Architecture of Valenwood |
Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,684
Location: With Your Mom...
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Architecture of Valenwood |
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What are your plans for the different architecture types of Valenwood?
I've always wondered what Valenwood would like because of the Green
Pact (I think), which basically says WE's aren't supposed to cut down
trees. Something Telvanni-esque would probably work, along borders you
could have more traditional structures due to outside influence. Maybe
something similar looking to Rivendell from LOTR along the coast near
the Summerset Islands, since at one point the High Elves had some
colonies in Valenwood right? |
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04.04.2006 02:00 |
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Maggon
Guardian
Registration Date: 31.03.2006
Posts: 54
Location: Denmark/Copenhagen
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RE: Architecture of Valenwood |
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quote: |
Originally posted by Siegfried
What are your plans for the different architecture types of Valenwood?
I've always wondered what Valenwood would like because of the Green
Pact (I think), which basically says WE's aren't supposed to cut down
trees. Something Telvanni-esque would probably work, along borders you
could have more traditional structures due to outside influence. Maybe
something similar looking to Rivendell from LOTR along the coast near
the Summerset Islands, since at one point the High Elves had some
colonies in Valenwood right? |
Well it ofcourse has to llook as natural as possible which fits into
the enviroment of the forest, wod, whatever :p... ehm so housing that
would absolutely be treehousing we are going to use. we havent actully
discussed this part so much yet besides that we are in need of tree
houses which also results in that we need REALLY big tree's. and when I
say big, I'm talkin about really gigantic trees. But I have no idea
about if The High Elves had Colonies in valenwood. Though I might have
to make a little research on that thing |
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04.04.2006 03:35 |
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Aflias
Associate
Registration Date: 06.04.2006
Posts: 1
Location: Tempe, AZ - Arizona State University
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I hope when you guys design these houses/shops/government buildings
that you don't put them in the generalization of them in the trees like
the... whatchacallit little teddy bears from Star Wars.
When I think of natural buildings in trees, I think of them on the
ground working with the trees. Having buildings up in the trees seems
like more of a hassle for the people to me and it wouldn't be very
efficient. I could see towers up in the trees for sight and maybe some
homes for protection (upper class), but I would generally think that
most of the houses would work with/around/through trees as it would be
easier/cheaper.
I also think the player would be tired of having to run up ramps multiple times just to get to various stores and whatnot.
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06.04.2006 08:45 |
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Mortazo
Warder
Registration Date: 04.04.2006
Posts: 35
Location: USA
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Posibly something made out of dead or petrfied trees. So, Telvanni Arcitecture would be a good base.
__________________ "If Left is Right, and Right is left, Which way is up?"
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11.04.2006 16:52 |
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Ebonyknight
Seigneur
Registration Date: 04.02.2006
Posts: 834
Location: Canada, Ontario
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Everquest woodelf cities up in the trees is the best. And they use
living wood for houses and prob blue fire for heat. I could see them
using some sort of magic to bend wood into shapes and stuff
__________________ Some say I'm here, Others say I'm there, but really... I am every where
Beware I am Shadow I am the darkness in the corner waiting for you to
take your mind off things for a moment then I strike without hesitation
and leave no trail
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11.04.2006 21:27 |
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Vrenir
Viscount
Registration Date: 07.02.2006
Posts: 668
Location: Washington State
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Could there be some sort of evolutionary link between the Telvanni and
Bosomer, besides that they're both elf subspecies? Maybe the Telvanni
are a rogue cultural hold-over that seperated when the Chimer split
off? So neither side is the "originator" of the organic dwellings, but
both sprang from a common tradition and style? |
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11.04.2006 21:34 |
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Keksman
Apprentice
Registration Date: 11.04.2006
Posts: 5
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uhhm as far as I know Telvanni is a great dumner House, not an elven species.
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13.04.2006 23:43 |
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Ebonyknight
Seigneur
Registration Date: 04.02.2006
Posts: 834
Location: Canada, Ontario
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The Bosmer archers took up positions in the remaining trees whose
branches were now twenty or more feet apart, allowing some light into
the forest floor. The Bosmer bent the remaining trees with their magics
into small fortifications from which to fire their bows.
From Mixed unit tactics so I guess they bend wood to make houses
__________________ Some say I'm here, Others say I'm there, but really... I am every where
Beware I am Shadow I am the darkness in the corner waiting for you to
take your mind off things for a moment then I strike without hesitation
and leave no trail
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14.04.2006 19:04 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 3,317
Location: where my heart is
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Read Dance in the Fire to learn about Bosmer Architecture, and Tree
Cities, also plants, animals and alchemy, social organisation, etc...
READ IT pulease, you guys are driving me crazy... dso I hav eto search
for it and post it myself???
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08.05.2006 15:21 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands
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I think that the deepest tribes use magic to bend the trees for houses,
but the more "civilised" bosmer will also use houses build of wood. I
think wood is the best material. On one hand they never cut trees, so
how do they get the wood? On the other hand stones just don't fit for
bosmer.
I think the other towns will have magically bend trees with houses
build around them.the magic isn't use to create entire house, but only
to make it easier to build the houses. Branches to support flours, that
kind of stuff. I think roofs should be green, with leave/scale shaped
tiles.
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15.08.2006 14:24 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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Wood is imported, they cant cut it but bosmer dont mind if others do.
Also they would import marble from Elsweyr, but I agree with the
bending branches.
Oh and I suppose they would have flora houses aswell, big trees have big flora
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15.08.2006 14:43 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,838
Location: Norway
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quote: |
Originally posted by FLESH
Wood is imported, they cant cut it but bosmer dont mind if others do. Also they would import marble from Elsweyr, but I agree with the bending branches.
Oh and I suppose they would have flora houses aswell, big trees have big flora
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the red isn't to true.. or it might be.. but its a lore conflict..
quote: |
The
Khajiit began the fight in an unusual way by sending tree-cutting teams
of Cathay-raht and the fearsome Senche-raht or "Battlecats" into the
outskirts of Valenwood's forests. When word reached the Bosmer that
trees were being felled (allegedly a crime in the strange Bosmeri
religion), a unit of archers were dispatched from larger conflicts in
the south. The Bosmer were thus goaded into splitting their forces into
smaller groups. |
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17.08.2006 17:16 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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I think we should go with the new lore.
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17.08.2006 17:19 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,838
Location: Norway
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quote: |
Originally posted by FLESH
I think we should go with the new lore. |
my Quote that is..
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17.08.2006 17:21 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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quote: |
Originally posted by Krisi-_
quote: |
Originally posted by FLESH
I think we should go with the new lore. |
my Quote that is.. |
Ahh but see Valenwood trees were being felled, that IS a crime. But when trees from other provinces are imported it's ok.
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17.08.2006 17:23 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,838
Location: Norway
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indeed, but old PGE says you can cut is not bosmer.. in Valenwood too..
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17.08.2006 17:24 |
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The Grey Wizard
Viscount
Registration Date: 07.06.2006
Posts: 380
Location: Wandering Middle-earth
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This is what I plan on using for Greenhearth, it's made out of marble
and "stuff", don't ask me what "stuff" is, becuse I'll tell you it's
marble and "stuff".
I know it's LotR all the way, but thats all I have right now. When we
do mirkwood hopfully we'll have more of a unique type of architecture.
I think it'll look good as Bosmer housing though. PM me over at TES F
if you want to talk to me about it, and whats to come, I get an email
when PMed at TES, and it notifies me instantly, so odds are, I'll reply
imideatly. Looking foward to comments.
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28.08.2006 00:30 |
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DarkAsmodeous
King of the Kittens
Registration Date: 25.05.2006
Posts: 4,317
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It looks good, but the texturing could use some work.
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28.08.2006 01:44 |
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The Grey Wizard
Viscount
Registration Date: 07.06.2006
Posts: 380
Location: Wandering Middle-earth
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Yeah... talk to MJ about that, he's already having a nervous breakdown
about it. He's upset with the quality, and it's eating him up, I'm not
going to push him over the edge.
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28.08.2006 05:27 |
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The Grey Wizard
Viscount
Registration Date: 07.06.2006
Posts: 380
Location: Wandering Middle-earth
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31.08.2006 16:09 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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Hmm, this looks like Silgrad Tower concept. And I am not sure they will fit in with Valenwood.
Phew, I have 20 more minutes left.
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01.09.2006 22:11 |
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The Grey Wizard
Viscount
Registration Date: 07.06.2006
Posts: 380
Location: Wandering Middle-earth
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Draw me any concept art you want to see in the mod and I'll do
everything in my power to get you the model with any kind of physics
you want(no promises). I don't know if I can get you stuff that you can
move around with the "z" button or not, but I'll do my best. Also, I'll
draw some concept art myself for you, though I doubt it will be 100%
lore accurate I shall do my best. I'll try to have some posts as soon
as possible displaying what I envision parts of Valenwood to look like,
then I'll try to get it all modeled, but bare in mind that I have my
own Total Conversion and team to manage. Wish me luck, I hope to have
some good stuff for you guys soon.
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05.09.2006 04:28 |
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