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CrazyAce
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Silvenar palace Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

@ FLESH
Hope it is alright that I post my progress on the Silvenar palace here; it just seemed to me to be a good and organized place, unless you decide something better suited, just let me know. =)



Well it is slow going, but at least it is going nonetheless. What I have plan for this palace is to use the waysrhine as a base object and modify it to our liking.

http://img446.imageshack.us/my.php?image=shrinebu7.jpg

I started modifing at the pillar by creating vines and having them run up the pillar from the ground.

So far I have tried several techniques and found that I will have to create my own vines instead of using Oblivions mesh as this will be a lot easier, just time consuming.

Here is a detailed test pic of the low poly vine.

http://img446.imageshack.us/my.php?image=vine01qe2.jpg

More to come soon. :D
03.08.2006 21:50 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
FLESH
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RE: Silvenar palace Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Its fine, I need to ask you something, are you basing this on the picture I gave in the Ext. models thread? I like it so far, that shrine will need to be pretty big to fit a palace though.
03.08.2006 21:56 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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Yes and Hu... Eek 1

Like how big, the picture is small so I assumed that the scale of the wayshrine as it is would be the palace...

What do you plan on doing for the interior? I mean I understand that it is an open structure, but what is it going to contain is really what I'm asking here?

This post has been edited 1 time(s), it was last edited by CrazyAce: 03.08.2006 22:00.

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FLESH
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Well a palace, isn't that what you are making? I meant the the shrine should be the size of the palace, so yeah we understand each other.
03.08.2006 22:03 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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What is going to be inside of it?
03.08.2006 23:12 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
FLESH
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That which is in any normal palace, kitchesn, waiting room, throne room, lving quarters etc . . .
04.08.2006 10:51 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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quote:
Well a palace, isn't that what you are making? I meant the shrine should be the size of the palace, so yeah we understand each other.

That which is in any normal palace, kitchen, waiting room, throne room, living quarters etc . . .


You know your right, the more I think about it the more it makes sense?

Scaling this ruin as it is will just make it look weird so I thought why not this one instead?

http://img198.imageshack.us/my.php?image...nshot111lc3.jpg
05.08.2006 19:46 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
FLESH
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Do you mean scale that one? I think it would look good with a palace in there Good job!
05.08.2006 20:28 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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quote:
Do you mean scale that one?


Right; scaling the wayshrine just looks weird.

I like the new version and think it will scale much better, I'll do some testing and post an in game screen.
05.08.2006 22:50 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
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Can't wait to see it Good job!
06.08.2006 00:42 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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Just a couple of things to note about this palace, because it is going to be huge, it will have to be placed in the editor section by section. So?

Keep the floor base or get rid of it?

Increase the curve or decrease it?


http://img228.imageshack.us/my.php?image=spob8.jpg

I?ll think of a few more things in a bit, but for now I have to finish up this vine and add texture to it. Yes
17.08.2006 23:34 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
FLESH
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We can keep the floor base. For the curve we must first see how it will go around the palace.

Welcome back Ace Wave
18.08.2006 10:53 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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Thanx dude
quote:
For the curve we must first see how it will go around the palace.


Around the palace..? So ya want to use this as a palace wall?
18.08.2006 12:00 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
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The palace shouldn't have a wall, it's very open to all visitors, so I think having it open style and using the arches around it would be good Good job!
18.08.2006 12:03 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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I got ya, yeah I can make it more curved or straight, just let me know what you think should be done. :)
18.08.2006 12:22 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
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quote:
A frozen scarlet burst of twisted, uneven spires as if a rival sun rising. A blossom the size of a village, where courtiers and servants resembled nothing so much as insects walked about it sucking its ichor. Entering over a bent petal-like bridge, the three walked through the palace of unbalanced walls. Where the partitions bent close together and touched, there was a shaded hall or a small chamber. Where they warped away from one another, there was a courtyard. There were no doors anywhere, no any way to get to the Silvenar but by crossing through the entire spiral of the palace, through meetings and bedrooms and dining halls, past dignitaries, consorts, musicians, and many guards.


That's Dance in a fire's description of it

quote:
The audience chamber of the Silvenar was an enormous dome where the walls bent from bowl-shaped at the base inward to almost meet at the top. A thin ray of sunlight streamed through the fissure hundreds of feet above, and directly upon theSilvenar, who stood upon a puff of shimmering gray powder. For all the wonder of the city and the palace, the Silvenar himself looked perfectly ordinary. An average, blandly handsome, slightly tired-looking, extra-ordinary Wood Elf of the type one might see in any capitol in the Empire. It was only when he stepped from the dais that Scotti noticed an eccentricity in his appearance. He was very short.

This post has been edited 1 time(s), it was last edited by Krisi-_: 18.08.2006 12:25.

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FLESH
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quote:
Originally posted by CrazyAce
I got ya, yeah I can make it more curved or straight, just let me know what you think should be done. :)


Well it should be curved, and it should fit neatly around the Palace. So I guess the Palaca is required to make a final decision Eek 1
18.08.2006 12:26 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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ok well I seem to be getting the hang of this concept, yet it's still unclear a little.

Anyways

quote:
The palace shouldn't have a wall, it's very open to all visitors, so I think having it open style and using the arches around it would be good
Alright this we can do.

And here is a little teaser that came out better than I thought Cool

http://img126.imageshack.us/my.php?image=renderrc0.jpg
18.08.2006 23:07 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
FLESH
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quote:
Originally posted by CrazyAce
ok well I seem to be getting the hang of this concept, yet it's still unclear a little.

Anyways

quote:
The palace shouldn't have a wall, it's very open to all visitors, so I think having it open style and using the arches around it would be good
Alright this we can do.

And here is a little teaser that came out better than I thought Cool

http://img126.imageshack.us/my.php?image=renderrc0.jpg


Looking good, chewing off my fingers for the palace Tongue
19.08.2006 10:27 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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Keep the floor for the palace or delete it?

Also The size of the palace will have to be scaled in the editor, so I should ask how wide do we want to make it?

This post has been edited 2 time(s), it was last edited by CrazyAce: 19.08.2006 10:51.

19.08.2006 10:50 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
FLESH
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I really can't picture it in my mind Ace. I need to see the model, and is there no way to avoid scaleing in the editor? That can be inacurate sometimes.
19.08.2006 21:42 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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Yeah it can be avoided, it's just to get an accurate scale it would be easier and less time consuming if scaled in the editor.

The editor scales objects in all three directions (x,y,z) so this is why I say how wide should it be, this way when it comes time to scale the object the width is already taken into account...

From the story description it sounds to be like a huge object/palace, with 100 foot columns holding the dome for the audience area. I guess I can just use my best judgment.
20.08.2006 15:25 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
FLESH
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quote:
Originally posted by CrazyAce
Yeah it can be avoided, it's just to get an accurate scale it would be easier and less time consuming if scaled in the editor.

The editor scales objects in all three directions (x,y,z) so this is why I say how wide should it be, this way when it comes time to scale the object the width is already taken into account...

From the story description it sounds to be like a huge object/palace, with 100 foot columns holding the dome for the audience area. I guess I can just use my best judgment.


I trust in your judgement Ace. I'm sorry I can't be of much help.
20.08.2006 16:05 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
FLESH
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Ace, you may want to look at this concept of Silvenar.
24.08.2006 21:22 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
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:bow: I can work with this... it might take me a few weeks so bare with me here, but this art is nice and is easily displayed.
26.08.2006 02:01 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
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I have started on the taller one, but without a left view I can only assume this thing is going to be round which is no problem. I only had a few program CTD when working on this project, so hopefully 3ds max will cooperate and let me finish a draft.

Here is what I have started on with an hour of work and 3 program CTD... Not much to look at the moment, but give it a while.

http://img99.imageshack.us/my.php?image=startar1.jpg



Now here is a cut up version of the concept art, the areas in black I assume will be open, but covered in vines from pillar to pillar? And for the areas colored in red, I would like to do the same as the areas in black...

http://img79.imageshack.us/my.php?image=sivpalacetm7.jpg

Now do we want this to sit directly leveled on the terrain, or hitched up, like it was grown from a tree and have the very bottom base (the underneath) look like roots?
26.08.2006 18:10 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
FLESH
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18 minutes left. I don?t know if this will help much Ace, (damn this computer wont let me paste). I will get back to you on it.
01.09.2006 22:14 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
CrazyAce
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Eek 1 uhh... ok... Scared
02.09.2006 02:50 CrazyAce is offline Send an Email to CrazyAce Search for Posts by CrazyAce Add CrazyAce to your Buddy List
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Well I'm back now, this was done by Geonox, Palace It may help you get the dimensions right.
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Welcome back, FLESH. Was wondering what took you so long. Tongue
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Long? Most people would relax on vacation, while me, well my head was filled with Valenwood. Thats why I visisted you at the end of the first week. I wante to go on more but the computer at the hotel broke, or the internet to be precise. The tecnitian that was 'supposed' to come in an hour, in reality came in 5 days. Slow people them canarians.
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Good news; bad news.

First the good news is that I am able to get an idea for the depth and have a plan to get er done, the bad news is 3ds Max tends to CTD when I make changes to the structure (modeling it) and corrupts the save files; even the auto-back file gets corrupt?

Can?t figure it out, good thing I own a license and the program so I sent the error messages to Autodesk and hopefully they hear my cries, but it has been over 3-1/2 weeks and no reply?

I like the picture, but it is way too small? I sit at least a good 5 to 8 feet from my monitor on a couch looking at a 60? plasma T.V screen. :D

I?ll continue to work on this, but it will take me some time with the program crashing like this, ya might want to find another person to help if ya can.
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quote:
Originally posted by FLESH
Well I'm back now, this was done by Geonox, Palace It may help you get the dimensions right.


Who is Geonox, where did you find this, how can we get him to do more for us? Etc...
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He is doing more for us, and he found me =) Ace, the bad news, that is really bad news. I hope you can get this fixed.
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Ahhh, I found the other thread, and I love Geonox's hanging tree house also. Seems Krisi has been inspired by that too. Good job!

That piece of Geonox's, you call the link Palace = the landscape with the Palace 'growing out of it - recommend it as a show piece for the Gallery, and can it be used for recruiting, it's a bombshell.

K, I'll start a new thread - want someone to combine Geonox's 'Palace' with one of Solar Rain UK's pieces and have Razorwing present it as a news item on the Oblivion.at homepage.

Here is a link if anyone is interested in doing this? Wajja think FLESH?

This post has been edited 1 time(s), it was last edited by raggidman: 22.09.2006 21:23.

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quote:
Originally posted by raggidman
Seems Krisi has been inspired by that too. Good job!


what? where? when? you get me curious by say such things..

This post has been edited 1 time(s), it was last edited by Krisi-_: 22.09.2006 21:15.

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hmmm, 'the Case of the Curious Krisi' - is that an alliterative book claim coming on? Tongue

Just a feeling that there is a connection between your tree house and the hanging house design-wise... maybe? Maybe you inspired him, or you both saw something else... Eek 1 why am I writing this? Have a nice day! :D
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Just re-discovered this wonderful description of Silvenar from Dance in the Fire:

quote:
Silvenar - a magnificent pile of faded shades of green, red, blue and white, shining with crystalline residue...


quote:
"Silvenar had once been a blossoming glade in the forest, but owig to some spell or natural cause the tree's sap began flowing with translucent liqueur. The process of the sap flowing and hardening over the colorful trees had formed the web of the city."

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I'm looking into this and may have more concept art soon.

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