Register    Calendar    Members    ST Team    Forum Search    FAQ    Portal    Overview

Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Core Forum » structure Tree Thread  
Last Post | First Unread Post Print Page | Recommend to a Friend | Add Thread to Favorites
Go to the bottom of this page structure Tree Thread
Author
Post « Previous Thread | Next Thread »
raggidman
Prince


Registration Date: 06.01.2006
Posts: 3,318
Location: where my heart is

structure Tree Thread Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

del

This post has been edited 1 time(s), it was last edited by raggidman: 19.04.2008 13:33.

04.08.2006 13:01 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
FLESH
Archduke


images/avatars/avatar-998.jpg

Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland

RE: structure Tree Thread Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

quote:
Originally posted by raggidman
Might be useful to have a structure tree thread: -

Current known overall aims: To get the province made

Priorities: Re-texture some bravil houses, get Arenthia finished

Stumbling blocks: Rasing the water level for all the coastline

add more?

? (this is Valenwood, so there must be trees!) Yes


Well that's mine anyway.
04.08.2006 14:03 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
raggidman
Prince


Registration Date: 06.01.2006
Posts: 3,318
Location: where my heart is

RE: structure Tree Thread Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

del

This post has been edited 1 time(s), it was last edited by raggidman: 19.04.2008 13:33.

05.08.2006 00:40 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
DarkAsmodeous
King of the Kittens


images/avatars/avatar-3129.jpg

Registration Date: 25.05.2006
Posts: 4,317

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Major towns planned
Arenthia
Haven

their nature
Imperial
Unique, walled, and not in the trees

factions
Arena
FG
MG

flora and fauna
Giant trees
As much varried underbrush that we can get (optimized)
Werevultures
Foresty creatures, many

armour and weapons
Tree based, Hide Based, Bone based

tilesets
Tree cities
Cave cities

deep lore
MQ
Nature of elden grove
05.08.2006 02:57 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List
TheImperialDragon
Councilor


images/avatars/avatar-3101.png

Registration Date: 21.06.2006
Posts: 6,434
Location: Ontario, Canada

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

quote:
Originally posted by DarkAsmodeous
Major towns planned
Arenthia
Haven

their nature
Imperial
Unique, walled, and not in the trees

factions
Arena
FG
MG

flora and fauna
Giant trees
As much varried underbrush that we can get (optimized)
Werevultures
Foresty creatures, many

armour and weapons
Tree based, Hide Based, Bone based

tilesets
Tree cities
Cave cities

deep lore
MQ
Nature of elden grove


*cough* More FACTIONS! *cough*

We need more native factions I think...
05.08.2006 03:03 TheImperialDragon is online Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
DarkAsmodeous
King of the Kittens


images/avatars/avatar-3129.jpg

Registration Date: 25.05.2006
Posts: 4,317

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

This isn't our final plan, but its what we have right now.
05.08.2006 03:05 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List
FLESH
Archduke


images/avatars/avatar-998.jpg

Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

I keep trying to think up a Valenwood version of TG, Rangers perhaps?
05.08.2006 11:00 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
raggidman
Prince


Registration Date: 06.01.2006
Posts: 3,318
Location: where my heart is

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

del

This post has been edited 2 time(s), it was last edited by raggidman: 19.04.2008 13:34.

07.08.2006 12:31 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
FLESH
Archduke


images/avatars/avatar-998.jpg

Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

We have a map. Made by Captain.
07.08.2006 15:13 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
raggidman
Prince


Registration Date: 06.01.2006
Posts: 3,318
Location: where my heart is

Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

del

This post has been edited 1 time(s), it was last edited by raggidman: 19.04.2008 13:34.

08.08.2006 17:08 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
Tree Structure | Board Structure
Jump to:
Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Core Forum » structure Tree Thread