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FLESH
Archduke


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Registration Date: 23.06.2006
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I know that we have a few options here (well, maybe not Tongue ). Grey Wizards one, that is out, it's a completely flat map in the shape of Valenwood, and takes up a huge amount of space. Some very old ones from Valenwood/Elsweyr time, those are also out as height is crazy in those.

Now Vality was meant to do something for us, but I don't think he ever got around to it. We need a new HM, 4x4 quads I would say, or 4x3. What are peoples opinions here?
23.03.2008 18:27 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
Durdain
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With grey Wizards flat but Valenwood shaped one could we not 'mould' it as we go along acording to lore accurate maps and what not? Or is that completley silly? I confess I know nothing about heightmaps... =)
23.03.2008 18:43 Durdain is offline Send an Email to Durdain Search for Posts by Durdain Add Durdain to your Buddy List View the MSN Profile for Durdain
FLESH
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It's not thats it's silly, just impractical. We have faster ways of doing it than that, this isn't TES3. We have no real work done on any of them, so we don't stand to lose much, only gain a good proper HM.
23.03.2008 18:45 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
raggidman
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This post has been edited 1 time(s), it was last edited by raggidman: 19.04.2008 15:05.

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FLESH
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Well what do you mean by excellent job? He did something that could have been done on any of the HM programs in a day (but he did it with the CS), but he did it well. The problem is, it took too long, and the results were not what was needed.

This post has been edited 1 time(s), it was last edited by FLESH: 23.03.2008 19:17.

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raggidman
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This post has been edited 1 time(s), it was last edited by raggidman: 19.04.2008 15:05.

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FLESH
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I'm me yes :D I'm just miffed at the time wasted.
23.03.2008 19:21 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
raggidman
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FLESH
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The problem is, I was against the whole thing. But he won over my trust, and went to do it his own way Frown
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raggidman
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DarkAsmodeous
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Photoshop an 8 bit greyscale .bmp where land is absolute black and water is absolute white. Load it into vality's program, cut the height difference by half, slope it by some small degree, then lower the white to default sea level. Load the quad in the CS and use the defaul heightmap editor well on the one quad valenwood and export it. Reimport to vality's program and scale it up, then reimport. Then you have basic geographical details that would be impractical to do by hand, and you can add detail as you work.
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FLESH
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Confused wow. Reading that was like someone talking really fast :D That sounds like a very good solution. But who do we get that can do that?
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DarkAsmodeous
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Get me the greyscale .bmp of valenwood, and I'll turn it into the quad you need, I'll give that to you, you can edit it and send it back, and I can scale it up and upload it for you.

Hooo boy.... Heightmaps :lmao:
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FLESH
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Yeah, 'good' times Eek 1 I can do the CS part with editing, but the drawing of it . . . . I'm a lousy artist :D
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raggidman
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This post has been edited 3 time(s), it was last edited by raggidman: 19.04.2008 15:06.

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FLESH
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Well can chris07 draw? If he can, he's more than welcome to have a go at drawing it in Photoshop. I'm not too choosy about the person as long as the work is done well. I don't think having our whole team as the Core is a good idea either. But time will tell how things work out.
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raggidman
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Lady Nerevar
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I think core is about more then just "oh, this person has contributed to the mod." the person needs to have good leadership qualities and the core needs to have space available. that is to say that there is no point in having too many core members.

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raggidman
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This post has been edited 1 time(s), it was last edited by raggidman: 19.04.2008 15:07.

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FLESH
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quote:
Originally posted by Lady Nerevar
I think core is about more then just "oh, this person has contributed to the mod." the person needs to have good leadership qualities and the core needs to have space available. that is to say that there is no point in having too many core members.


Thats exactly what I was thinking. I made some form of a HM for ST, but I'm not in their core =)
23.03.2008 22:51 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
windsurfer
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use Valities own valenwood map I posted in the map resource, that looks perfect to me Wink
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raggidman
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