Progress thread for preview islands |
kingevil
Inactive ST modder
Registration Date: 20.07.2006
Posts: 794
Location: belgium
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Any news on the progress , windsurfer ?
__________________ ''ceci n'est pas une fiction''-RTBF
''On a scale of importance from one to ten I think it's fair to say
that breathing rates about a 9.7 or 9.8. Maybe even a little higher.
It's up there with "having a beating heart" and "not being on fire.''-SA
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09.01.2007 18:47 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Hi king evil,
Yes there is some progress, I have mainly spent the last week
collecting resources, retexturing and making trees. So I had something
to show I started the creation of part of the small island (images).
There is still a lot of resources left to make and find. Palms and many
more bush/tree varities are most important. If anyone can do this for
me I havn't modelled much but these cant be that hard (i learn't to use
blender when learning to rig). All they need is a bent tube with lots
od curved planes sticking out of the top like leaves. I will do these
(if they are not done already) once I've retextured everything I can.
I hate how oblivion can't handle fronds but we will just have to live with that.
Also there is a small problem with the Ndib apart from the lack of
collisions they are not affected buy fog. All the colours on eventhing
else fades but the Ndib just stick out and stays normal. Not a big deal
but is there a way to sort this out aprt from make the weather clear
100%.
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10.01.2007 12:14 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands
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quote: |
Originally posted by windsurfer
Hi king evil,
Yes there is some progress, I have mainly spent the last week
collecting resources, retexturing and making trees. So I had something
to show I started the creation of part of the small island (images).
There is still a lot of resources left to make and find. Palms and many
more bush/tree varities are most important. If anyone can do this for
me I havn't modelled much but these cant be that hard (i learn't to use
blender when learning to rig). All they need is a bent tube with lots
od curved planes sticking out of the top like leaves. I will do these
(if they are not done already) once I've retextured everything I can.
I hate how oblivion can't handle fronds but we will just have to live with that.
Also there is a small problem with the Ndib apart from the lack of
collisions they are not affected buy fog. All the colours on eventhing
else fades but the Ndib just stick out and stays normal. Not a big deal
but is there a way to sort this out aprt from make the weather clear
100%.
http://img440.imageshack.us/img440/7915/screenshot81rw2.jpg
http://img344.imageshack.us/img344/5711/screenshot82or1.jpg
http://img175.imageshack.us/img175/4724/screenshot84hd6.jpg
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Either wait or contact The Island mod
They got all the palmtrees you need...
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10.01.2007 12:36 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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quote: |
Originally posted by Mormacil
Either wait or contact The Island mod
They got all the palmtrees you need... |
yer I know but that will be one long wait. Like I said he is not
willing to let anything out until he has released it for while. I see
why I would if I was in his positio. All of his trees and colour
enhanced vanilla trees with different bark (i think, maybe not even
that). I am doing this now, by selecting relevent trees retexturing the
leaves and bark. I'm sure I will be able to model new plants. I think I
will ask Azkur as it would take him not time at all to do it. I will do
all the texture work.
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10.01.2007 13:03 |
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Durdain
Baron
Registration Date: 15.08.2006
Posts: 400
Location: Wigan, England
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Looks great to me Windsurfer!
Can see your putting a lot of time and effort into this, keep it up mate!
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10.01.2007 13:37 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 3,317
Location: where my heart is
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Very cosy -
note that it is windsurfer creating this ideal beach setting - the boat
is cool, but where are the surfboards and the beachboys sounds?
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10.01.2007 14:45 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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quote: |
Originally posted by kingevil
it looks great ! Only 2 think that annoy me : 1: dont let thje
waterfall stick out whit thatrock , pu it more inside the hill , this
way ou dot see the annoying water bu . And please put you detail higher
then normal when you take screenshots lease , this lets us see a lot
more nice stuff .
EDIT : do you want to have the mangrove tree sent to you ? |
Thanks for the comments, I only made that landscapoe because you asked
to see what I had done. I didn't do it well at all. It was also nice
for me to see what it all looked like together. I have already deleted
it.
Flesh is going to send me the whole pack which I presume your mangroves
are in. If you have anything you made which flesh doesn't have I would
be very happy to have it.
No surfboards i'm afraid, they would be pointless anyway with oblivions lack of waves!!
Tom
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10.01.2007 17:56 |
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mirrored
Baron
Registration Date: 08.10.2006
Posts: 425
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Hey Windsurfer, have you checked your PMs?
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10.01.2007 18:47 |
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kingevil
Inactive ST modder
Registration Date: 20.07.2006
Posts: 794
Location: belgium
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here is the whole mangrove tree pack , the textures are just vanilla
oblivion textures , but they look pretty good on the tree . Perhaps
merge these into the next .esm ?
Attachment: |
data.7z (212.45 KB, 4 downloads)
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__________________ ''ceci n'est pas une fiction''-RTBF
''On a scale of importance from one to ten I think it's fair to say
that breathing rates about a 9.7 or 9.8. Maybe even a little higher.
It's up there with "having a beating heart" and "not being on fire.''-SA
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10.01.2007 19:27 |
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walrus
First Knight
Registration Date: 06.03.2006
Posts: 191
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I can't wait to start placing these.
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11.01.2007 02:15 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Look What I got!!
I found a palm model on Lady E's morrwind resources. It wasn't perfect
as the fronds were a brown colour and the trunk was perfectly straight
(since when is a tree like that). The truck texture was so bad (just
pure textured brown) and so stretched that I redid it totally. I have
bent the truck and will now make many variations of height and bentness
(not a word I know).
Here are some screens:
http://img244.imageshack.us/img244/5117/oblivion200701121820099oo8.jpg
http://img181.imageshack.us/img181/1224/oblivion200701121819457xb3.jpg
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12.01.2007 19:34 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands
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12.01.2007 20:11 |
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walrus
First Knight
Registration Date: 06.03.2006
Posts: 191
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12.01.2007 21:17 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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Wow those look great (some trunk texture variation also perhaps?). Amazing find
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12.01.2007 22:26 |
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Arbiter
Archduke
Registration Date: 24.10.2005
Posts: 2,633
Location: Croatia the Nether-Bringer
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Smashin' Pumpkins!
__________________ The Forgotten Ones have returned.
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12.01.2007 22:43 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Got soem more screens of how it looks now. The only thing which is
entirely stock are the picture plants which look great as they are!
Flesh I have also got all the Ndib so dont worry about that but if you
have any other resources that will be great.
Only a quarter of the small island has been done but here are the screens:
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16.01.2007 17:22 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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Wow, that looks great! Great work windsurfer. I don't think there are
any other resources besides the rainforrest trees made by Walrus, which
should be in the Valenwood ESM. I've been so swamped lately I
completely forgot about the N'dib set, my appologies
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16.01.2007 17:46 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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18.01.2007 10:00 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 3,317
Location: where my heart is
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That's it. you sold me, I want to buy a 2 month vacation there on that island, where do I buy the tickets?
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19.01.2007 01:44 |
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