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TheImperialDragon
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Registration Date: 21.06.2006
Posts: 6,435
Location: Ontario, Canada

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quote:
Elsweyr-Valenwood Project
Elsweyr headed by: Upekkha, DarkAsmodeous, X23, raggidman, TheImperialDragon
Valenwood headed by: FLESH, DarkAsmodeous, TheImperialDragon

version 0.101
----------------------------------
(Download the OblivionMountProject at http://www.yarsoft.com/omp/index.html,
however, do not make Elsweyr-Valenwood rely on it until it is approved by the
core on the Elsweyr and/or Valenwood forums)

Elsweyr.esm adds a tileset and land to The Elder Scrolls Construction Set among
several other items required in the creation of the provinces of Elsweyr and
Valenwood for TES4: Oblivion for use with (CS) for Oblivion for use with the
Elsweyr-Valenwood project.

1.First, to be able to access these new objects and land, you must copy the contents of the
Data Folder in this package and paste them in the Data folder on your computer.
When the meshes and textures are in the right places, you will be able to use them
in the CS.

2.To access and use this new tileset, load up the CS as you usually would
with both Oblivion.esm and Elsweyr.esm loaded. Make sure your contributions to
the Elsweyr-Valenwood project always have Elsweyr.esm loaded so that they rely on
Elsweyr.esm, so we can then merge them.

Once loaded, you will find the new objects in the object window.
The pieces are spread out across many subcategories.

For example, you will find the new desert cave tileset doors under
"WORLD OBJECTS - DOORS - DUNGEONS - CAVESSAND"
with cavessand being the name for the tileset, always in the dungeon category.

The land is in the world space "EVIDComplete".

Be sure to check the Elsweyr Confederacy and Valenwood forums every now and then for any
announcements of a newer version of this file.

If you have questions, comments, or if you want to make a suggestion or wish
to report a bug in the textures/tileset, you can PM me on www.silgrad.com

------------------------------------------------------------------------------
******IMPORTANT******

When updating a master file, do NOT load both old and new, just the newer one.
-------------------------------------------------------------------------------


TheImperialDragon, proud member of the Elsweyr-Valenwood team.

Now, you can start modding. Have fun! :)


--------------------------------

List of Contributions and Contributors:

Desert Cave tileset: TheImperialDragon
Desert Cave tileset lights: DarkEclipse
Heightmap for Elsweyr: DarkAsmodeous
Lower Class sandy clothes: TheImperialDragon
Middle Class sandy clothes: TheImperialDragon
Steel Armor sandy: DarkAsmodeous
Imperial/Khajiit Robe: TheImperialDragon
Khajiit Variants: Gryphe
Renrijra Krin Icons: Captain
Valenwood Heightmap: FLESH
Rideable Cats and Dogs (Oblivion Rideable Mount Project): The Oblivion Rideable Mount Project (omp) at http://www.yarsoft.com/omp/index.html

with special thanks to:

Razorwing, Valderon and the Silgrad Team.
Bethesda Softworks
ScripterRon
Krisi-_
Arsonide
And anyone who posted on our boards - Thank you :)


-------
The Elder Scrolls is copyrighted (c) 2006 by Bethesda Softworks.


I'll make any edits to this page when we get contributions or anything. I may need moderatorship in order to edit this (there's a 2000 something limit to how long before I can't edit my posts). Either that or someone else copies word for word what I write in the actual readme.

This post has been edited 3 time(s), it was last edited by TheImperialDragon: 18.07.2006 19:44.

18.07.2006 19:43 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Discussion » Valenwood Tavern » Readme