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Krisi-_
Archduke


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Leader of the Bosmer Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

quote:
"He's the representative of the People, legally, physically, and emotionally," explained Jurus, a little annoyed at his new partner's lack of common knowledge. "When they're healthy, so is he. When they're mostly female, so is he. When they cry for food or trade or an absence of foreign interference, he feels it too, and makes laws accordingly. In a way, he's a despot, but he's the people's despot."


quote:
Scotti maintained his benevolent indifference, but he found that dealing with the Silvenar was not quite the same as dealing with a simple, sullen child. The Voice of the People knew certain practical, everyday things very well: the yields of fish, the benefits of trade, the condition of every township and forest in his province.


quote:
"Anything about the Silvenar that surprised you?" asked Jurus.

"I hadn't expected him to be half my height."

"Was he?" Jurus looked mildly surprised. "He must have shrunk since I tried to have an audience with him earlier. Maybe there is something to all that nonsense about him being affected by the plight of his people."


Now how will he look??

This post has been edited 1 time(s), it was last edited by Krisi-_: 19.07.2006 23:22.

19.07.2006 23:22 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
DarkAsmodeous
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How about a statue with a voice?
19.07.2006 23:23 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List
Krisi-_
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Is it that bad times in Valenwood?
19.07.2006 23:23 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
DarkAsmodeous
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It seems to me like there is some turnoil regarding leadership in valenwood, I admit I do not know a great deal of valenwood lore, but it would be a good way to show the player what is becoming of the province.
19.07.2006 23:27 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List
Krisi-_
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yeah but it isn't fully that bad isit?
19.07.2006 23:28 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
DarkAsmodeous
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Perhaps that change can occur durring the main quest, to drive home some point?
19.07.2006 23:33 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List
Krisi-_
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well what is the main quest??
19.07.2006 23:33 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
FLESH
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Here you go Krisi Main quest discussion. . Lets discuss.

EDIT: Hey his name is Silvenar, that my city. Well logic would state that he should reside in the palace of Silvenar.

This post has been edited 1 time(s), it was last edited by FLESH: 20.07.2006 11:53.

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Krisi-_
Archduke


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quote:
"Perhaps it is," shrugged Basth. "But he has many rights as the Voice of the People, including the granting of foreign building and trade contracts. It's not important whether you believe us. Just think of the Silvenar as being like one of your mad Emperors, like Pelagius. The problem facing us now is that since Valenwood is being attacked on all sides, the Silvenar's aspect is now one of distrust and fear of foreigners. The one hope of his people, and thus of the Silvenar himself, is that the Emperor will intervene and stop the war."


A little more...
20.07.2006 12:12 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
raggidman
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Graht joke about the Silvenar being a statue, please read the rest of Dance in the Fire - you will see that Decimus gets to meet him, there are more descriptions and I get the feeling that he and Decimus are very happy to do business together, and become graht buddies.

Thing is that the other 'foreigners' don't get to meet the Silvenar (partly because of their characters, habit of malicious gossiping and the ahem tiny detail Wink that they do not have Imperial Commision Papers!

Now (purely for your own enjoyment) please read Dance in the Fire from end to end...

This post has been edited 1 time(s), it was last edited by raggidman: 10.09.2006 22:50.

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Krisi-_
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I don't enjoy reading that much text at night time...
10.09.2006 23:12 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
Mormacil
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Hmmm what about a voice behind a curtain(different voices troughout the MQ) and a group of guards in front of the curtain, it's cheap but I think it works.
19.02.2007 13:57 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Leo
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maybe... he sould be some kind of demi-god, like vivec...

or, he could just be some really old looking elf with a lot of pretty elf chicks around him...

or maybe he's a middle aged elf warrior, that sometime in the MQ he goes and fights along side you?
29.06.2007 18:16 Leo is offline Send an Email to Leo Search for Posts by Leo Add Leo to your Buddy List
Mormacil
Herma-Mora the Woodland Man


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Th reason his appearence is a problem is because he is what the majority is... His sex is that of the majority. So is his height and age etc. etc.
29.06.2007 18:42 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Leo
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so you dont want him to look like the rest?

just give him some amazingly cool looking outfit. and change his facial features to be unique. I dunno
29.06.2007 18:44 Leo is offline Send an Email to Leo Search for Posts by Leo Add Leo to your Buddy List
Mormacil
Herma-Mora the Woodland Man


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The point would be he chanced his looks daily... that's hard to make so perhaps a costume with a mask or like I suggested he's behind a curtain (for outlanders).
29.06.2007 19:10 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Krisi-_
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He would however change fairly basic.. to female.. to male.. in appearance.. in mind he'll be like the Mad God himself..
29.06.2007 19:15 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
Leo
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ohh I see, so maybe the mask thing will work the best...

and if the people are sad or angry the mask can change emotion. this can be included in the MQ.
29.06.2007 20:49 Leo is offline Send an Email to Leo Search for Posts by Leo Add Leo to your Buddy List
Mormacil
Herma-Mora the Woodland Man


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That's a very nice idea :D
29.06.2007 22:21 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Leo
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thankyou :D

also, I heard that FLESH left the team, is this true?
29.06.2007 22:24 Leo is offline Send an Email to Leo Search for Posts by Leo Add Leo to your Buddy List
Mormacil
Herma-Mora the Woodland Man


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Check your PM's Tongue I send it this afternoon Wink Anyway, awnser is no.
29.06.2007 22:34 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
GaminMan
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I was thinking Silvenar could be, say, middle aged when the player starts the main quest and as the tension builds to the climax he ages. That would show how the people are becoming more stressed and afraid.

A step further would be that Silvenar dies from all the aging and the player takes his place, becoming the next Silvenar. And then, being the embodiment of the people, becomes a wood elf. Then the player could rescue the people from their plite and be their hero.

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When another person makes you suffer, it is because he suffers deeply within himself, and his suffering is spilling over. He does not need punishment; he needs help.
21.08.2007 04:14 GaminMan is offline Send an Email to GaminMan Search for Posts by GaminMan Add GaminMan to your Buddy List View the MSN Profile for GaminMan
Mormacil
Herma-Mora the Woodland Man


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It's not possible to age a NPC, we can however replace him with an older version. but I think it's simply impossible to change the player's race.
21.08.2007 15:34 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
GaminMan
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Yeah, what I was thinking was that every time the player went to the Silvenar for a new quest he could be older(replace with older npc each time) until he finally croaks.

At that point a dialog comes up like:
"Would you like to become the next Silvenar?"

"Yes" Yes
(Brings up character race generation screen like in the sewers)

"No" No
(Closes dialog)

Perhaps we could make only the race generation screen come up and perhaps even limit race selection to Wood Elf. This would place the player as the most powerful person in Valenwood which would be quite rewarding.

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When another person makes you suffer, it is because he suffers deeply within himself, and his suffering is spilling over. He does not need punishment; he needs help.
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Mormacil
Herma-Mora the Woodland Man


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chargeneration resets stats Wink
22.08.2007 13:07 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
GaminMan
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Auryn Fraktyl has a character generation mod(AF Level Mod) that allows the player to change his/her race w/o reseting stats. That was what I meant. Sorry.

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When another person makes you suffer, it is because he suffers deeply within himself, and his suffering is spilling over. He does not need punishment; he needs help.
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Mormacil
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Character Generation Amulet? That mod doesn't work for me and it never works when you use a non vanilla race. And we're planning making a new race of Bosmer with different eyes... not to mention all the people that play with races from mods. So the idea is great, just no possible Frown
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ciao_gamer
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Yo you guys need some help with lore I dont know that much about valenwood but I'm good at research and I am eager to help :D

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Ciao Gamer
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Mormacil
Herma-Mora the Woodland Man


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Then all I can really say is happy reading :)


imperial-library.info
23.10.2007 12:23 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
windsurfer
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Welcome to the Valenwood Team. There is plenty of stuff to find lore about, any location, region, city on this map would be good. Or the islands to the south Wink
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raggidman
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quote:
Originally posted by GaminMan
Yeah, what I was thinking was that every time the player went to the Silvenar for a new quest he could be older(replace with older npc each time) until he finally croaks.

At that point a dialog comes up like:
"Would you like to become the next Silvenar?"

"Yes" Yes
(Brings up character race generation screen like in the sewers)

"No" No
(Closes dialog)

Perhaps we could make only the race generation screen come up and perhaps even limit race selection to Wood Elf. This would place the player as the most powerful person in Valenwood which would be quite rewarding.


Thinkin about this - it would be very poignant as mer measure their lives in the hundreds of years ... and such a sacrifice would be very Wild Hunt/Bosmerish ... however I would prefer to see this in another setting as I would expect something like that would be there in Dance in the Fire. But another twist to make it possible could be connected to the problem with Falinesti - maybe the 'leader's life force is tied to the Tree and whatever has stopped it is draining him?
23.10.2007 12:55 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Lore » Leader of the Bosmer