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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,838
Location: Norway
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I will be posting links and parts of lore about Valenwood in this tread
after I find it. I am posting to allmost all books wich say something
about Valenwood
"Valenwood is a largely uninhabited forest wilderness. The coasts of
Valenwood are dominated by mangrove swamps and tropical rain forests,
while heavy rainfalls nurture the temperate inland rain forests. The
Bosmer live in timber clanhouses at sites scattered along the coast and
through the interior, connected only by undeveloped foot trails. The
few Imperial roads traverse vast dense woodlands, studded with tiny,
widely separated settlements, and carry little trade or traffic of any
kind." From Provinces of Tamriel
The Great Apes of Valenwood
The Great Apes, or Imga, are native beastfolk of Valenwood. They see
the High Elves as their lords and masters, and as a portrait of an
ideal, civilized society. Great Apes go to desperate measures to
emulate the High Elves: they wear capes, practice with the dueling
sword, and attempt to speak with perfect enunciation and courtly
manners despite their gravelly, baritone voices. Each Imga bears some
kind of title, be it Baron, Duke, Earl, or the like, which they use
when addressing the members of the Thalmor (needless to say, there are
no landowning Great Apes). More extreme Great Apes shave their bodies
and powder their skin white to seem more like the High Elves. They
often cut themselves in the process, creating the truly pathetic
picture of a naked white Ape, skin dotted pink with blood, strutting
around the trading posts of Valenwood with mock nobility. The Imga feel
that humans are beneath them as lesser beastfolk, and pretend to find
their smell exceedingly offensive - a Great Ape holds a perfumed corner
of his cape to his nose when Men are around.
Falinesti
The walking city of the Bosmer king, Falinesti is south in the summer
and north come Hearth Fire. It is the largest of Valenwood graht-oaks,
whose magic was invoked at the dawn of recorded history. The Camaron
throne is somewhere in the highest branches, as are numerous other
natural dwellings. Wood Elves climb about its surface like termites, or
carefully swing from level to level by means of thorny vines. Humans
have generally been too unsettled by the city to stay there long,
though Great Apes and Orcs are common. The Thalmor has decided to
change the capital of Valenwood from Falinesti to Elden Root for the
duration of the Aldmeri Dominion. Outdated Pocketguide
Valenwood was claimed as a wasteland province of the Second Empire, and
its geography is partially described in several Imperial surveys.
Valenwood is noteworthy in that it has no cities or townships built by
the Wood Elves themselves. Their strict "Green Pact" prohibits the use
of wood or other vegetable derivatives as building materials, and they
are too improvident to learn the use of stone. The Wood Elves permitted
a few roads to be built by the Second Empire, but neglect their
maintenance, as the Bosmer do not need roads to move easily through the
thickest forest; these roads would be now overgrown were it not for the
High Elves of the Thalmor, who have repaired and widened them for rapid
passage of their arms to and from the coast. Much of the region is
impenetrable mangrove and coastal rain forest, with few grasslands or
glade areas until further north near the Strident Coast. Many of the
human trading posts established by the Second Empire have been
abandoned or claimed by the beastfolk - Centaurs, Orcs, and Imga - that
share the forests with the Bosmer tribes. Humans, in general, have
learned not to intrude in the forests of Valenwood. While they once
depended entirely on the annual Stridmeet caravans of the Colovian
West, the Wood Elves now rely entirely on the sea piracy of the
Dominion for whatever they require from the outside world. Outdated
Pocketguide
Domica Redwort
Domica Redwort is a herb grown by many residents of Valenwood for their
beautiful and showy flowers. They attain a height of about three feet
and have feathery leaves; the flowers are usually bright red. In
addition to their beauty, they are said to have magical abilities to
enhance the appearance of anyone who carries or wears one of the
flowers. From "Special Flora of Tamriel" (ingame)
Arrowroot
Arrowroot is a thick, rubbery tuber that can be found in the Province
of Valenwood. The plant is very difficult to find as its above ground
foliage is very meager and scrawny. But the Arrowroot itself can be
most beneficial to the gatherer as it has magical properties. The paste
made from grinding the root is very tasty and can improve the user's
accuracy with a bow and arrow. From "Special Flora of Tamriel" Why cant
they follow their own lore! (this is ingame)
In Valenwood, Jephre is considered one of the Major Sylvan gods with
temples and altars in the deep woodland places. Elven tradition holds
that children with a gift for song have been blessed by Jephre himself.
Legend has it he blessed the Wood Elves with a natural affinity for
nature and particularly the forest. Most Wood Elven Rangers worship
Jephre. From "Of Jephre"
The statues one sees throughout Valenwood and parts of Hammerfell and
Elsweyr that seem to be of a misshapen humanoid carrying a rod are of
Ius, the God of Animals. From "Ius, Animal God"
While few Bosmer perform Arkay's rituals when burying the dead, the
more primitive Bosmer still practice cannibalism upon their enemies,
which reduces the number of available corpses. As would be expected
from such a backwards people, they have an intolerance of Necromancy
that goes beyond all reason. Many Necromancers who practice our Arts in
Valenwood become "one with the trees" themselves. From "On the
Preparation of the Corpse"
Vampires
"That is why I came to you," said Movarth. "You know more than anyone
alive about these monsters, in all their cursed varieties across the
land. Now you must tell me about the vampires of northern Valenwood."
I did as he asked, and once again, his questions taxed my knowledge.
There were many tribes to cover. The Bonsamu who were indistinguishable
from Bosmer except when seen by candlelight. The Keerilth who could
disintegrate into mist. The Yekef who swallowed men whole. The dread
Telboth who preyed on children, eventually taking their place in the
family, waiting patiently for years before murdering them all in their
unnatural hunger.
"You were wrong about the Keerilth being unable to vaporize when pushed
underwater," he said, patting my shoulder fondly. "Fortunately, they
cannot travel far in their mist form, and I was able to track it down."
From "Immortal Blood"
Gods of the Bosmer: http://til.gamingsource.net/__gods/bosmer.shtml
other books:
The Marksmanship Lesson
http://til.gamingsource.net/mwbooks/mark...ip_lesson.shtml
Ius, Animal God
http://til.gamingsource.net/dfbooks/b071_ius.shtml
Of Jephre:
http://til.gamingsource.net/dfbooks/b073_jephre.shtml
The Dreadful Theft of the Sun's Dusk Ale:
http://til.gamingsource.net/jobasha/dreadful_theft.shtml
Lady Benoch's Words and Philosophy:
http://til.gamingsource.net/obbooks/words_philosophy.shtml
The Black Arrow:
http://til.gamingsource.net/obbooks/black_arrow.shtml
Beggar Prince:
http://til.gamingsource.net/obbooks/beggar_prince.shtml
Will be posting more in time.
This post has been edited 12 time(s), it was last edited by Krisi-_: 08.07.2006 12:01.
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07.07.2006 23:40 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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Ty Krisi, but I believe this would be better suited in the lore thread.
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08.07.2006 11:58 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,838
Location: Norway
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there is only the small lore tread which cant host more treads (only replys)
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08.07.2006 12:03 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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I'm working on adding a lore board, which can hold many threads, I will move this to it as soon as we get it. Is that ok?
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08.07.2006 12:05 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,838
Location: Norway
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08.07.2006 12:16 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,838
Location: Norway
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The Great Apes of Valenwood
The Great Apes, or Imga, are native beastfolk of Valenwood. They see
the High Elves as their lords and masters, and as a portrait of an
ideal, civilized society. Great Apes go to desperate measures to
emulate the High Elves: they wear capes, practice with the dueling
sword, and attempt to speak with perfect enunciation and courtly
manners despite their gravelly, baritone voices. Each Imga bears some
kind of title, be it Baron, Duke, Earl, or the like, which they use
when addressing the members of the Thalmor (needless to say, there are
no landowning Great Apes). More extreme Great Apes shave their bodies
and powder their skin white to seem more like the High Elves. They
often cut themselves in the process, creating the truly pathetic
picture of a naked white Ape, skin dotted pink with blood, strutting
around the trading posts of Valenwood with mock nobility. The Imga feel
that humans are beneath them as lesser beastfolk, and pretend to find
their smell exceedingly offensive - a Great Ape holds a perfumed corner
of his cape to his nose when Men are around.
Also imga dont like the taste of mead ale wine....
this isn't 100% with the other but:
In a tavern in Falinesti, I was introduced to a simple peasant dish
called Kollopi, delicious little balls of flesh, thick with spices and
juice, so savory I asked the proprietress whence they came. Mother
Pascost explained that the Kollopi were an arboreal rodent that fed
exclusively on the most tender branches of the graht-oak, and I was
fortunate enough to be in Valenwood at the time of the annual harvest.
I was invited to join with a small colony of Imga monkeys, who alone
could gather these succulent little mice. Because they lived only on
the slenderest branches of the trees, and only on the ends of those
same branches, the Imga had to climb beneath them and jump up to "pick"
the Kollopi from their perches. Imga are, of course, naturally
dexterous, but I was then relatively young and spry, and they let me
help them. While I could never jump as high they could, with practice,
I found that if I kept my head and upper body rigid, and launched off
the ground with a scissors-like kick, I could reach the Kollopi on the
lowest branches of the tree. I believe I gathered three Kollopi myself,
though with considerable effort. From "The Red Kitchen Reader"
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13.07.2006 13:37 |
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