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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Visual Dev. » Problem with Wall Meshes.  
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Go to the bottom of this page Problem with Wall Meshes.
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windsurfer
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Registration Date: 03.10.2006
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Problem with Wall Meshes. Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

I created these walls in blender, exported and added collisions. The problem is ther cause a CTD when you get close to them ingame. The problem is somehow due to colisions as the other wall I exported had a box collision (exported from blender and done the same way as the other walls) and works fine in game.

I have included the blender files. The textures are not there normal size BTW I reduced them so I could upload it here.

Any help would be appreciated?


Attachment:
rar Ndib Walls.rar (353.15 KB, 7 downloads)
22.06.2007 14:56 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List
FLESH
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Registration Date: 23.06.2006
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RE: Problem with Wall Meshes. Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Hmm, there are some great experts at this over in Silgrad FAQ, your question may be better answered there. I can't check anything right now as I leave in a couple of hours, sorry Frown
23.06.2007 10:58 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
shewter
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Registration Date: 12.07.2006
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Try these WS one is collisioned with packednitristrips, the other is just primitive boxes.

http://files.filefront.com/windsurfer7z/...;/fileinfo.html

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28.06.2007 04:35 shewter is offline Send an Email to shewter Search for Posts by shewter Add shewter to your Buddy List AIM Screen Name of shewter: shewter
windsurfer
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quote:
Originally posted by shewter
Try these WS one is collisioned with packednitristrips, the other is just primitive boxes.

http://files.filefront.com/windsurfer7z/...;/fileinfo.html

Thanks a lot, much appreciated Good job! Do you know what I did wrong for future reference?
28.06.2007 15:00 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Visual Dev. » Problem with Wall Meshes.