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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood General Archive » Alpha 0.101 Released!  
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TheImperialDragon
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Registration Date: 21.06.2006
Posts: 6,436
Location: Ontario, Canada

Text Alpha 0.101 Released! Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Here are the download links to both 7Z files:
http://rapidshare.de/files/26228759/Data.7z.html
http://rapidshare.de/files/26227880/EVAlpha0.101A.7z.html


The compressed files are about 115 MB, the data files and the plug-in itself all together uncompressed are about 244 MB. So, what's new? Well, in version 0, we had a Desert Cave tileset. In this version, we have much, much more, courtesy of all of us, and might even include you should you join.

New stuff:
Elsweyr land;
Valenwood land;
Several new races of Khajiit, including Alfig, Pahmar, and more;
Sandy clothing and armor;
Sandy land textures;
A New Imperial Robe with Khajiit influence;
A set of quills that are no longer out of place;
And last but not least... A set of Renrijra Krin Insignia.

Now I'm assuming you all know what to do with all these files? Put them all in your data folder, and then we can start on creating the mysterious lands of Elsweyr and Valenwood!

If you are interested, make a claim in either the Elsweyr forum, or the Valenwood forum, and join the team.

*NOTE to FLESH and DarkAsmodeous: Pin this one.*

This post has been edited 1 time(s), it was last edited by TheImperialDragon: 19.07.2006 01:12.

19.07.2006 00:52 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
FLESH
Archduke


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Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland

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Well done ID. Wanted to make an announcement that we have our first unique items ideas. Including races, clothes and some more.

So soon there might be a new Alpha on the block Cool

19.07.2006 13:26 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
X23
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Registration Date: 14.03.2006
Posts: 1,039
Location: Philadelphia

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Since they're in the same worldspace, would you like if I posted the esp I made that adds a door to the IC market district that leads to Elsweyr, and Valenwood.
19.07.2006 17:08 X23 is offline Send an Email to X23 Search for Posts by X23 Add X23 to your Buddy List
FLESH
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Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland

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Sure.

19.07.2006 18:03 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
X23
Marquess


Registration Date: 14.03.2006
Posts: 1,039
Location: Philadelphia

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Here it is. The IC market district in my game is messed up though. The houses don't appear. It happens when I turn off all the Elsweyr and valenwood stuff so that isn't why.

Attachment:
unknown DoorinICmarketdistricthatleadstoelseyr.esp (2 KB, 3 downloads)
19.07.2006 18:20 X23 is offline Send an Email to X23 Search for Posts by X23 Add X23 to your Buddy List
TheImperialDragon
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Registration Date: 21.06.2006
Posts: 6,436
Location: Ontario, Canada

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I had to reinstall Oblivion after putting everything in the right spot, mainly the Khajiit variants, do I don't know why it's doing that. It *WAS* working fine before, so this is kinda weird.

Working fine now anyhow.

This post has been edited 1 time(s), it was last edited by TheImperialDragon: 19.07.2006 19:26.

19.07.2006 19:26 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood General Archive » Alpha 0.101 Released!