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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Visual Dev. » Modular Tree Set  
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The Old Ye Bard
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Registration Date: 25.05.2006
Posts: 3,450
Location: Post-Feminism

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I just had a really cool idea, what if you guzs made a modular giant tree set? It would make making tree cities a whole lot easier. It would also mean that you could have them fairly close togther without clipping Isuses as it would be possible to rerange individual branchs.

Anyway I hope this idea is helpful.

TOYB

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03.08.2006 21:39 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
FLESH
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Registration Date: 23.06.2006
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But then the tree would not be affected by wind. With Speed Tree there is the function to make forests, so I do not see trees being a problem.
03.08.2006 21:49 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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Registration Date: 13.04.2006
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mmm? The only problem is *.spt data will not rotate in both the CS and in CAD? A forest is possible.., but it just seems easier to use stock Oblivions trees and scale them in the CS...

I don?t know at this moment, right now I have vines to grow. =)
03.08.2006 21:56 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Visual Dev. » Modular Tree Set