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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » The Mead Hall » High Rock and Skyrim HM Interface » Hello You
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Braggi
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Registration Date: 23.09.2006
Posts: 63
Location: B.C. Canada

High Rock and Skyrim HM Interface Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Hi folks.

Anyone who has been poking around in the "High Rock Archived" thread will see that I have taken up working on the HM for that province. Back when HR was an active BC project, there was the issue of getting Skyrim and High Rock to match each other in terms of where their mountain ranges joined.

With an eye to that, I wanted to inquire about the size in quads of that portion of your height map. (Since my work is available to BC modders, it might as well be something useful to them!)

I hope that this inquiry is not an imposition. Thanks for taking the time to read this. :)

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09.07.2008 21:54 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List
Siegfried
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Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...

RE: High Rock and Skrim HM Interface Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Actually we've ended up revising our project and scaling ourselves back to just the eastern part of Skyrim along the Morrowind border, specifically the holds of Eastmarch and the Rift.

This thread has the details.

Since we're not currently planning on modding anything along the border of High Rock, I imagine that you can go ahead and make your mountains look however you would like, since player will never be able to reach the border while playing Skyrim. That's just me talking unofficially though, wait for Alasdair for the final say on it.
09.07.2008 23:34 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Braggi
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Registration Date: 23.09.2006
Posts: 63
Location: B.C. Canada

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Thank you Siegfried.

That certainly gives me creative license. I guess I'm lucky that, in terms of actual physical territory, High Rock takes up far less real estate then Skyrim does. I can understand your team's decision on this one - a daunting task to do a province that large!

Much obliged for the reply.

(Oh and to all of you - keep modding! I know it is a gigantic task, but it is a worthwhile one. There is no other fantasy game this detailed. Creating a mod for Oblivion is truly a mark of something special.)

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11.07.2008 02:34 Braggi is offline Send an Email to Braggi Search for Posts by Braggi Add Braggi to your Buddy List
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » The Mead Hall » High Rock and Skyrim HM Interface

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