and replace? Should be no problem
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09.04.2008 13:01 |
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Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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How though? Can't you only search and replace within a cell or
worldspace? Unless there's a way to do it for, say, all cells starting
with 1SK. Not that we should need to though from what Al's said
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10.04.2008 06:57 |
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windsurfer
First Knight
Registration Date: 03.10.2006
Posts: 115
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True forgot about that at least you wouldn't have to place the new cotainers by hand. But yer it doesn't matter now.
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10.04.2008 18:00 |
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