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Go to the bottom of this page Models, Exterior for now
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FLESH
Archduke


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Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland

Models, Exterior for now Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Let us start of with making the models for Silvenar

Here are things I need done, and descriptions where possible:

Silvenar Mansion, Silvenar was covered with tree sap, so now all the buildings, everything, is Amber. This is a large mansion, perhaps look something like this, http://www.morrowind-mod.com/imagesmr/Ve...rCyrodilMed.jpg

Silvenar medium home, Again amber, the base was probably marble before it got covered, so look for some IC inspiration, this one can be a retext

Silvenar small home, make this one oval shaped, when applying the texture, try to include some vines, that goes to all the above.

Other misc: Roads, bridges, anything else found in a city, can be re-texts, but appropriate ones, You can retext the cheydinhal small brigde with amber but make it visible that it was once another colour.

Silvenar palace, it metions this is very open, not many doors, use this for inspiration: http://www.morrowind-mod.com/imagesmr/Fidel/Sky%20City.jpg
Sorry for small picture.

Also various pilars like these, make amber and marble ones like original picture: http://www.morrowind-mod.com/imagesmr/Mi...uralPillars.jpg

Well thats all for now.
23.07.2006 20:33 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
Mormacil
Herma-Mora the Woodland Man


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Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands

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First link is an error, for the pillars I would got for others, do somewthing like the Elfs in LotR, they got pillars decorated like trees...
25.08.2006 23:09 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
CrazyAce
Guardian


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Registration Date: 13.04.2006
Posts: 56

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quote:
Originally posted by Mormacil
First link is an error, for the pillars I would got for others, do somewthing like the Elfs in LotR, they got pillars decorated like trees...


That is what I have plan for the pillars in the Siv palace... It will be like a tree sprouting vines and leaves.
26.08.2006 18:20 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
The Grey Wizard
Viscount


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Registration Date: 07.06.2006
Posts: 380
Location: Wandering Middle-earth

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I'll get some Lothlorien Pillers in time. I'll post them in time.
16.09.2006 18:21 The Grey Wizard is offline Homepage of The Grey Wizard Search for Posts by The Grey Wizard Add The Grey Wizard to your Buddy List View the MSN Profile for The Grey Wizard
raggidman
Prince


Registration Date: 06.01.2006
Posts: 3,317
Location: where my heart is

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:alert: important

Please consider carefully what style of Architecture you are attempting as in many situations it will have to be appropriate to the history of the area and beliefs of the people living in it.

From a PM to Flesh:
"from raggidman: Subject: how to improve Architecture?

Been thinkin' about how to get the variety of Architecture we need... especially as I am often uncomfortable trying to get people to change their designs, and I came up with this -

"Applicable to both Concept Art and Modelling

Architectural Styles

- Imperial - the basic
- Imperial Bosmer - (by Imperials who are trying to include Green elements)

- Ancient Remains and Pre Green Pact;

- Other races in Valenwood to be decided as they come up;
- Altmer (in the Southwest - Altmeri Dominion);

- Bosmer Anti-Green Rebel - Living or not uses logged timber, and the living tree may have been hand crafted, carved, etc;
- Bosmer Relaxed - living Plant with fallen deadwood etc and any other materials except cut or logged timber;
- True Green Bosmer - Living Plant with non-plant materials, animal or stone materials, used in such a way that the living plant is undisturbed."

If you can improve on this please do asap...

The basic concept is to define the essential differences in terms of both Green Pact and Factions... without getting too complicated.

re-edited to adjust for Mormacil's comments - further suggestions welcome
22.10.2006 21:07 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
Windy
Guardian


Registration Date: 02.11.2006
Posts: 59
Location: Never-Never Land

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I had an idea for the palace, but since my experience of modelling architecture is non-existent, I haven't had the chance to give it a go. The idea I'd had at the time was to use an architectural style that largely consisted of solidified amber crystalline formations impregnated with bits of old imperial architecture

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17.12.2006 09:35 Windy is offline Send an Email to Windy Search for Posts by Windy Add Windy to your Buddy List View the MSN Profile for Windy
Durdain
Baron


Registration Date: 15.08.2006
Posts: 400
Location: Wigan, England

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I have a similar vision of Silvenar Windy but instead of old Imperial architecture old bosmer marble or natural trees covered in amber sap. Perhaps there are Imperial remnants about from the empire's expansion in the second era (I think) but then they wouldn't be covered in sap so much, if at all.
17.12.2006 15:23 Durdain is offline Send an Email to Durdain Search for Posts by Durdain Add Durdain to your Buddy List View the MSN Profile for Durdain
FLESH
Archduke


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Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland

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There is always the option to try and make it. Your modeling skills will improve either way if you do it. What we really lack right now is texturers though, I need go and search around the ESF :D
18.12.2006 15:05 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
Windy
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Registration Date: 02.11.2006
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Haha, yeah I had a go, but my idea isn't solid enough for me to make a model with. I've filed it away under future projects in any case Tongue

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21.12.2006 08:35 Windy is offline Send an Email to Windy Search for Posts by Windy Add Windy to your Buddy List View the MSN Profile for Windy
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Visual Dev. » Models, Exterior for now