VIH01 "Crazy Man" Unclaimed |
windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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13.02.2007 19:54 |
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Nobody
Swordsman
Registration Date: 09.04.2007
Posts: 13
Location: Southern Islands, Valenwood
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RE: VIH01 "Crazy Man" Unclaimed |
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I'll claim this once I get the ValenWoodIslands.ESM
__________________ Because Nobody's Perfect
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10.04.2007 03:38 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Done, that will be great ty
Ask if u need anyhelp?
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13.04.2007 16:46 |
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Nobody
Swordsman
Registration Date: 09.04.2007
Posts: 13
Location: Southern Islands, Valenwood
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Before I start what is the naming convention is it just VIH01CrazyManNO
__________________ Because Nobody's Perfect
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17.04.2007 07:55 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Sorry again for the late reply, that will be great
Thanks again for this,
Tom
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22.04.2007 11:45 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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26.05.2007 14:11 |
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Nobody
Swordsman
Registration Date: 09.04.2007
Posts: 13
Location: Southern Islands, Valenwood
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Not really I just got back to my computer for quite a while I get on
this right away but I can't get the Island pack, still un-downloadable
__________________ Because Nobody's Perfect
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29.05.2007 07:43 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Glad to see you are still around ill post a new version of the pack soon.
Cheers, Tom
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30.05.2007 18:13 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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03.06.2007 16:41 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands
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As long as he is a Bosmer you can name him Wonko
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17.10.2007 15:00 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Can if you want but it sounds a little odd? Use any coloured door as I
will just match the exterior door with the interior
Cheers Mate
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17.10.2007 15:53 |
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kingevil
Inactive ST modder
Registration Date: 20.07.2006
Posts: 794
Location: belgium
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Neither of you read the hitchickkers guide to the galaxy series? Anyways, he's a character in mostly harmless.
wikipedia:John Watson aka Wonko the Sane lives in coastal California
with his wife, Arcane Jill Watson, in a house called The Outside of the
Asylum (which features interior features on its outside and exterior on
its inside). When Wonko saw instructions on how to use a toothpick on a
packet of toothpicks he became convinced that the world had gone crazy
and so built the house as an asylum for it, hence the reversal of the
interior and exterior. Arthur and Fenchurch pay Wonko a visit and learn
that like the both of them, he had also received a fishbowl from the
dolphins (having been a marine biologist and close to them). He also
claims to have seen angels with golden beards, green wings and Dr
Scholl sandals, who drive little scooters, do a little coke and are
very cool about a lot of things. Arthur and Fenchurch discover the
truth behind this after they have seen God's Last Message to His
Creation.
__________________ ''ceci n'est pas une fiction''-RTBF
''On a scale of importance from one to ten I think it's fair to say
that breathing rates about a 9.7 or 9.8. Maybe even a little higher.
It's up there with "having a beating heart" and "not being on fire.''-SA
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17.10.2007 16:55 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands
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No I didn't read it yet. And I then would like a name change
Like an orignal name
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17.10.2007 17:08 |
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kingevil
Inactive ST modder
Registration Date: 20.07.2006
Posts: 794
Location: belgium
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Are we allowed to use SI assets?
__________________ ''ceci n'est pas une fiction''-RTBF
''On a scale of importance from one to ten I think it's fair to say
that breathing rates about a 9.7 or 9.8. Maybe even a little higher.
It's up there with "having a beating heart" and "not being on fire.''-SA
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18.10.2007 18:49 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Never played SI, I never have the time to complete Vanilla!! I am going
to say no because it would result in the person needing to own Si to
play it!
What were you going to use as if there is some good assets which could be used in Valenwood we may have to consider it.
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18.10.2007 18:58 |
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kingevil
Inactive ST modder
Registration Date: 20.07.2006
Posts: 794
Location: belgium
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I was intending to use mania furniture.
__________________ ''ceci n'est pas une fiction''-RTBF
''On a scale of importance from one to ten I think it's fair to say
that breathing rates about a 9.7 or 9.8. Maybe even a little higher.
It's up there with "having a beating heart" and "not being on fire.''-SA
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18.10.2007 20:03 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Can you show me a screen of the furniture.
For the island I would prefer not. 1 because it will be easier for me.
2 because as its a teaser we want as many ppl to play it as possible
with Si as a requirement this will limit it.
I agree for the mod as a whole SI will be a good idea. I can easily
borrow it off someone but never have wanted to until I completed
Vannilla as much as I wanted to. The extra resources will make certain
regions easier to complete. |
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18.10.2007 20:09 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands
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We could try to retexture the furniture and it might slip past the players attention that it's in fact a SI item.
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18.10.2007 20:16 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands
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Yes we will, my thoughts
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19.10.2007 17:31 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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13.11.2007 13:21 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Kingevil are you still working on this? If not this is back up for claim
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25.03.2008 16:19 |
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chris 07
First Knight
Registration Date: 02.07.2007
Posts: 154
Location: Valenwood
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I dont have SI and doubt I will soon...
I might claim this once my other stuff is done!
__________________ Proud Valenwood Modder!
3 claimed
2 finished!
(Soon to be changed!)
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26.03.2008 06:38 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Sounds good Chris. No the islands arn't gonna use any SI resources so dont worry about that.
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26.03.2008 18:38 |
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chris 07
First Knight
Registration Date: 02.07.2007
Posts: 154
Location: Valenwood
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Um oops? While doing the Bragor's house claim I accidently went crazy
on the design so I decided to make it the Crazyman's house...and if its
ok can I switch the claims ID please? Since I made this one VIH02
instead of VIH01...all I need on this claim is the npc, everything else
is done so i'll finish it up tomorrow and upload here tomorrow too.
A little backstory, The "Crazyman" was once an artist, a very
intelligent one man who wished to be an artist...though he was never
good at it..so he stole other people's painting from other provinces
and passed them as his own. This got him going on skooma, and made him
a heavy drinker...the skooma made him dumber, the drinks made him
drunk...not a good combination. One day while high one skooma, and
drunk off many cheap drinks, he wanted to cook food inside his house
which proves a bad idea, the smoke gets trapped inside the house, which
inturn made him even crazier...hence the crazy man...he got poor while
crazy. His mind is now permantently crazy, uncurable...in his crazyness
he eats paint using paintbrushes...leaves most of his house
untouched...he talks giberishly...
I plan on putting his dialogue in too. If you dont like this concept tell me and i'll start over.
__________________ Proud Valenwood Modder!
3 claimed
2 finished!
(Soon to be changed!)
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31.03.2008 08:05 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 3,317
Location: where my heart is
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the work of a certain Daedric prince comes to mind here ...
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31.03.2008 12:44 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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31.03.2008 23:01 |
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chris 07
First Knight
Registration Date: 02.07.2007
Posts: 154
Location: Valenwood
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ok i'll make the book, but leave the dialogue to the scripter as I need the quest there for me to do the dialogue.
__________________ Proud Valenwood Modder!
3 claimed
2 finished!
(Soon to be changed!)
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01.04.2008 00:59 |
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chris 07
First Knight
Registration Date: 02.07.2007
Posts: 154
Location: Valenwood
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01.04.2008 05:34 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 3,317
Location: where my heart is
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I have begun contacting people who might beable to help - hang in there buddy
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05.04.2008 11:56 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands
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Sorry I don't know a thing that can help
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05.04.2008 12:31 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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So your CS opens fine without the ESP, but the ESP crashes it, very weird
I don't know what might be causing this, is it possible you don't have
a model or a texture that is needed? (did you use any new models?).
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05.04.2008 13:38 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 643
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Chris sent me the .esp and it works for me. Not sre what the problem
is. I sne tit back to him so maybe it works now. If not I will do a
small change then resave and see if that sorts it out. |
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05.04.2008 15:51 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 3,317
Location: where my heart is
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I think we need a :fingerscrossed: smilie for the technical bits
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05.04.2008 16:59 |
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DarkAsmodeous
King of the Kittens
Registration Date: 25.05.2006
Posts: 4,317
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It's strange that it works for windsurfer, but we're fortunate in that
regard, because I've often had to redo hours of work because of crashes
at saving.
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05.04.2008 19:32 |
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chris 07
First Knight
Registration Date: 02.07.2007
Posts: 154
Location: Valenwood
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Dont worry guys its working now! I guess transferring the file fixed
it...thanks windsurfer! I'll write the book for the quest and upload it
here!
Though a small problem came up...i'll finish the next two claims, and
then we'll have a problem...the model problem HAS been fixed in the
starwars mod...this could make problems in the time factor...i'll
finish my two claims, and see what will happen from there...im not so
good in exteriors either... *sighs* so it might take longer to make it
right...i'll stay on team, and do my best to do more claims after this
though it will be hard to do. I'll see what I can do about this, as I
enjoyed working on this mod a lot, best mod that I ever worked on in a
team, so I dont want to leave it....
__________________ Proud Valenwood Modder!
3 claimed
2 finished!
(Soon to be changed!)
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06.04.2008 04:25 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,823
Location: Ireland
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It's good to hear you will stick around, and equally as good to hear that the SW mod problems are fixed
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06.04.2008 15:15 |
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