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Go to the bottom of this page VIH09 "House" Complete
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windsurfer
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Wow that is huge. Cant wait to explore that. Ill send you the glowing lichen once i'm done if you wish.

Good Work, Tom
17.01.2008 16:01 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List
drmccoy
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You could indeed say that I wish =D

17.01.2008 16:08 drmccoy is offline Send an Email to drmccoy Search for Posts by drmccoy Add drmccoy to your Buddy List
Durdain
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I'll probably be a while reviewing these two ints, at tops a few more days - I just have not been able to get near the OB capable comp, which obviously while being OB capable is in great desire by my two COD4 and Sims owning siblings.
18.01.2008 17:19 Durdain is offline Send an Email to Durdain Search for Posts by Durdain Add Durdain to your Buddy List View the MSN Profile for Durdain
drmccoy
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As long as you give me review on them I shall be happy :D

18.01.2008 19:13 drmccoy is offline Send an Email to drmccoy Search for Posts by drmccoy Add drmccoy to your Buddy List
Durdain
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Ok this is odd. I cant coc to the cells in game, definitley have them ticked and definitley typing the right cell name.

My Oblivion is being crap as well, for some reason the 'land' isn't materialising when I go outdoors, this is probably the reason why I cant get to the cells.

I can load them up in the CS however and have had a look at the house, its very cosy and well created. The only niggles were:

- Double bed bleeding into floor slightly
- wooden chest near barrels and crates very slightly bleeding. (take a look from above by pressing 'T')
- The bookshelf has a few objects which are placed at odd angles, mainly the books, one of them is floating slightly.

These are minor problems though, you only really have to fix the bed as that could (I think!) have an implication on NPCs getting in and out of bed.

I also get errors when loading in CS (though probably related to me OB problems rather than a dirty file).

They say: Error adding persistent cell (0100D2FS) to world space (01000CE7).

Datahandler: unrecognised form.

Unable to find quest reference (04001810) on topic 'GREETING'

Some bad forms during load could not be removed.

the errors are probably my own problems but until I can find a fix I cant properly review your mods. Frown
23.01.2008 20:14 Durdain is offline Send an Email to Durdain Search for Posts by Durdain Add Durdain to your Buddy List View the MSN Profile for Durdain
drmccoy
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I'll check the bugs you mentioned and corrigate them as needed =P
I do not get any bugs on opening up the ESP in the CS, so I think it's you and your werid OB ... go reinstall it ^^

PS: here's the updated file

Attachment:
unknown VIH09.esp (31 KB, 5 downloads)


This post has been edited 1 time(s), it was last edited by drmccoy: 23.01.2008 20:42.

23.01.2008 20:17 drmccoy is offline Send an Email to drmccoy Search for Posts by drmccoy Add drmccoy to your Buddy List
raggidman
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Glad this is on the Isles and therefore outside the Green Pact - all that blasphemous wood!

the caves look quite regular - I guess that hangs with the 'stronghold' side of it.

this comp operates on Win 98/se - so you can imagine what it is like tryin to view you r images ... BLOODY FRUSTRATIN!

However I note that you forgot to buy the siblings their own computers for Christmas, so DO SO NEXT TIME ...

nb: they wish me to tell you that they did not pay me to say this Tongue

Meanwhile keep up the good progress - and I will keep tryin to persuade people to model more stuff that you can place in your wonderful interiors - like Windsurfers new pots! YAAAAAY!

And he has agreed to texture some as amber ... wonderful material that, and a start towards truly Green Pact materials to add to your interiors :D at last Rocking Banana

This post has been edited 1 time(s), it was last edited by raggidman: 23.01.2008 21:37.

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drmccoy
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Weeeeeeee, new models rule. But I need those lichen thingies that emit light !!! :D Can't wait to place them.
And thanks for your review, I try my best but as you see, there are bugs I don't see =P

Oh . Tell your brothers they'd have to be good this year to get their own computer. And they already messed that up ... soooo.... if they are good from now on, I might let me persuade of giving them a MAC .... maybe ...

24.01.2008 06:58 drmccoy is offline Send an Email to drmccoy Search for Posts by drmccoy Add drmccoy to your Buddy List
windsurfer
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Durdain - if you get the missing land bug its probably because you are enabling the master file when you load obivion. That wont answer the file errors.

drmccoy - Could you please send me a link to a few of the cave meshes (as morm is yet to) so I can scale the lichen and make it fit better to the pieces. Just the meshes will do. I have done the glow maps and got the Nif scripts I just dont have anything to scale them to etc.

I have also exported the pots but dont know how to use the blender collision exporter so I got the tut now to do tonight. Yer some amber pots will come.

I have also made an amazing render of the coral with lightrays and everythink. Its no good for obivion but I wanted to improve my moddeling/rendering skills. I render it full quality (6 hours +) tonight hopefully.
25.01.2008 13:48 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List
drmccoy
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Ouff. I don't have an exporter for the meshes. I'd have to download programs to export the meshes out of the compressed archives. Most modders should have it. Can maybe somebody else upload some meshes so I don't have to extract all of mine? If not, I'll do it *sigh* lol
Not wanting to be sassy, but we have a new law going on in Germany controlling pretty much all your up-and downstream. I don't know if that would be illegal, but I just don't want to risk it if it can be avoided ^^.
But as I said, if really nobody else is up to it, I can do it I guess..

25.01.2008 20:41 drmccoy is offline Send an Email to drmccoy Search for Posts by drmccoy Add drmccoy to your Buddy List
windsurfer
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No prob, morm sent them to me Wink . Tommorow should be the date.

The blender collision exporter is so good takes like 1 min to make one from a script. Pots should be ready aswell Wink
26.01.2008 13:05 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List
Mormacil
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Good luck :)
26.01.2008 13:18 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
drmccoy
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Yaaaaay!
Can't wait to use your great stuff in my interiors =D

26.01.2008 13:19 drmccoy is offline Send an Email to drmccoy Search for Posts by drmccoy Add drmccoy to your Buddy List
windsurfer
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Another very good interior. Cant wait to play test this and the cave (later today)

EDIT:
One small thing is that the room is very bright with HDR, maybe tone down the lighting. Otherwise its very good.

This post has been edited 1 time(s), it was last edited by windsurfer: 25.02.2008 18:12.

25.02.2008 11:07 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List
raggidman
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Lookin at your video at a slightly higher resolution Windy I am wonderin if those walls could be semi-opaque/illumination-transparent? No images pass through, but natural light does to some degree?

If they are of a membranous, resinous, pearly or fine chitinous material?

Rather than plaster or some such? That might be a fine example of a Green Pact-evolved buildin material? But as these are the islands outside the forest proper wood has been used for the frame?
25.02.2008 21:47 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
Durdain
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The review I hoped to bring to bear here is not likely this century, PC is now scrap along with all my interiors and some very important university work.

Just in case you were expecting it Cool
08.03.2008 16:57 Durdain is offline Send an Email to Durdain Search for Posts by Durdain Add Durdain to your Buddy List View the MSN Profile for Durdain
raggidman
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Oh shit - gutted to hear that Durdain. Guess that explains why we have not seen so much of you recently. Are you going to be able to replace it?

This post has been edited 1 time(s), it was last edited by raggidman: 08.03.2008 21:59.

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Durdain
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Cant afford a replacement at the moment though there are talks abound with my brother to save up and buy a beefy new one, just a case of saving the old hard drive somehow, I'm not so clued up really.

I'm currently communicating through what is in essence, a typewriter so I cant really put OB on here with much success.

I intend to drop in more though and contribute what I can now we are few(er) - The Southern Islands dont deserve to go unreleased, not least because of all the work Windsurfer has put in.

EDIT: Perhaps we could ask Sandor to do a few reviews for us? He's a very nice fellow but I do imagine he's very busy.

This post has been edited 2 time(s), it was last edited by Durdain: 09.03.2008 23:53.

09.03.2008 23:51 Durdain is offline Send an Email to Durdain Search for Posts by Durdain Add Durdain to your Buddy List View the MSN Profile for Durdain
windsurfer
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Durdain very sorry to here it. Loss of work especialy for studying is so frustarting. I am not gonna let the islands die and the majority of them are complete. There are only a few vanilla objects and with the new models I've made they are already very unique. A few resources from others modders and its even better. Just need some interior moddlers as I cant do it here on my laptop. Some scripts for quests and putting it all together.
10.03.2008 16:05 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List
Mormacil
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if the Islands ever become a stand alone mod I'm willing to help finish it this summer ^^
10.03.2008 16:35 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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Mormacil, If you want to contribute to a part of Valenwood that's great. You know we still need your talent, but please don't try to junk all the stuff we have because you don't want the responsibility of taking on so much. You can specialise in one area if you like - and why not? Others may feel differently. I know I do.

Once the Islands are completed the next area of focus has to be the Borderlands - and though I would like to link up to the Islands straight away it really has to be in the north because that is where Elsweyr is currently doing the most - inthe Els desert = NW Els.

There is a burned out wreck of a town up there devestated by one of the Daedra Princes in passing, and plenty of other stuff.

As Els work in the desert progresses their developed area will expand and then we will be able to collaborate in cross-border pollination projects - shared vegetation, and even buildings where the Khajiit have taken over Bosmer territory for example.

Once that is nicely settled we move south down the border together towards the tropical areas and finally the mangroee swamps of the coast where we join up with the Isles!

Each stage should be presented as a project in itself that is part of the whole, with a full release for each area, as each is added into the previously completed landmass. In this way we will be able to attract more people by presenting smaller and more comprenehensible targets, but we do not lose the vision of an entire Province as the ultimate goal.

What we gain by this means is added focus. No more people going off and getting lost in the great green never to be heard of again, and everone working closely together to complete specific projects, supported by each other and heartened by the progress that their friends are making around them that immediately enriches their own efforts.

The worst mistake Els and Valenwood ever made was to walk away from a totally integrated Border - for the same reasons.

It seems you want to mod and model rather than plan and lead Mormy - so do that with everyone's blessings!
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Mormacil
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As I said when I first joined, I wanted to do art, I take no joy from leading. Not that I'm a sheep but I'm a loner(ogue) Wink I'll continue to do some art from time to time. I might focus first on the south what go my interest, you can always use the art later and I might got stuff to dump in my portfolio.
10.03.2008 19:24 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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:D - and Windy will be happy to have more support in that direction I am sure, what with his travelling and tough on-line situation.

I've always said that it is the plants and trees and such that have to come first ... Rocking Banana Yes !
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OblivionMon
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quote:
Originally posted by raggidman
:D - and Windy will be happy to have more support in that direction I am sure, what with his travelling and tough on-line situation.

I've always said that it is the plants and trees and such that have to come first ... Rocking Banana Yes !


Indeed it is, but it is one of the longest parts because it is where the feel of the world will be.
11.03.2008 21:43 OblivionMon is offline Search for Posts by OblivionMon Add OblivionMon to your Buddy List
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Claims » Valenwood Interior Claims » Island Interior Claims » VIH09 "House" Complete